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Nokia Mod

https://i.imgur.com/3Kn5elS.png
Download v1.2.2 (207.1 KB)

BathToast

Special thanks to Jteoh99 for this wonderful Idea and Nokia Sprite!

This is an accessory mod that widly expands crafting and debuff protection within the game. After much positive reception on its announcement, this mod will recieve continued support and updates!

Examples of Added Items:
Nokia 3310 (Combines Ankh Shield and CellPhone)
Charm of Myths (Like an Ankh Charm but Moreso)
Expert only Items!



Change log:

V1.0: Introduction

V1.1: Mod Icon Added

V1.1.1: Github Repository Support added

V1.2.0: Major Update 1

Added multiple new items!
>AntiToxin
>Emergency Holy Water
>Excaliburs Spirit
>Fire Extinguisher
>Gravity Anchor
>Handwarmers (Modded dupe to make it more accessible)
>Hero's Might
>Insulated Gloves
>Pocket Flamethrower
>Sap of Yggdrasil
>Soap
>Spicy Lube
>Ultra Bright Lantern
>Water Charm
>Air Charm
>Earth Charm
>Fire Charm
>Omega Charm
>Terra Nokian
>Terra Nokian with Belt Clip
>Omega Shield

Updated Description

Coming soon: a Forum Page on terraria with a crafting tree!

V1.2.1: Added Homepage, Corrected a BETA tag that was designed for seperation use

V1.2.2: Fixed a major bug where information was not being displayed while the Nokia items were equipped

Localizer Package
4 years ago tModLoader v0.11.7.5 Edit | Delete
Athos's Class Overhaul

https://i.imgur.com/y7AWtlW.png
Download v0.6.6 (206.7 KB)

Athos E. Akaiger

An Overhaul over Classes, now Jobs.

-Proper class setups:
-Damage rebalance.
-No multiclassing(class restricted weapons and armor).
-Enforcement of strengths and weaknesses of each job.
-Normal mode Treasure Bags!
-Support for Consolaria and Calamity!
-Simple and pretty.
-Now in PT-BR too!


Changelog

0.6.6
-Hotfix on character creation and loading.

0.6.5
-Alternate crafting recipes for Scale Helmet and Leggings.
-Replacement for Scale Mail crafting recipe.
-New Rogue Armor.
-Rebalance of rogue armors.
-Fixed an issue with certain zombies being overpowered.
-Fixed bug related to player taking damage.

0.6.4
-Gellyfish set bonus now works in PVP.
-Fixed stuff related to job selection window.

0.6.3
-Bugfix regarding prefixes and item spawning.
-Adjusted Gellyfish armor.
-Adjustments to tooltips
-PT-BR translation

0.6.2
-Hotfix regarding an error when equiping items with magic defense on vanity slot.

0.6.1
-Hotfix for the magic defense UI positioning.
-Repositioning the job selection UI.

0.6.0
-Treasure bags for non-expert mode bosses, using their default loot chances. Replacing the default loots.
-Adjusted npc and player immune times.
-Magic projectiles are now properly unable to crit.
-Reverted Toxic Flask being unavaible. It'll have its changes when I'm done.
-Introduced Magic Defense.
-Magic Defense-related prefixes to Armor and Accessory items.
-Magic items no longer get crit bonus from prefixes(vanilla). Instead, their damage increase by 3x their previous crit bonus.
-Accessory prefixes can now be given to Armor items.
-Ranged Mana(Mana guns) possible prefixes adjusted.

0.5.7
-Hotfix for omnitools not working for non-Knight classes.

0.5.6
-Changed the Mana Sickness (Ranged) debuff's damage reduction to half of its original value(2.5% per second, instead of 5%).
-Frost Armor and Forbidden Armor sets now allow the use of its job counterparts' weapons.
-Summoners now benefit from Rogue dash and Armor penetration passives when using Old One's Rogue sets.
-Changed Knight's defense bonus from (20) to (10 + 'item rarity' * 2). (starts as 18, goes up to 30).
-Buffed Frost Breastplate's defense by (6) points.
-Fixed Shinobi Infiltrator set also getting treated as knight set.
-Fixed Squire and Valhalla Knight chest armors not getting knight defense bonus.
-Nerfed Knight sets' melee damage, melee crit, melee speed and move speed.

0.5.5
-Using mana potions also gives you a Mana Sickness debuff that reduces Ranged damage.
-Ranged Mana prefixes(modifiers) got fixed.

0.5.4
-A fix, anything new around here?
-A few tweaks on Consolaria.

0.5.1~0.5.3
-A bunch of hotfixes.
-Sightly supports Consolaria. There will be adjustments. You can equip armors and use items normally, now.

0.5.0
-Code optimization.
-Stun debuff introduced.
-Buffed all shields' defenses, except for EoC.
-Cobalt shield no longer grants knockback immunity(Obsidian and the next ones still do).
-Battle mechanics around knockback (and now, stun too) changed. Details on WIKI.
-Dealt with errors around item index in this mod.

Localizer Package
4 years ago tModLoader v0.11.7.5 Edit | Delete
Virtuous Weapon Pack

https://i.imgur.com/JXDmoQD.png
Download v1.1.1.2 (206.7 KB)

Samrux

Samrux's Virtuous weapon pack! Aiming to create new and fun weapon mechanics.

UPDATE 1.1.1: See forum thread or discord server for patchnotes.

Have you ever wanted to shoot an arrow at the sky and have it rain despair on your enemies, fling your foes into the air and make them take fall damage, or hastily punch mobs to death like in a true anime scene? In this first release we include 19 unique weapons to play around with, most of which balanced for late-hardmode to Moon Lord.

Featuring:
- The Gobbler: This fantastic invention allows you to suck up any item from the ground, and then shoot them at your enemies! Each and every item in the game will possess different damage, properties and behavior; try everything in your inventory! Don't worry, the items are returned after being shot. (Experimental)
- A completely new weapon type: Orbitals. These 12 items spread throughout the game choose the player's highest damage between magic and melee, and while active they stay near the caster as they deal damage to enemies and provide boosts and effects. The orbitals don't occupy buff slots and their damage doesn't interfere with other piercing weapons!
- 3 melee weapons, 4 ranged weapons, and 3 magic weapons, all unique and finetuned, with new mechanics.

With the homepage button below you will be taken to the forum thread, where you will find more info such as pictures, item recipes, and changelog, as well as links to Discord server and GitHub repo.

Localizer Package
6 years ago tModLoader v0.10.1.5 Edit | Delete
Sludge Mod
Download v0.1.2 (206.3 KB)

axatax909

this mod adds sludge to the game which increases happiness

Localizer Package
6 years ago tModLoader v0.10.1.5 Edit | Delete
Havoc
Download v0.0.1.512 (206.2 KB)

BipolarProductions

*Warning* (In Alpha many changes will come)

Havoc, where one journey ends another begins. Our team aims to expand your experince.

We love feed back and more likely to respond to feedback on our subreddit r/HavocModTerraria

If you'd like to join our team there will be a reddit post, and I personally will DM you to know your experince.

Please use a recipe broswer.

How Purity System Works Now:
Below 20 purity you get purity sickness,
Above 20 you become pure changing your pplayers color to whats set in the client config,
Some items use purity.

Latest Version 0.0.1.507:
-Purity Items
-New Client Messages when using certian items
-New Client Config Option
-New Unpure Buff
-New Purity Item System
-Can change color of your player with purity and the new config option

Upcoming 0.0.1.508:
-Recipe Revamps

Localizer Package
4 years ago tModLoader v0.11.8 Edit | Delete
DAA
Download v0.6 (205.6 KB)

DrSquatch

DAA/Celeste is a WIP mod for my personal world.
Adds some weapons, accessories, equipment and some other stuff.

Localizer Package
4 years ago tModLoader v0.11.8.3 Edit | Delete
Polearms +

https://i.imgur.com/r1NeEwI.png
Download v1.0.1 (205.5 KB)

Weemo

Welcome to Polearms+!

Polearms+ adds in three new polearm weapon types!

- Pikes: Fast, Pokey, but Lower base damage
- Halberds: Slow, Pokey, but Higher base damage
- Bo Staffs: Essentially longer reaching broadswords

Each pre hardmode ore (including cacti) has recieved its own pike and halberd variant!
Likewise, each wood type has recieved its own bo staff variant!

There is also a new hard mode crafting chain, that starts after the mechanical bosses, and ends after the Moon Lord. Find your way through it to create 'Astra', the halberd of universal creation!

For a more in depth rundown, please see this mod's post on the Terraria community forums.

Localizer Package
5 years ago tModLoader v0.11.6.2 Edit | Delete
Danew's Mini-Boss NPC

https://i.imgur.com/Tc0tZv9.png
Download v0.2.2.1 (205.1 KB)

Danew Dr

Danew's Mini Boss NPC Adds A Brand New NPC To The Game: The Arch Wizard!
He Sells Summoning Items for various Mini-Bosses And Event Bosses (So, kinda like Fargo's Mutant)

Currently Supported mods: Calamity, Thorium, Spirit, Tremor, GRealm and Nightmares Unleashed

Since there isn't an official definition for a 'Mini Boss' most of the summon items are for enemies that can prove to be quite the challenge at the point they are fought.
If there are any other enemies/bosses you feel need to be added be sure to let me know on the forum thread.
Also let me know what other mods to support.
Hope you enjoy the mod!

Changelog:
v0.2.2.1: Fixed Old One's army summons being sold incorrectly
v0.2.2: Updated Calamity support (Abyss mini-bosses, "new" Earth Elemental, new Cnidrion, Great Sand Shark)
Added new DD2 mini-boss summons (Betsy, tier 3 Dark Mage and tier 3 Ogre)
Added new rare creatures (Digger and Giant Worm)
Added pillar summons
Arch Wizard now sells the Tiara if tier 2 Old One's army is defeated but not tier 1
New Arch Wizard sprite
Updated icon to have new Arch Wizard sprite
Adjusted shops slightly
Enemies no longer spawn directly on top of you
Adjusted most prices to be more balanced
Boss Items are no longer craftable
Removed Jabberwocky, Corrgoth, Crimgoth and Slimegoth from shops (not/no longer mini-bosses)

v0.2.1: Added some useless items crafted from the all the drops of each boss (one item per boss, these will be given unique effects in a future update)
GRealm Support (Barbarian, Undeadipede, Bumblebirb Rider)
Calamity Mod Support (Cnidrion, Earth Elemental, Cloud Elemental, Plagurbringer)
Seperated the Arch Wizard's shop into two different shops (Mini-Bosses and Event Bosses)
Added more summons to the RCC's shop (Anomura Fungus, Cochineal Beetle, Cyan Beetle, Devourer, Dune Splicer, Lac Beetle, Martian Probe, Undead Miner, Sea Snail, Squid, Tomb Crawler, World Feeder)
Removed Lost Head from RCC's shop (Instantly t

Localizer Package
6 years ago tModLoader v0.10.1.5 Edit | Delete
Craftable Treasure Bags

https://i.imgur.com/VQDHC73.png
Download v0.16 (205.1 KB)

Setnour6


- Ancients Awakened
- Azercadmium
- Calamity
- Elements Awoken
- Enigma
- Joost
- Mod of Redemption
- Pinkymod
- Qwerty's Bosses and Items
- Shadows of Abaddon
- Spirit
- Split
- Thorium
- Ultranium
= Overhauled most/all recipes and/or added a treasure item.

*Updates will be less frequent due to real life complications.*

Q: "Why are there multiple modded treasure bag recipes popping up?"
A: I don't know how to utilize recipe groups for modded items. I only know how to utilize recipe groups with vanilla items.

If you have any questions or concerns, feel free to message me on YouTube or Email. Social platforms I use are listed below.

~~~~~~

YouTube: Setnour6
SoundCloud: Setnour6
Spotify: Setnour6
Email: set.nour6@gmail.com

~~~~~~

Version 0.16:
- The mod data wipe bug occured again, so the description and everything else is likely bugged now. Fix this please.
- The event ended. Thanks to those that participated.
- Fixed a description mistake where Thorium wasn't listed as having overhauled recipes (indicated by the star ).
- Fixed an issue where the Spirit Pendant would have some of the same tooltips as the Bismite Pendant (Spirit Mod)
- Added Danger Pendant and Abyssal Pendant, which can only be obtained if the Thorium Mod is enabled.
- Added two Soul Pendants (one is charged) and the Xenium Pendant for the Mod of Redemption.
- All Vanilla boss treasure bags now require Danger Shards to craft (If the Thorium Mod is enabled).
- Changed all of the recipes for the Thorium Mod and Mod of Redemption boss treasure bags. (Removing weapon loot to craft, adding herbs and other items to craft with, pendants as well, etc.)
- Fixed an issue where Omega Oblitorator's treasure bag costed 24 Oblitorator brains to craft instead of 1 (Mod of Redemption).
- Ukko's Treasure Bag is no longer craftable, due to it not including an expert mode item (Mod of Redemption)
- Fixed some pendant stuff that I do not remember.
- Buffed and nerfed all pendants for the Ancients Awakened Mod. (basically more things that happen)

Version 0.15.1:
- Reworked all pendants, due to a fatal tModLoader bug that wiped out all of my game data and mod data.
- I was able to recover the recipe code, but not the pendant codes. I was trying to redo the pendant codes as best as I could, hopefully matching them up with that they used to look like, and improving them.
- Made some minor adjustments to some of the recipes for the Ancients Awakened Mod.
- Plantera's Treasure Bag now requires a Plantera Flower (If the Ancients Awakened Mod is enabled)

Version 0.15:
- EVENT: You can now craft a pre-hardmode treasure bag of your choice with the Celebratory Pendant, which appears upon character creation. Thank you all for 50,000 Downloads!
- You only have two chances, so choose wisely ;)
- Updated the title from Craftable Treasure Bags - Modded Bags Included to Craftable Treasure Bags. Everyone knows that it's not vanilla-restricted.
- All Vanilla bosses now require Gold/Platinum pendants.
- Added Bismite Pendant and Spirit Pendant, which can only be obtained if the Spirit Mod is Enabled.
- Changed all of the recipes for the Spirit Mod boss treasure bags. (Removing weapon loot to craft, adding herbs and other items to craft with, pendants as well, etc.)

All other versions are listed through the homepage (the button/link goes to the Github releases and shows the changelog for each release)"> Have you ever wanted to get expert mode exclusive boss drops in normal mode? Well now you can, with Craftable Treasure Bags. This mod allows you to get expert mode items in normal mode, from crafting boss treasure bags and opening them right in normal mode!

This mod contains recipes for all vanilla boss treasure bags (Not including the Wall of Flesh and bosses/minibosses from the Old One's Army).
All treasure bags are to be crafted with an empty treasure bag at a Demon Altar, as well as certain items that can be used to make treasure bags (and modded ones). Make sure to also have the boss summoning item (some recipes may require other items instead of boss summoning items).
Craft an empty treasure bag with 10 silk at a loom.
Craft a boss treasure bag with boss loot and the respective boss summon item (some other recipes require different items as well besides boss loot only).
Some modded recipes do not use boss summon items to make the treasure bag.

This mod includes modded treasure bag recipes for the following mods:
- AlchemistNPC
- Ancients Awakened
- Azercadmium
- Calamity
- Elements Awoken
- Enigma
- Joost
- Mod of Redemption
- Pinkymod
- Qwerty's Bosses and Items
- Shadows of Abaddon
- Spirit
- Split
- Thorium
- Ultranium
= Overhauled most/all recipes and/or added a treasure item.

*Updates will be less frequent due to real life complications.*

Q: "Why are there multiple modded treasure bag recipes popping up?"
A: I don't know how to utilize recipe groups for modded items. I only know how to utilize recipe groups with vanilla items.

If you have any questions or concerns, feel free to message me on YouTube or Email. Social platforms I use are listed below.

~~~~~~

YouTube: Setnour6
SoundCloud: Setnour6
Spotify: Setnour6
Email: set.nour6@gmail.com

~~~~~~

Version 0.16:
- The mod data wipe bug occured again, so the description and everything else is likely bugged now. Fix this please.
- The event ended. Thanks to those that participated.
- Fixed a description mistake where Thorium wasn't listed as having overhauled recipes (indicated by the star ).
- Fixed an issue where the Spirit Pendant would have some of the same tooltips as the Bismite Pendant (Spirit Mod)
- Added Danger Pendant and Abyssal Pendant, which can only be obtained if the Thorium Mod is enabled.
- Added two Soul Pendants (one is charged) and the Xenium Pendant for the Mod of Redemption.
- All Vanilla boss treasure bags now require Danger Shards to craft (If the Thorium Mod is enabled).
- Changed all of the recipes for the Thorium Mod and Mod of Redemption boss treasure bags. (Removing weapon loot to craft, adding herbs and other items to craft with, pendants as well, etc.)
- Fixed an issue where Omega Oblitorator's treasure bag costed 24 Oblitorator brains to craft instead of 1 (Mod of Redemption).
- Ukko's Treasure Bag is no longer craftable, due to it not including an expert mode item (Mod of Redemption)
- Fixed some pendant stuff that I do not remember.
- Buffed and nerfed all pendants for the Ancients Awakened Mod. (basically more things that happen)

Version 0.15.1:
- Reworked all pendants, due to a fatal tModLoader bug that wiped out all of my game data and mod data.
- I was able to recover the recipe code, but not the pendant codes. I was trying to redo the pendant codes as best as I could, hopefully matching them up with that they used to look like, and improving them.
- Made some minor adjustments to some of the recipes for the Ancients Awakened Mod.
- Plantera's Treasure Bag now requires a Plantera Flower (If the Ancients Awakened Mod is enabled)

Version 0.15:
- EVENT: You can now craft a pre-hardmode treasure bag of your choice with the Celebratory Pendant, which appears upon character creation. Thank you all for 50,000 Downloads!
- You only have two chances, so choose wisely ;)
- Updated the title from Craftable Treasure Bags - Modded Bags Included to Craftable Treasure Bags. Everyone knows that it's not vanilla-restricted.
- All Vanilla bosses now require Gold/Platinum pendants.
- Added Bismite Pendant and Spirit Pendant, which can only be obtained if the Spirit Mod is Enabled.
- Changed all of the recipes for the Spirit Mod boss treasure bags. (Removing weapon loot to craft, adding herbs and other items to craft with, pendants as well, etc.)

All other versions are listed through the homepage (the button/link goes to the Github releases and shows the changelog for each release)

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
Infernal Evolution

https://i.imgur.com/i5LCXtO.png
Download v0.1.1 (205 KB)

Buttercup

Ominous incantations echo from the underworld...

Infernal Evolution is a mod centered around improving the underworld area of your world and giving you a reason to return once the Wall of Flesh is defeated.

It adds:
- 4 new enemies, complete with banners
- 2 new materials, Brimstone and Infernal Essence
- 4 new weapons, one for each class with more on the way
- 4 new tools
- Various tiles and other items

Are you brave enough to face the demonic challenges ahead?

Localizer Package
5 years ago tModLoader v0.11.7.5 Edit | Delete
Spectral Awoken Rebirth

https://i.imgur.com/ZjMA4Rm.png
Download v0.0.0.5 (204.9 KB)

Razaman

The new Spectral Awoken has released; it's better than ever!
In this new adventure I have been learning from other projects with help in coding, so now I am able to make the best mod I can!
This mod will feature insane amounts of features, it will be my place to write down what I've wanted in terraria and put it in the game.

So come and join me, as we, together, can slay our way to the top of the world in:
Spectral Awoken Rebirth!

Localizer Package
4 years ago tModLoader v0.11.8 Edit | Delete
Ultimate God Destroyers (UGD)

https://i.imgur.com/fWZZAa2.png
Download v0.3 (204.7 KB)

BumSushi

Ultimate God Destroyers is a mod based on weapons strong enough to destroy gods & is in Alpha!

This mod adds:
New Weapons
New Tools

Next update will add:
More Weapons
More Tools
New Bars
New Ores
An Icon!

UGD Alpha 0.3

Localizer Package
5 years ago tModLoader v0.11.3 Edit | Delete
Builder Essentials

https://i.imgur.com/Ej5booe.png
Download v1.0 (204.7 KB)

Kirtle, Strunter

Builder Essentials aims to improve the building experience in Terraria tackling unpleasant Vanilla additions that make building much harder than it needs to be as well as adding QoL mechanics and items.

This mod uses keybinds that tModLoader turns off by default, please make sure you set them for the best experience!

For more info/previews check the mod's Homepage!

Happy Building!

If you find any bug/weird behaviour please report it in our mod's homepage. Thank you!

Dev Team
- Kirtle (Programmer)
- Strunter (Spriter)

Localizer Package
4 years ago tModLoader v0.11.7.8 Edit | Delete
Emitters

https://i.imgur.com/wYD4IY7.png
Download v2.1.0.1 (204.6 KB)

hamstar

Allows placing devices that can be configured to emit any type of particle ("dust"), "gore", sound effect, or game sprite (item, npc, or projectile)as a hologram. Animation rate, volume, size, direction, color, type, etc. can all be configured per emitter.

NEW (v1.2): Now featuring holograms! Use these to draw game sprites in any size, color, orientation, or type. Holograms may be animated, adapt to ambient light, or feature cool special effects.

Credits:
Chloe - Sound emitter, hologram code contribution

Localizer Package
4 years ago tModLoader v0.11.7.5 Edit | Delete
DNI's Odds and Ends

https://i.imgur.com/Fa962BD.png
Download v1.7.1.1 (204.2 KB)

DaiNekoIchi

Adds ridiculously unique(?) mid-endgame content with ridiculous recipes.

Currently has:
7 Items
11 Weapons
7 Accessories

Changelog:

v1.7.1.1
- Fixed mod icon

v1.7.1
- Migrated to tModLoader v0.11.6.2
- Fixed several major bugs
- Nerfed Blood Dagger (now only scales health restored)

v1.7
- Migrated to tModLoader v0.11.5
- Fixed recipe errors
- Added the following
-- Weapons
--- Resounding Blades
-- Accessories
--- Arrow Homing Assistant

v1.6
- Added Hourglasses (Empty, Crimson, Corrupted)
- Fixed Blood Dagger bug where it caps health & healing to base max health only

v1.5.0.1
- Fixed missing Flame Mana Potion recipe

v1.5 - Another Final Fantasy reference, yes
- Added Phoenix Down
- Added Purified Ichor Potion
- Added Flame Mana Potion

v1.4 - Yes it's a Final Fantasy VIII reference
- Added Revolver Gunblade

v1.3.0.1
- Removed debug text when triggering blue Wild Card

v1.3
- Fixed crash upon death
- Fixed missing recipe for Dark Sphere
- Added Wild Cards

v1.2
- Migrated to tModLoader v0.11.4
- Fixed mod crash related to Horologist's Tome
- Code overhaul, items should now work regardless of item/projectile hit with their proper types (melee/ranged/magic)
- Added Dark Sphere
- Added Goddess' Tear

v1.1.2
- Fixed tooltip display and leveling bug for Luminite Band of Grit / Blood Dagger
- Fixed tooltip display for Dragoon Ring
- Fixed spear range for Spear Gun (it was too short)

v1.1.1
- Fixed crash due to unbound keys in config
- Updated a few accessory sprites (thanks to Logodum!)

v1.1
- Added Spear Gun
- Added Dragoon Ring

v1.0
- Initial release

Localizer Package
5 years ago tModLoader v0.11.6.2 Edit | Delete
Lunar Pulse Cannon
Download v0.2 (204.2 KB)

Laserbreak

The LPC, or Lunar Pulse Cannon, is an endgame weapon I made as my second ever mod, it's pretty powerful and requires 3 guns acquired previously to make; Vortex Beater, Tactical Shotgun and Chain Gun. Nothing special to it, once I get better at coding I'll definitely revise this mod to make it a bit more unique, but otherwise, enjoy!


v0.2

-Custom firing sound added, may be a bit loud.

-Repositioned/Rezised the weapon sprite so that it looks relatively normal.

-New mechanic: Converts musket balls into luminite bullets.

-Name changed from "L P C" to "Lunar Pulse Cannon"

Localizer Package
3 years ago tModLoader v0.11.8.5 Edit | Delete
Board Games
Download v0.1.0.1 (204 KB)

Tyfyter

Adds some Board Games.

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
Widgets

https://i.imgur.com/eyiOYwn.png
Download v1.14.6.2 (204 KB)

Graumen

Positioning Mode

Press the Positioning Mode Hotkey(Settings >> Controls >> Keybindings >> Mod Controls >> Widgets: Positioning Mode) to activate Positioning Mode. While active, position the Widgets by Dragging and/or with the Positioning Widget. Their Positions are automatically saved in a separate Config.


Widgets

Ammo Display
Shows your held Item's Ammo's Amount, Name, Rarity and Sprite. Only visible when the Item has Ammo.

Breath and Lava Immunity Bar
Represents your Breath and Lava Immunity. Replaces Vanilla Equivalent unless turned off.

Buff Display
Shows your current and maximum Amount of Buffs to the Right of your newest Buff.

Flight Time Bar
Shows your Flight Time as a Bar and your Extra Jumps as a Number. The Bar also works with Jumps, most Mounts, Rocket Boots, and the Flying Carpet.

Heal Display
Shows how much of the Heal of your best Healing Item you would get as a Percentage. Only visible when a Healing Item can be used and the Percentage is >= the Percentage in the Config.

Health Bar
Represents your Health. You can choose at what Percentage it appears.

Invincibility Time Bar
Represents your Invincibility Time.

Mana Display
Shows how many Uses of your held Item you have left before running out of Mana or shows your Mana as a Bar.

Minion Display
Shows your current and maximum Amount of Minions.

Positioning Widget
Moves the Widget you last clicked on in Positioning Mode by one Pixel (or continuously after a short Delay when holding a Button down) in the respective Direction, including itself and shows the Widgets Coordinates.

Real Time Clock
Shows the real Time. You can choose between 12 Formats.

Sentry Display
Shows your current and maximum Amount of Sentries.


Changelog

v.1.14
- Widgets can't overlap anymore unless moved via the Config
v.1.13
- Widgets can be moved via the Config again
- Widgets can't overlap in Positioning Mode anymore (WIP)
v.1.12.4
- Added Option to show Mana as Bar
v.1.12.3
- Fixed clinging to a Wall not resetting Flight Time Bar
- Fixed a Bug causing Flight Time Bar and Invincibility Time Bar to not be paused while Game is paused
- Fixed Flight Time Bar showing on first Jump after clinging to a Wall when Visibility is set to "Only in Flight, not on first Jump"
v.1.12
- New Widget : Breath and Lava Immunity Bar : Represents your Breath and Lava Immunity. Replaces Vanilla Equivalent unless turned off
- Visual Improvements
v.1.11.1
- Added Option to turn off Vanilla Health and Mana Displays(Config >> Miscellaneous)
v.1.11.0.2
- Fixed Backgrounds not being able to be turned off completely
v.1.11.0.1
- Fixed a "Reverse Gradient" Bug causing the Color to be too bright for one Frame when End Color Hue is smaller than Start Color Hue
- Fixed a Bug causing Rocket Boot Icon to show for one Frame instead of Carpet Icon
v.1.11
- Complete visual Overhaul
v.1.10.0.6
- Fixed Saturation not working correctly with Bars
- Visual Improvements
v.1.10.0.1
- Fixed a severe Bug
v.1.10
- New Widget : Heal Display : Shows how much of the Heal of your best Healing Item you will get when using it or Quick Heal, as a Percentage. Only visible when a Healing Item can be used and the Percentage is >= the Percentage in the Config
- Icons for flying Carpet and Rocket Boots for Flight Time Bar
- Option to show current and max Health/Mana as a Number when hovering over Health Bar/Mana Ammo Display
- Flight Time Bar Visibility Option to not show Flight Time Bar on first Jump
- Various visual Improvements
v.1.9.6
- New Sprite for Invincibility Time Bar and Sentry Display
- Various visual Improvements
v.1.9.5
- Widgets now blink when selected. Can be customized
- Ammo Display, Positioning Widget and Real Time Clock now work with Alpha
- Fixed a Bug causing Widgets to move too much when clicking a Positioning Widget Button in quick Succession
v.1.9.4
- Bars now work with Alpha
- Option to change Positioning Widget Button Delay
- Widgets are deselected when turning them off
- Fixed the Order the Widgets are drawn in
- Fixed some minor Bugs
v.1.9.3.3
- Fixed Flight Time Bar and Invincibility Time Bar not being able to be turned off
[c/c3f">
This Mod adds 12 fully customizable, informational Widgets.

Just a small update to make the mod client-side before I rework it.

Positioning Mode

Press the Positioning Mode Hotkey(Settings >> Controls >> Keybindings >> Mod Controls >> Widgets: Positioning Mode) to activate Positioning Mode. While active, position the Widgets by Dragging and/or with the Positioning Widget. Their Positions are automatically saved in a separate Config.


Widgets

Ammo Display
Shows your held Item's Ammo's Amount, Name, Rarity and Sprite. Only visible when the Item has Ammo.

Breath and Lava Immunity Bar
Represents your Breath and Lava Immunity. Replaces Vanilla Equivalent unless turned off.

Buff Display
Shows your current and maximum Amount of Buffs to the Right of your newest Buff.

Flight Time Bar
Shows your Flight Time as a Bar and your Extra Jumps as a Number. The Bar also works with Jumps, most Mounts, Rocket Boots, and the Flying Carpet.

Heal Display
Shows how much of the Heal of your best Healing Item you would get as a Percentage. Only visible when a Healing Item can be used and the Percentage is >= the Percentage in the Config.

Health Bar
Represents your Health. You can choose at what Percentage it appears.

Invincibility Time Bar
Represents your Invincibility Time.

Mana Display
Shows how many Uses of your held Item you have left before running out of Mana or shows your Mana as a Bar.

Minion Display
Shows your current and maximum Amount of Minions.

Positioning Widget
Moves the Widget you last clicked on in Positioning Mode by one Pixel (or continuously after a short Delay when holding a Button down) in the respective Direction, including itself and shows the Widgets Coordinates.

Real Time Clock
Shows the real Time. You can choose between 12 Formats.

Sentry Display
Shows your current and maximum Amount of Sentries.


Changelog

v.1.14
- Widgets can't overlap anymore unless moved via the Config
v.1.13
- Widgets can be moved via the Config again
- Widgets can't overlap in Positioning Mode anymore (WIP)
v.1.12.4
- Added Option to show Mana as Bar
v.1.12.3
- Fixed clinging to a Wall not resetting Flight Time Bar
- Fixed a Bug causing Flight Time Bar and Invincibility Time Bar to not be paused while Game is paused
- Fixed Flight Time Bar showing on first Jump after clinging to a Wall when Visibility is set to "Only in Flight, not on first Jump"
v.1.12
- New Widget : Breath and Lava Immunity Bar : Represents your Breath and Lava Immunity. Replaces Vanilla Equivalent unless turned off
- Visual Improvements
v.1.11.1
- Added Option to turn off Vanilla Health and Mana Displays(Config >> Miscellaneous)
v.1.11.0.2
- Fixed Backgrounds not being able to be turned off completely
v.1.11.0.1
- Fixed a "Reverse Gradient" Bug causing the Color to be too bright for one Frame when End Color Hue is smaller than Start Color Hue
- Fixed a Bug causing Rocket Boot Icon to show for one Frame instead of Carpet Icon
v.1.11
- Complete visual Overhaul
v.1.10.0.6
- Fixed Saturation not working correctly with Bars
- Visual Improvements
v.1.10.0.1
- Fixed a severe Bug
v.1.10
- New Widget : Heal Display : Shows how much of the Heal of your best Healing Item you will get when using it or Quick Heal, as a Percentage. Only visible when a Healing Item can be used and the Percentage is >= the Percentage in the Config
- Icons for flying Carpet and Rocket Boots for Flight Time Bar
- Option to show current and max Health/Mana as a Number when hovering over Health Bar/Mana Ammo Display
- Flight Time Bar Visibility Option to not show Flight Time Bar on first Jump
- Various visual Improvements
v.1.9.6
- New Sprite for Invincibility Time Bar and Sentry Display
- Various visual Improvements
v.1.9.5
- Widgets now blink when selected. Can be customized
- Ammo Display, Positioning Widget and Real Time Clock now work with Alpha
- Fixed a Bug causing Widgets to move too much when clicking a Positioning Widget Button in quick Succession
v.1.9.4
- Bars now work with Alpha
- Option to change Positioning Widget Button Delay
- Widgets are deselected when turning them off
- Fixed the Order the Widgets are drawn in
- Fixed some minor Bugs
v.1.9.3.3
- Fixed Flight Time Bar and Invincibility Time Bar not being able to be turned off
[c/c3f

Localizer Package
3 years ago tModLoader v0.11.8.8 Edit | Delete
Bunch o' Stuff
Download v0.1.6.2 (203.9 KB)

Repeatedmars & duckmanr4…


Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
The Tale of Ascension
Download v0.1.0.2 (203.9 KB)

Gortart

The Tale of Ascension is an RPG mod with uniquie mechanics.
Players don't get much stronger with just levels; they become stronger with class-specific bonus and global bonus.
Each class also have different active skill which is available from the beginning.

Classes :
Welkin : They have angelic appearance but they are vicious hunters. Their feathers are fast, deadly and will chace you till you can't run anymore. Active skill : Summon attack and healing feathers to aid you. Cooldown : 15 seconds
Afflicter : They appear to be from hell. They radiate hellfire so much that even being close to one can burn you. Active skill : Your chance attacks have 100% chance to proc for 10 seconds. Cooldown : 1 minute
Mechromancer : They fight with their hand-made drones. You can't beg for mercy to robots that blindly shoots the target. Active skill : Summon missile drones that shoots homing missiles. Cooldown : 1 minute
Bladator : They are masters of swords. The swords are sharp and just looking at it will make any creature tremble in fear. Active skill : Control a guardian. Cooldown : None
Night's Bane : They use light to blind their enemies. Don't get fooled by the light; It's bright enough to melt any metal. Active skill : Your shield has 100% chance to reflect any hostile projectiles for 5 seconds. Cooldown : 1 minute
Voider : They hide in shadows and come out to attack when it's favorable. One might be behind you. Or more than one. Active skill : You have 100% chance to dodge incoming attacks for 5 seconds. Cooldown : 1 minute

For more detailed info, please visit the linked forum post.

Localizer Package
5 years ago tModLoader v0.11.7.4 Edit | Delete
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