tModLoader Mod List
Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
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The Galactica Mod
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Download v1.11 (1007.4 KB) |
RickL(KoekMeneer), Galen… |
Localizer Package |
5 years ago | tModLoader v0.11.6.2 | Edit | Delete |
Hollow (Development Cancelled)
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Download v0.0.0.7 (1006.7 KB) |
Azreigh |
NOTICE: This mod is never going to be finished.
This is a mod aiming to bring Hollow Knight content to Terraria. Got a suggestion or a bug report? Head to our Discord Server (https://discord.gg/pRE2WSQAb6) and send it to the respective channel. ------------------------------------------- # Mod Contents This mod currently contains: 5 nails! Nail/Pogo Jumping! Bounce off of your enemies! Damage Rework! (Makes nails work like how they should. Still needs adjusting) ------------------------------------------- # Credits ---Dev Team--- Azreigh - Head Developer and Creator of Hollow ---Contributions--- lexcraftXD#7615 - Contributed some sprites. ---Other Credits--- Team Cherry - Creator of Hollow Knight (go support them by buying Hollow Knight!), Owner of most resources used and owner of the IP used. Christopher Larkin - Composed the original Hollow Knight OST (go support them by buying Hollow Knight and listening to their music!). Natie_fox - Emotional Support tModLoader Discord - Code Assistance ExampleMod - Code Assistance (helped me understand how tModLoader works) HollowKnightMod on GitHub - A few temporary resource files. ------------------------------------------- # Changelog v0.0.0.7 General polishing. v0.0.0.6 Fixed a crash caused when loading a Server with this mod. v0.0.0.5 Fixed Author in Build being wrong. v0.0.0.4 Fixed an issue where Nail Damage would not be accurate on enemies. Made Lifeblood work correctly. Shades will now save their position in the ModPlayer's save. The welcome message now only appears once. Geo and Pale Ore will now delete themselves from the inventory and increase their respective values in the ModPlayer. NailSlash projectiles now infinitely pierce. Mantis Claw (item) now states that it has no function in the Item Description. v0.0.0.3 Damage system changed to now do set numbers. TBAdjusted. Made Custom AI for Radiance and False Knight. Not representitive of the final AI. Natural Regen PERMANENTLY DISABLED. Please keep this in mind! Player can now only take damage in multiples of 20. If the damage isn't close to a multiple, it will be rounded up or down. Geo currently auto-deletes itself from the inventory. Will add a purpose for it soon. IF the player somehow overcharms (In the current build v0.0.0.3 this is impossible), damage taken is DOUBLED. v0.0.0.2 Mothwing Cloak now is only for Left/Right dashing Masks are larger Mothwing Cloak no longer relies on Double Tap inputs. Mothwing Cloak is now activated by Mothwing/Shade Cloak Hotkey HollowPlayer.cs started Players now spawn with the Old Nail. Pale Ore now stacks up to 6. Tiktiks added and they're buggy as hell False Knight added... Working on custom ai rn tho All Nails now pierce defense Nails now have no reforges available Sound effects added but unused. Nails now have new item use sounds Pierce changed to only work for items that shoot the projectile nailslash0 Removed audio tracks from the main mod. v0.0.0.1 Base Release Adds 5 nails, Nail/Pogo Jumping, Geo and Pale Ore. Localizer Package |
3 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Items+
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Download v1.0.5 (1005.1 KB) |
FaTal |
Items+ adds new items into the game!
PS: ill be adding more stuff dont worry! Changelog: + Added a new weapon called Bael Fire it shoots out flaming projectiles. + Added a new weapon called Ice Breaker it uses the frost blast from the frost hydra. + Added a new weapon called Blade Of Fury it can be crafted from the terrarian which is obtained from the moon lord. Recipes: Bael Fire (500 soul of mights) (anvil) Sword Of Dreams (100 soul of flights) (anvil) Leaf Pickaxe (999 wood) (its good) (workbench) Terra Wings (500 soul of flights) (workbench) Ice Breaker (3 Ice Sickles) (anvil) Blade Of Fury (Terrarian) (anvil) Donate to support me and my mod making :D email to donate: mayerweb@hotmail.com Localizer Package |
8 years ago | tModLoader v0.10.0.1 | Edit | Delete |
Apacchii's Curated Classes
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Download v1.4.2 (1002 KB) |
Apacchii & Community |
Apacchii's Curated Classes is oficcialy supported by Apacchiis Classes Mod and serves as an addon/expansion to the original mod.
Apacchii's Curated Classes adds curated community made classes to the the mod called Apacchii's Classes Mod. Theres also some classes made by me, for the purpose of serving as code examples. More coming in the future. Currently adds: 4 Class. If you're interested in making a class yourself this mod is open source, so you can extract the mod's content and see for yourself how the classes are made. You then join the discord (mod's homepage) and ask me (Apacchii) if you can make a class. You'll have to make the class yourself on a newly built mod and then send me the files so i can curate them and release them as part of this addon. If needed i can provide additional example code files for you to look at, these are all commented and explain everything that you need to know when making a class. Do keep in mind that the mod is fully open source, so by making a class you are agreeing to your code being open source too. I wont take credit for anything the community makes, dont forget to name yourself in the class' tokens. Localizer Package |
3 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Holopeko
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Download v0.1 (1000.9 KB) |
Haracyur |
I've failed as a human being. Therefore I, Cyurhara, have created this monstrosity.
Localizer Package |
4 years ago | tModLoader v0.11.7.5 | Edit | Delete |
Dancing With The Dragon
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Download v0.39 (1000.1 KB) |
MapleCat |
Please note! Beta may generate bugs or conflict with other mods!(Especially in multiplayer mode)
The first playable version 0.1 is released! -There are 11 types of young dragons in this version, and they have no evolutionary type yet. -Four types of damage type Dragon Controlling Wand, sold by Merchant. -Dragon Gene Petri Dish is sold by Merchant and used to make dragons. -After defeating the Eye of Cthulhu for the first time, the world will start to drop materials for making dragons. Localizer Package |
3 years ago | tModLoader v0.11.8.6 | Edit | Delete |
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Download v0.1.6.4 (1000 KB) |
DeviantAnomaly |
Hello.
As you might be able to tell from the mod's icon, I'm a bit of a... Xenomite enthusiast, so I decided to make some more preferable toys. This mod includes four things: ![]() ![]() It can be upgraded using Corrupted Xenomite or Xenium later. ![]() from Mega Man X: Corrupted. It deals magic damage, infects like the claw, and its shots form crystal pillars that reflect enemy projectiles. ![]() Needs a Xenomite Crystal Bomb and corrupted materials to craft. It features classic projectiles, firing sounds and hit sparks. ![]() Try it with the matching vanity set. Also includes a blue X version. ![]() It's a shame when a fun toy gets outclassed, because then you're sort of hurting yourself if you want to keep using it... so I made these weapons able to be upgraded all the way to the end. They should be able to keep up with a number of other endgame weapons. Also, the claw's reach extends slightly with each upgrade, and the bomb and blaster have two different appearances, one like an arm cannon, the other being a full arm, matching the vanity set. This mod is for use with "Redemption", but it's not required. With it, you get to play with Redemption's infection debuffs, but without it, those debuffs are replaced with the ''Poisoned'' status. ------------------------------ Thanks to: >Dan Yami, whose "Quill Quote" vanity set mod taught me how to make my own. >Hallam, for glowmask help on the claws >Nakano, creator of the "TerraGuardians" mod, for coding tips and assistance, and a surprising amount of patience with how things took a while to sink in at times >Whitey and others from the "Redemption" Discord for critique and ideas >JKB, of the "Mega Man X: Corrupted" team, for thoroughly demonstrating and explaining the Crystal Bomb special weapon >FlashKirby99 and the WeaponOut mod, for the bit of code to make the Xenomite Crystal Bomb appear on the user's arm when wielded >BLKNeko, creator of the "Megaman X Weaponry" mod, for pointing me towards it. BIG thanks to the tModLoader Discord, especially to Gabe and Glasses-san, for the majority of coding assistance. I am NOT a big coder like other people. I'm just fortunate to have received the help that I did. If you're interested in making something of your own, but you don't know jack about C# coding (I don't either actually), don't let that stop you. It all starts with taking that first step, and trust me, people will be willing to help. Just don't expect them to create your mod for you. ------------------------------ I highly recommend trying out "Mod of Redemption". The "Abandoned Lab" is amazing, but watch out for Xenomite-infected creatures, and be careful you don't get irradiated. Also, be sure to try Dan Yami's mod, "Shadows of Abaddon". It has excellent bosses and awesome music. "TerraGuardians" is awesome, as well. It adds player-like NPCs, with separate inventories, equipment slots, and stats that level up based on their actions. You can command them to follow, wait, be passive, attack up close, stay at a distance, etc. Extra commands and capabilities will unlock based on your friendship level. The mod does have "furry" characters and that's not everyone's cup of tea, but there are also some Terrarian-type companions if you prefer, like Michelle, who can wear vanity costumes if you put them in the first bar of her inventory. ------------------------------ Since I pretty much live in the Redemption Discord right now, I've put that as the "homepage" link here. Although I made these things mainly for myself, I hope you enjoy them. ------------------------------ [latest stuff] A new weapon has been added: the Omega Blaster. This one's a straight reference to Mega Man X, particularly the first game in the series, though I couldn't pull off the "Spiral Crush" sine wave pattern, so its full charge fires projectiles straight..."> Hello. As you might be able to tell from the mod's icon, I'm a bit of a... Xenomite enthusiast, so I decided to make some more preferable toys. This mod includes four things: ![]() ![]() It can be upgraded using Corrupted Xenomite or Xenium later. ![]() from Mega Man X: Corrupted. It deals magic damage, infects like the claw, and its shots form crystal pillars that reflect enemy projectiles. ![]() Needs a Xenomite Crystal Bomb and corrupted materials to craft. It features classic projectiles, firing sounds and hit sparks. ![]() Try it with the matching vanity set. Also includes a blue X version. ![]() It's a shame when a fun toy gets outclassed, because then you're sort of hurting yourself if you want to keep using it... so I made these weapons able to be upgraded all the way to the end. They should be able to keep up with a number of other endgame weapons. Also, the claw's reach extends slightly with each upgrade, and the bomb and blaster have two different appearances, one like an arm cannon, the other being a full arm, matching the vanity set. This mod is for use with "Redemption", but it's not required. With it, you get to play with Redemption's infection debuffs, but without it, those debuffs are replaced with the ''Poisoned'' status. ------------------------------ Thanks to: >Dan Yami, whose "Quill Quote" vanity set mod taught me how to make my own. >Hallam, for glowmask help on the claws >Nakano, creator of the "TerraGuardians" mod, for coding tips and assistance, and a surprising amount of patience with how things took a while to sink in at times >Whitey and others from the "Redemption" Discord for critique and ideas >JKB, of the "Mega Man X: Corrupted" team, for thoroughly demonstrating and explaining the Crystal Bomb special weapon >FlashKirby99 and the WeaponOut mod, for the bit of code to make the Xenomite Crystal Bomb appear on the user's arm when wielded >BLKNeko, creator of the "Megaman X Weaponry" mod, for pointing me towards it. BIG thanks to the tModLoader Discord, especially to Gabe and Glasses-san, for the majority of coding assistance. I am NOT a big coder like other people. I'm just fortunate to have received the help that I did. If you're interested in making something of your own, but you don't know jack about C# coding (I don't either actually), don't let that stop you. It all starts with taking that first step, and trust me, people will be willing to help. Just don't expect them to create your mod for you. ------------------------------ I highly recommend trying out "Mod of Redemption". The "Abandoned Lab" is amazing, but watch out for Xenomite-infected creatures, and be careful you don't get irradiated. Also, be sure to try Dan Yami's mod, "Shadows of Abaddon". It has excellent bosses and awesome music. "TerraGuardians" is awesome, as well. It adds player-like NPCs, with separate inventories, equipment slots, and stats that level up based on their actions. You can command them to follow, wait, be passive, attack up close, stay at a distance, etc. Extra commands and capabilities will unlock based on your friendship level. The mod does have "furry" characters and that's not everyone's cup of tea, but there are also some Terrarian-type companions if you prefer, like Michelle, who can wear vanity costumes if you put them in the first bar of her inventory. ------------------------------ Since I pretty much live in the Redemption Discord right now, I've put that as the "homepage" link here. Although I made these things mainly for myself, I hope you enjoy them. ------------------------------ [latest stuff] A new weapon has been added: the Omega Blaster. This one's a straight reference to Mega Man X, particularly the first game in the series, though I couldn't pull off the "Spiral Crush" sine wave pattern, so its full charge fires projectiles straight... Localizer Package |
3 years ago | tModLoader v0.11.8.8 | Edit | Delete |
Calamity Addon
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Download v0.3.2 (999.6 KB) |
RandomZachOfKindness, Ro… |
An addon for the Calamity Mod for Terraria adding utility items. (Currently) only adds an item to summon the Devourer of Gods' second immediately.
Credits RoverdriveX (Sprites) RandomZachOfKindness (Main Coder) Diakronus ([Now removed] Revengance Disabler sprite) Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
Whips & more mod
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Download v1.7220 (998.5 KB) |
dpoopoop |
Whips & more mod is a pretty cool mod, it adds 25 new whips for you to attack enemies without summon damage penalty. It also adds much more stuff.
Update 1.72 Resprited Stardust Whip Update 1.71 Modded NPCs are no longer immune to SummonWhips debuffs Update 1.7 Rebalanced some post-moon lord weapons Update 1.67 Corite Knight defense reverted (80 -> 50) Corite Knight damage reduction increased (0 -> 30) Corite Knight Shield damage reduction increased (0 -> 30) Replaced all laser attacks with tiny meteors Replaced the final attack with a third phase Update 1.66 Corite Knight defense increased (50 -> 80) Corite Knight now dashes in fast mode attacks Update 1.65 Corite Knight changes! Corite Knight now does a cool 2nd phase transition Corite Knight gains a shield in the 2nd phase Improved corite knight final attack Anti-cheese move now only releases 1 dungeon guardian Added lasers to the radial fireball attacks Laser attack now fires at a constant speed and accelerates fire rate when it has lower health Corite Knight health increased (98000 -> 120000) Update 1.61 Meteor Wrath projectiles now fall faster, inflict ichor and betsys curse Update 1.6 5 New Whips update! Added Bluesteel Whip, Night's Fury, True Night's Fury, True Hallowed Whip, and Terra Whip Added Broken Hero Whip item Update 1.56 Corite Knight health increased (83400 -> 98000) Oreo Crawler health increased (11000 -> 15000) Update 1.55 Buffed Thorium Meteor Wrath (110 -> 120) Photon Sniper bullet now ignores gravity Resprited Cody Striker projectile Added glowmasks to some items Added glowmasks to some projectiles Update 1.52 Changed Meteor Wings tooltip Earlier whips have their attack speed increased Buffed Frostbite (23 -> 27) Buffed Bee Stinger (18 -> 23) Buffed The Tongue (15 -> 19) Buffed Worm Whip (15 -> 19) Update 1.51 Fixed recipe for Corite Knight's Hand Warmer Update 1.5 Whip Rebalancing! Nerfed Keychain (110 -> 100) Keychain summon tag reduced (7 -> 4) Keychain attack speed reduced (14 -> 16) Nerfed Suspicious Whip (260 -> 220) Nerfed Stardust Whip (225 -> 185) Nerfed Corite on a Stick (350 -> 200) Corite on a Stick explosion damage nerfed (1/2 -> 1/3) Nerfed Nerf Blaster (lol) (31 -> 28) Buffed Shroomite Star (168 -> 170) Shroomite Star attack speed increased (30 -> 25) Whip of Light melee speed boost increased (15 -> 20) Mighty Whip buffed (137 -> 140) Corruption's Curse buffed (123 -> 130) Crimson Cracker buffed (123 -> 125) Shroomite Star rarity changed (Lime -> Yellow) Butterfly Knife rarity changed (Orange -> Green) Oreo Cookie Ore rarity changed (White -> Purple) Oreo Cream Ore rarity changed (White -> Purple) Made magic hat even more random Resprited some whip projectiles Update 1.45 Resprited some whips Buffed Bee Stinger Fixed Oreo Pickaxe Update 1.44 Added a config that allows Weaponout whips to deal summon damage Update 1.43 Added multiplayer access! Play the whips & more mod with your friends! Made Shroomite Star easier to get Improved Oreo Pickaxe Update 1.42 Changed wool armor set bonus to 3% summon damage instead of +1 minions Update 1.41 Oreo mobs can only spawn 1 at a time (per type), no more crowds of oreo mobs Made crystal whip easier to get Solar Flare Spell projectiles now deal damage based on its damage number Improved Solar Flare Spell laser visuals Update 1.4 (no, not journeys end) Noob NPC now sells Calamity and Expanded Weapons items when those mods are enabled Noob NPC has more names and quotes when Calamity mod is enabled Improved Pipershot 2200 laser visuals Solar Flare Spell no longer shoots at target dummys Update 1.35 Added a config that makes weapons more balanced for non-calamity playthroughs (Extract the mod to see config changes) Made Corite Staff minions move faster, with less damage Changed Meteor Wrath use sound Meteor Square Plane, Ore-yo, and Oreo Rod projectiles now deal damage based on its damage number Update 1.33 Buffed Pipershot 2200 and Ultimatum Added a zoom function for Pipershot 2200 and Photon Sniper Update 1.325 Improved visuals for Oreo Obliterator Added a sound effect at full charge Oreo Sniper projectile damage reduced Update 1.32 Buffed Striped Butterfly Knife, Leaf Butterfly Knife, Solar Vortex Knife and Neon Gradient Knife. Luminite bars required to craft Neon Gradient Knife increased to 10 All butterfly knifes require only 1 butterfly. Update 1.31: Added 2 new monsters, the Oreo Crawler, and the Oreo Sniper. Added a message that tells you that oreo mobs are able to spawn, after you beat corite knight for the first time. --------------------------------------------------------------- UPDATE 1.3: Major whip changes! Summon tag is now a stat and the boost depends on the whip. There are 2 kinds of summon tag: Tag and Crit. Each whip has either tag, or crit, b Localizer Package |
3 years ago | tModLoader v0.11.8.6 | Edit | Delete |
gkd
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Download v1.0 (996.6 KB) |
zhuanye gkd/DXTsT |
这你不给我gkd?
Localizer Package |
3 years ago | tModLoader v0.11.8.5 | Edit | Delete |
Cool Kid Mod
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Download v1.2.9.3 (990.6 KB) |
Me |
Don't bother getting this mod, it's not very good.
Currently adds: - 274 Items - 20 NPCs - 6 Tiles - 1 Wall - 3 Bosses Most recent version: - Fixed spelling of "homicide" (sorry, I didn't know) - Made the shields scale crit with missing life, but harder to build Localizer Package |
3 years ago | tModLoader v0.11.8.4 | Edit | Delete |
God Joey
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Download v0.1.9 (990.3 KB) |
illemonati |
GodJoey is a thing I made for joey
Localizer Package |
5 years ago | tModLoader v0.11.6.2 | Edit | Delete |
Satnav Mod
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Download v1.1 (989.3 KB) |
Satnav_boom |
Localizer Package |
4 years ago | tModLoader v0.11.8.3 | Edit | Delete |
Necromancy
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Download v0.1.3 (988.7 KB) |
sleurk |
Note: this is a very early version of this mod. It is bound to be very unbalanced. You can help me fix it by sharing your thoughts on the discord: http://discord.gg/eBKT8NC
Note: there's going to be a lot of bugs in multiplayer especially. Singleplayer will be more stable and playable, but hopefully I can fix multiplayer bugs eventually too. Report them on the discord when you encounter them. Necromancy adds a new weapon class to the game! Instead of harnessing the power of mana, Necromancers utilize the energy of life force. A Necromancer can act as a tank, a damage-dealer, or a support, depending on your equipment. New weapons deal necrotic damage, and they come in several types, based on the original 5 classes: This mod also features integration with Thorium, including extra equipment from strange plating, the Fallen Beholder, the Strider, the Lich, Abyssion, and the Ragnar�k, as well as necrotic radiant and symphonic weapons! Bonuses to necrotic damage are not specific to a subtype, so you can specialize into only this one class while still having a large variety of playstyles. Some more specific information on this mod is on the Github wiki: https://github.com/sleurk/Necromancy/wiki Every part of this mod is open-source, so if you're making your own mod and are wondering how to go about making a weapon class, or otherwise want to see how something in here is made, feel free to take a look! Github: https://github.com/sleurk/Necromancy Alternatively, you can use tModReader to unpack the .tmod file. Google can help you if you don't know what that means. Credit to Thorium for the basis of necrotic radiant/symphonic weapons. Credit for quite a bit of content of this mod (sprites, some items) goes to Crypt of the NecroDancer by Brace Yourself Games. Credit for a little bit of content of this mod goes to Overwatch by Blizzard Entertainment. (Something something imitation is the sincerest form of flattery. These are cool things that I like. I Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
The Vector Mod
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Download v1.0.6.4 (983.6 KB) |
VRZ & Friends |
The Vector Mod is one of those mods that sprinkles useful items all throughout the game. It currently features 111 items and is expanding rapidly, so be sure to check for updates!
There isn't a wiki or forums because those are hard to work with and wikis take quite a while to build that could be spent making the mod better, so the our Discord server is the mod's homepage. You can join and ask someone with the "Walking Wiki" roles for help if you're stuck. Credits: VRZ#5177 - Main developer Pyroknight#1787 - Contributor FunkItOut#9756 - Contributor Lamb sauce#6204 - Contributor As with most in-development mods, we'll always be accepting contributions and such if you're interested. Localizer Package |
4 years ago | tModLoader v0.11.8.1 | Edit | Delete |
Spaccas
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Download v0.14 (977.2 KB) |
Tarzanel |
UNSTABLE VERSION, DO NOT USE!
Spaccas (V 0.1) � una mod per avere degli Spacca nel gioco. EVVIVAAAA Localizer Package |
5 years ago | tModLoader v0.11.7.2 | Edit | Delete |
Clemens Of Doom
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Download v0.5 (974.5 KB) |
SirArthur |
Clemens Of Doom is a (yet) small mod.
It adds some enemies, a boss and items that are connected to CLEMENS. Who is Clemens? Well, not gonna tell, it's an insider joke... Thus, this mod is not really interesting for you if you don't know Clemens, but if you're looking for something that adds funny stuff, give it a try! This mod is my first project, so expect screwed-up sh<3 at all ends. The textures and sounds are not final, I will replace them when the drawings are finished. Have a great day. Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
Malicious
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Download v0.41 (970.3 KB) |
Distru121 |
NEW UPDATE: 0.4: the Fiery Update!
(Adds a new boss, new enemies to the meteor biome, 2 whole sets of hardmode gear and weapons and more!) ------------------------------------------- At his current state, the mod adds: - 6 bosses - 155 items - many weapons - some accessories - 8 armor sets - 1 Town NPC - 16 Enemies - 1 Event - And more! ------------------------------------------- WARNING: DOESN'T WORK WELL ON SERVERS... WELL ACTUALLY DON'T EVEN THINK OF PLAYING IT MULTIPLAYER. IF YOU SPOT A BUG IN THE MOD PLEASE REPORT IT ON THE MOD'S DISCORD SERVER, LINK ON THE FORUM PAGE OF THE MOD! I will try to update the mod over time to improve the experience. The planned future features for now are: - several new BOSSES - several new and fun WEAPONS - new Accessories - some new NPCs - many new ENEMIES - new ARMOR SETS with special powers - better sprites and quality adjustments... ...and more!"> The Malicious Mod tries to improve gameplay adding new bosses, weapons and enemies splitted across the whole game progression. NEW UPDATE: 0.4: the Fiery Update! (Adds a new boss, new enemies to the meteor biome, 2 whole sets of hardmode gear and weapons and more!) ------------------------------------------- At his current state, the mod adds: - 6 bosses - 155 items - many weapons - some accessories - 8 armor sets - 1 Town NPC - 16 Enemies - 1 Event - And more! ------------------------------------------- WARNING: DOESN'T WORK WELL ON SERVERS... WELL ACTUALLY DON'T EVEN THINK OF PLAYING IT MULTIPLAYER. IF YOU SPOT A BUG IN THE MOD PLEASE REPORT IT ON THE MOD'S DISCORD SERVER, LINK ON THE FORUM PAGE OF THE MOD! I will try to update the mod over time to improve the experience. The planned future features for now are: - several new BOSSES - several new and fun WEAPONS - new Accessories - some new NPCs - many new ENEMIES - new ARMOR SETS with special powers - better sprites and quality adjustments... ...and more! Localizer Package |
5 years ago | tModLoader v0.11.6.2 | Edit | Delete |
The Starstorm Mod
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Download v0.3 (968.6 KB) |
legacyofducks |
The starstorm mod is indeed a work in progress!
Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Spawn Egg
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Download v1.2.0 (964.6 KB) |
FOX |
Localizer Package |
4 years ago | tModLoader v0.11.7.5 | Edit | Delete |