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Display Name Version | Size Author Last Updated tModLoader Version Downloads | Hot
funny mod
Download v0.1 (71.2 KB)

funny metronome

funny mod is certainly a mod. it adds things such as
-waepon, craft with a single dirt
also i lied there is no humor here

Localizer Package
4 years ago tModLoader v0.11.7.5 Edit | Delete
Revival
Download v0.1 (71.2 KB)

awesomekirby4

Revival is a pretty cool mod, it does...this. Modify this file with a description of your mod.

Localizer Package
7 years ago tModLoader v0.10.1 Edit | Delete
Arctic Mod

https://i.imgur.com/CFbZs6d.png
Download v0.1.3.0 (71 KB)

ArctiK

The Arctic Mod is currently WIP.

There are plans to add tons of contents including weapons and bosses.

This mod currently contains:
?1 new Boss
1 new Ore
and a few new items.

****This is not the full release, as this mod contains just a few items.****






vvvvvvvv homepage = discord vvvvvvvvvv

Localizer Package
6 years ago tModLoader v0.10.1.5 Edit | Delete
Summoned Weapons
Download v1.0 (70.9 KB)

Bubufabio

Summoned Weapons adds a upgradeable sword, gun and magic missile for summoners.

Localizer Package
5 years ago tModLoader v0.11.6.2 Edit | Delete
Ascension Mod
Download v0.4.4 (70.9 KB)

-=Soul=-, sochechka

v0.4.4
- Charged Necton Changes: Descriprion Changed.
- Fixed Russian Localization.

v0.4.3
- Hard Light Changes: New Sprite.

v0.4.2
- Tar 21 Changes: Size (4 => 5).
- Tar 21 Drum Changes: Size (4 => 5).

v0.4.1
- Tar 21 Changes: Damage (15 => 90), Critical Chance (3 => 14), Recipe Changed.
- Tar 21 Drum Changes: Damage (8 => 85), Critical Chance (15 => 35), Recipe Changed.
- Resprite "Hard Light Gun". Changes: Damage (28 => 94).

v0.4.0
+ 5 Items

v0.3.1
- Resprite vanity item "Asoka's Hair" and "Asoka's Hair Hood".

v0.3.0
- Fixed and resprite vanity item "Asoka's Hair".
+ 1 Item

v0.2.1
- Fixed and resprite vanity item "Asoka's Hair".
- Nerfed weapon use speed "Hard Light".

v0.2.0
+ 1 Item

v0.1.0
- Relese.
+ 1 Item"> This mod with open source code.
v0(big update).0(small update).0(nerfs,buffs,fixes)

Content:
+ 9 Items

Changelog:
v0.4.4
- Charged Necton Changes: Descriprion Changed.
- Fixed Russian Localization.

v0.4.3
- Hard Light Changes: New Sprite.

v0.4.2
- Tar 21 Changes: Size (4 => 5).
- Tar 21 Drum Changes: Size (4 => 5).

v0.4.1
- Tar 21 Changes: Damage (15 => 90), Critical Chance (3 => 14), Recipe Changed.
- Tar 21 Drum Changes: Damage (8 => 85), Critical Chance (15 => 35), Recipe Changed.
- Resprite "Hard Light Gun". Changes: Damage (28 => 94).

v0.4.0
+ 5 Items

v0.3.1
- Resprite vanity item "Asoka's Hair" and "Asoka's Hair Hood".

v0.3.0
- Fixed and resprite vanity item "Asoka's Hair".
+ 1 Item

v0.2.1
- Fixed and resprite vanity item "Asoka's Hair".
- Nerfed weapon use speed "Hard Light".

v0.2.0
+ 1 Item

v0.1.0
- Relese.
+ 1 Item

Localizer Package
3 years ago tModLoader v0.11.8.6 Edit | Delete
Bows & Arrows

https://i.imgur.com/w3HkuqI.png
Download v0.1.3.6 (70.9 KB)

KSI Edge

Bows & Arrows

This mods add various bow related playthrough items and are balanced!!!

New Arrows:
Each vanilla arrow type has a their respective endless quiver variant :D

"Shadow Flame Arrow" 35x Wooden Arrows, 1x Shadow Flame Essence
"Frost Arrows" 35x Wooden Arrows, 10x Ice Blocks
"Poisoned Arrow" 35x Wooden Arrows, 1x Stinger
"FrostFire Arrow" 10x Flaming Arrows, 10x Frostburn Arrows
"Eternal Arrow" 10x Cursed Arrows, 10x Shadow Flame Arrows
"Spectre Arrow" 35x Wooden Arrows, 1x Ectoplasm
"Quad Fire Arrow" 10x Flaming Arrows, 10x Frostburn Arrows 10x Cursed Arrows, 10x Shadow Flame Arrows


Asterisks means not implemented yet***

New Bow:
"Jungle Bow" 1x Rich Mahogany Bow, 14x Jungle Spores, 2x Stingers, 1x Vine
"Desert Storm" 10% Drop rate from desert antlions
"Snow Fall" 7x Platinum/Gold Bars, 9 Shiverthorns, 99 Snow Blocks
"Spectre Bow" 18x Spectre Bars
"Shroomite Impact Bow" 18x Shroomite Bars
"Venus Crossbow" 25% Drop rate from Plantera
"Current" 3% Drop rate from Angry Bones in the Dungeon

Misc Items:
"Shadow Flame Essence" Sold by the goblin tinkerer during hardmode
"Bone War Axe" 10% Drop rate from desert antlions
"> Bows & Arrows

This mods add various bow related playthrough items and are balanced!!!

New Arrows:
Each vanilla arrow type has a their respective endless quiver variant :D

"Shadow Flame Arrow" 35x Wooden Arrows, 1x Shadow Flame Essence
"Frost Arrows" 35x Wooden Arrows, 10x Ice Blocks
"Poisoned Arrow" 35x Wooden Arrows, 1x Stinger
"FrostFire Arrow" 10x Flaming Arrows, 10x Frostburn Arrows
"Eternal Arrow" 10x Cursed Arrows, 10x Shadow Flame Arrows
"Spectre Arrow" 35x Wooden Arrows, 1x Ectoplasm
"Quad Fire Arrow" 10x Flaming Arrows, 10x Frostburn Arrows 10x Cursed Arrows, 10x Shadow Flame Arrows


Asterisks means not implemented yet***

New Bow:
"Jungle Bow" 1x Rich Mahogany Bow, 14x Jungle Spores, 2x Stingers, 1x Vine
"Desert Storm" 10% Drop rate from desert antlions
"Snow Fall" 7x Platinum/Gold Bars, 9 Shiverthorns, 99 Snow Blocks
"Spectre Bow" 18x Spectre Bars
"Shroomite Impact Bow" 18x Shroomite Bars
"Venus Crossbow" 25% Drop rate from Plantera
"Current" 3% Drop rate from Angry Bones in the Dungeon

Misc Items:
"Shadow Flame Essence" Sold by the goblin tinkerer during hardmode
"Bone War Axe" 10% Drop rate from desert antlions

Localizer Package
5 years ago tModLoader v0.11.5 Edit | Delete
The Elements Mod

https://i.imgur.com/D41quwp.png
Download v0.2 (70.8 KB)

natedaman

The Elements is a mod that plans to bring you tons of new content in the future. Make sure to visit the homepage if you want a little more info on any new items or updates.

v0.2 Cloud Update:

-Added cloud armor
-Added cloud weapons

For more info on v0.2, visit our homepage!

Current Content:

-Cloud Ore, weapons, and armor


Planned Content:

-Tons of new ores
-Tons of new armor sets
-Lots of weapons
-20+ bosses
-Hours of post-Moon Lord content

Localizer Package
4 years ago tModLoader v0.11.7.7 Edit | Delete
ItemMagnetPlus

https://i.imgur.com/4AMZDQu.png
Download v1.0.3.3 (70.8 KB)

direwolf420

ItemMagnetPlus adds a single item called "Item Magnet" that does the obvious thing: Sucking in items around you so you don't have to run around and collect them yourself.

Adds:
Item Magnet (and corresponding buff) that
* can be crafted with simple materials (Iron/Lead)
* works while in your inventory
* can be toggled on and off
* has adjustable range and item succ speed
* has increased stats after killing bosses
* customizable via config ingame to fit your playstyle

How to use:
* Left click cycles through its ranges
* Right click shows current range (you can always check the stats on the buff tooltip)
* This right click functionality changes to "turn off" when "Buff" in the config is false
* Killing bosses improves its stats
* If you want it to either be on or off, change "Scale" in the config to anything but "Increase With Bosses"

Multiplayer:
* This mod is multiplayer compatible, the config is entirely server side, but the buff flag is forced to 1
* Items that are inbetween two players with magnets will "float"
* If "Instant" is enabled and multiple players are in range of an item, it will always go to the same player (it is based on join order)
* Due to the way the "grab delay" is only set in singleplayer, items dropped by the player will instantly latch onto the player, which is normal behavior
* Items might not get sucked up and turn into a "ghost" with the Auto Trash Mod enabled
* Lost items due to this bug won't be recovered
* Report any bugs in the forum thread (please)

Progression: (default config)
Starts with:
Range = 10 (blocks in each direction)
Velocity = 8
Acceleration = 8

Ends with: (killing Moonlord)
Range = 120 (one and a half screens)
Velocity = 32
Acceleration = 32

About the config:
* Buff decides if it gives you a corresponding buff icon to show the status of the magnet
* Held decides if the magnet works only when held
* "Activate On Enter" decides if magnet should be automatically activated when entering the world
* Filter function: Presets (hearts, mana stars, coins, pickup effects), blacklist/whitelist
* Magnet stats are limited to sensible values (Range only goes up to about three screens in any direction)
* If you increase Vel or Acc too much from those recommended above, items might get "stuck" on you until you deactivate it again
* Beware of lag when increasing these values, especially range
* If the difference between velocity and acceleration is too big, items will go in circles around you or get stuck until you deactivate it
* "Instant" skips any velocity of acceleration checks and directly teleports the item to your location
* After you change the values in the config, use the magnet again to take effect

Changelog:
v1.0.3.3: Reduce lag with full inventory

v1.0.3.2: Update item sprite, make config only editable by the host

Localizer Package
3 years ago tModLoader v0.11.8.5 Edit | Delete
Buster Sword

https://i.imgur.com/xALPkU0.png
Download v1.2.1 (70.7 KB)

NTMS

I wanted a Buster Sword that doesn't suck ass and doesn't become unviable after gettig literally any mech boss weapon.
This is a somewhat beta version that still needs a lot of work to be done.

Breaker Brade has received a damage buff.
Buster Sword is a Breaker Blade upgrade (requires some materials plus Broken Hero Sword).
Buster Sword has two attack modes, primary is a regular attack that shoots Blade Beam, secondary is a slower Braver that applies Broken Armor on hit.
When Buster Sword is held, player accumulates Limit on receiving damage (amount gained depends on damage received and maximum health).
Fully accumulated Limit Break strengthens abilities: Blade Beam travels faster and pierces multiple enemies, Braver swings faster and unleashes a stronger attack on hit with 30-second Broken Armor debuff.

Most likely there will be more versions for hardmode tiers (pre-plantera, pre-moonlord, post-moonlord, etc.)
Additional feedback regarding balance is welcome on the github repo.

Changelog
1.0 - initial release
1.0.1 - ground Blade Beam, Braver
1.1.0 - initial Limit implementation
1.1.1 - minor spritework redux, cosmetic blade beam changes
1.1.3 - limit accumulation fix (didn't accumulate on projectile hit)
1.1.3.1 - multiple fixes (feedback needed)
1.2 - first limit gauge gui implementation
1.2.1 - limit accumulates on dealing damage




Credits to MistaLOD on Terraria Forums for the (old) spritework.

Localizer Package
4 years ago tModLoader v0.11.8.3 Edit | Delete
More World Options
Download v0.5 (70.7 KB)

Ved_s

This mod allows to generate worlds with custom sizes.
Attempting to load/generate a new world if world larger was generated/loaded before will crash the game (in most cases).

Worlds larger than 8400x2400 tiles will not load if the mod has been disabled.

Minimum world size is 4200x900
2000 is the minimal world width for Crimson/Corruption to generate
900 is the minimal world height for Temple to generate

Changelog:
[v0.1] - Added minimal support for world generation bigger than 8400x2400
[v0.2] - Removed min 4200 block limit for Jungle and Temple generation
[v0.3] - Modified minecart track generator for big worlds
fixed min zoom for fullscreen map
[v0.4] - Screenshots now can be up to 400MB in size
[v0.5] - fixed crash when no Captures directory found

Localizer Package
3 years ago tModLoader v0.11.8.5 Edit | Delete
Dictionary of Prefixes

https://i.imgur.com/8XoQWim.png
Download v1.1.8 (70.7 KB)

leafsaber47

A small mod that uses 71 adjectives/words to embellish the prefix/modifier system.

Also redevelops the way accessories are reforge to closely resemble the extense of the weapon prefix/modifier selection. Please note this mean accessories can now roll negative modifiers/prefixes.

Translations are accepted. Currently supported languages include English, Polish, and Russian.

Localizer Package
4 years ago tModLoader v0.11.7.7 Edit | Delete
The Ancient Nordic Expansion

https://i.imgur.com/BY7bUPI.png
Download v0.2.6 (70.7 KB)

JackHiggiins

Welcome to the Ancient Nordic Expansion Mod!



- This mod adds:

- 29 items
- 2 tiles
- Weapons + Tools
- Ancient Nordic Wood ( Used to craft )
- Ancient Nordic Stone ( Also used to craft )

- Of course, this is the first version so a lot more is yet to come!


Report any bugs to me on the tmodloader discord @JackHiggiins / or at @jackhiggiins@gmail.com

Have fun guys.


Changelog:

0.1 - Base
0.2 - Changed the sprite for Ancient Nordic Wood.
0.2.1 - Changed it again.
0.2.2 - c H an g ed it A G Ain
0.2.3 - Added Ancient Nordic Wings!
0.2.4 - Added Ancient Nordic Spears!
0.2.5 - Added Nordic Machine Gun!
0.2.6 - Added Nordic Grenade!

Localizer Package
7 years ago tModLoader v0.10.1.1 Edit | Delete
Our Stuff

https://i.imgur.com/cRyS3Gv.png
Download v0.1.6 (70.6 KB)

slayer6409

Our Stuff is our stuff.

WAY TOO MANY SHURIKENS
not enough other items.

Adds 60+ items
1 new enemy (in progress)
More to come

we are currently on hiatus. sorry.

The Infinite Healing/Mana potions are a bit buggy if you use the auto healing/mana key (It will consume it).
Except for the mega infinite healing/mana potion. That one is designed to not work with the auto.

I am learning as I go.
Sorry for the poor quality.

Localizer Package
6 years ago tModLoader v0.10.1.5 Edit | Delete
donotusethismodpls
Download v0.1 (70.5 KB)

itsbroken

test mod, meant for private use, do not use, (broken)

Localizer Package
5 years ago tModLoader v0.11.6.2 Edit | Delete
CancanxzMod
Download v1.1.6 (70.5 KB)

Cancanxz

This mod adds 24 new items!

1.1.6: new sprites, fixing some hitboxes

Localizer Package
5 years ago tModLoader v0.11.7.4 Edit | Delete
Gem Mania
Download v2.1 (70.4 KB)

Spoldozer

Hi. I'm Spoldozer, and this is my first mod for Terraria. Personally I have always disliked the amount of time that mining takes in prehardmode, and the fact that gems are only used for Hooks, Staves, and the never-used robes.

The goal of this mod is to help speed up at least some aspects of Prehardmode and a little bit of hardmode. It adds Pickaxes corresponding to each of the classic gemstones (Amber is not included. No one cares about you Amber.) which are each more costly to craft but have almost twice the mining power.

I would like to point out that this mod does NOT break progression. The pickaxes ONLY have faster mining speed, and NOT better mining power. Don't go thinking you can mine ebonstone without the Nightmare Pickaxe.

Before the 1.4 update, there is also not a renewable way of getting gemstones, unless you are willing to put up with loading a bunch of small worlds. I've also fixed that, adding slimes of each classic gemstone that have a 1/2 chance of dropping said gemstone. Each spawns at a different level underground (Amethyst and Topaz in the upper sections, Diamond and Ruby in the lower ones, etc.) so you can isolate which ones you want to farm.

Regarding the farming, it is most likely you will be farming for Diamonds. Sure, the Diamond tools require platinum, but there is another feature of this mod.

Three new gemstones have been added, corresponding to the Corruption, Crimson, and Underworld. Demicite and Crimicite are made by 3 Demonite/Crimtane and 1 diamond at a demon altar. Magmicite requires one Demicite or Crimicite and 3 hellstone at a hellforge.

Each of these new gems can be made into their respective pickaxes with different materials, functioning as better versions (and if I do say so myself, better-looking versions) of the Nightmare Pickaxe, Deathbringer Pickaxe, and Molten pickaxe. However, don't think you can get molten armor before the EoW/BoC, as you still need the Shadow Scales/Tissue samples to make them.

Magmicite Pickaxes require Hellstone Bars and Magmicite, as expected, but also a Magma stone, so as to make it so that it is NOT solely used for the Fire Gauntlet, making it somewhat useful for every class. Don't worry, these pickaxes are NOT required for game progression. As I said previously, they are there to speed it up so you're not stuck mining tunnels to find those darn lava charms as long.

v 2.01
(had to add this for Mod Browser to update)

v 2.0
(Finally) Added an icon.

v 1.6
(Should have) Fixed Bug regarding Gem Slimes spawning in places they shouldn't have. Also added banners for each of the gem slimes (It took time. It was my first time adding tiles.)

v.1.5.3
Drastically lowered Gem Slime spawnrates.

v 1.5.2
Made Gem Slimes only able to spawn in normal underground, outside of Jungle, Ice, Dungeon, etc.

v 1.5.1
Fixed Topaz and Amethyst slimes spawning on surface.

v 1.5
Added Slimes that drop the classic gemstones! Each of them are separated into different layers of the underground. Each has a 50% chance to drop gem(s). Also allows Turning while using tools.

v 1.4.2
Updated Demicite and Crimicite pickaxe sprites, and added particles to Demicite, Crimicite, and Magmicite pickaxes. Demicite and Magmicite now glow in the dark when used.

v 1.4.1
Updated Magmacite Pickaxe Sprite

v 1.4
Fixed bug regarding Magmicite's recipe, and updated sprites for Demicite, Crimicite, and Magmicite.

v 1.3
Added 1 new gem for the Underworld, along with a respective Pickaxe.

v 1.2
Adds 2 new gems corresponding to each Evil Biome, Demicite and Crimicite, along with pickaxes respective to each. Also changed recipes for already-added pickaxes a minor amount, requiring slightly more rescources than hammers and axes.

v 1.1
Adds 6 new prehardmode axes and 6 new prehardmode hammers

v 1.0
Adds 6 new prehardmode pickaxes

Localizer Package
3 years ago tModLoader v0.11.8.5 Edit | Delete
EMM+Cubes
Download v0.1 (70.3 KB)

Draz

EMM+Cubes Adds one additional cube.

Localizer Package
3 years ago tModLoader v0.11.8.9 Edit | Delete
Castled's AI Scrambler

https://i.imgur.com/KkTIKGC.png
Download v0.1.2.5 (70.2 KB)

Castled

Please use the config menu if you want to change anything, as well as fix some performance issues.

Castled's AI Scrambler contains all of the tools you need to completely distort NPC AI, ranging from randomizing AI Styles, loot box slimes and distorting the AI itself.
Some of the things you can do include:

Commands:
- /rainbowchar, to give your player a super rainbow hue
- /reset, to set your player to default presets
- /clearhead, /clearbody and /clearleg, in case if you don't want to get Lamia Wraps, etc, and THERE ARE NO LOOPHOLES :wesmart:
- /speedrun, :kappa:
- /seteye, /setskin, since 1.4 dresser doesn't exist, use these and the color "config" in Player Randomizer config menu to change either eyes or skin to that color.
- /resetflag, to reset all vanilla boss downed flags.

AI Scramble: Using a completely randomized formula, the AI itself will be completely distorted, resulting in some bizzare experiences.
*NOTE: This IS NOT aiStyle change, but rather change to the AI itself.
This can lead to events such as overclocked Golem, breakdancing and constant arm shedding.
This does not affect a handful of NPC's or AI Styles due to either hardcoding or just using unique code.
Use the config menu to disable Town NPC's as well as dangerous AI Styles (that crash the game when scrambled) to be modified.


**AI Style Randomization: This does exactly what you think it does: randomize the AI Style of every NPC. Instead of modifying the AI itself, this swaps the AI of an NPC with another style.
You can add a delay in the configs for how often you want the AI Style to be randomized, however anything below 5 seconds will cause a lot of issues.
This is automatically set to 0, meaning it will only be modified once for the NPC's lifetime.
NOTE: This is NOT AI Scramble, but rather changing to the AI STYLE.
**This is separate from AI Scramble itself, and is highly unrecommended to be used alongside with.


Loot Box Slimes: All slimes which can hold items will become sentient loot boxes, cycling through every LOADED item in the game, thus being able to drop any item in the game, including modded items.
*NOTE: This does not need the AI Scrambler config to be on, but it will be modified if it is.

Stat Randomizer: Randomize various traits of NPCs, which can lead to some... interesting results, to say the least.

Rainbow NPCs: Feeling pride? Turn on this toggle to give every NPC a rainbow color effect similar to the Rainbow Slime.
*NOTE: This does not need the AI Scrambler config to be on, but it might be modified if it is.


Frame Lock: Set a value to prevent any AI modification from occuring if the current frame rate is at or below that level. This is very useful in case if the AI modification is causing machine issues.


AI Scramble Hotkey: If granted permission in a server, you can use this hotkey to immediately toggle AI Scramble. There is a config to enable or disable permission for everyone in the server.
This hotkey has a six second cooldown, however you can disable this as well in the configs.

Changelog:

v.0.1 - Release
v.0.1.1 - Added mod icon
v.0.1.2 - Added NPC Shop Randomizer and Scale config, added Butcher Hotkey and added The Destroyer AI to "Crash Prevention"
v.0.1.2.1 - Player update!
- Added four commands that change the player (go to the homepage for more information)

- Added a hotkey and an entirely new config menu for randomizing your character's looks, like the "Randomize" button in character creation, however to change hair color and
to access exclusive haircuts, you have to get the stylist, and also defeat some other powerful creatures. (Check the Terraria Wiki for more information).

- Removed redundant config tooltips

- Changed AI Style delay config to an AI Style Lock.

v.0.1.2.2 - Hey Feces Posterior...
- Added /speedrun command
- The Lootbox Slime config will now cycle through every loaded item, being able to drop any item, including modded ones.

v.0.1.2.3 - The Slime's Revenge!
- Added a new config category: The Danger Zone.
> Randomize Stat and Pandora's Box Slime config
- Updated Randomize Town NPC shop to now also be able to sell any loaded item when enabled
- Added configs to now toggle certain areas that the /rainbowchar command will affect.
- Added experimental config for Slime Box, however this will be updated in the future as I forgot to update this mod, and learned how to properly use lists
- Added a config to toggle the 1.4 skin randomizer

v.0.1.2.5 - Just a test update to see if I can publish existing mods on a new laptop

Localizer Package
4 years ago tModLoader v0.11.7.8 Edit | Delete
rose's Arsenal

https://i.imgur.com/EMOOZGG.png
Download v0.5 (70 KB)

rose

rose's Arsenal is a mod made by a new scripter who's whole plan is to expand on the ranger class in Terraria by adding a plethra of weapons, currently we have 18 guns (a small amount that I wish to improve on!) Come and join us on our journey! rose's Arsenal is more of a community built mod where pople come and suggest guns that have a very likely chance of getting into the mod. I hope you come and join us on our journey with this mod! (The mod's homepage will lead you to the discord.)
Looking for: Scripters, Spriters/Artist & Ideas.

~~~ Changelog ~~~
v0.5 - Zenith Gun added.
v0.4 - Zenith Bow fixed.
v0.3 - Discord link fixed.
v0.2 - Discord & Icon added.
v0.1 - Mod Release

~~~ The Team ~~~
rose - Lead Developer, Scripter
Eros - Developer, Spriters/Artist

Localizer Package
4 years ago tModLoader v0.11.7.5 Edit | Delete
Better Slime
Download v0.8.2.2 (69.8 KB)

GoldenGamerPL

This mod adds class things made out of gel.

Hello, here's Golden, it has been long time since last update.
And 1.4 tModLoader was announced recently, and that's great.
Sorry for being inactive with updates and i don't really see sense in making this mod anymore.
It will receive 1.4 update with whip weapon for summoner, but other than that Better Slime will get propably only small updates like balance or bugfixes.
I also have good news, since i'm never gonna give you up (sorry i had to say this) me and my friend are working on a bigger content mod "The Starfall Mod".
It's currently in progress and some stuff is done but is still in early stage of making, so if you're interesed in it, please join
(you will have a problem with reading the name) Szlachta Community Discord server, Szlachta is name of the team that makes The Starfall Mod.
This server is also Better Slime server since i'm in that team. Link is at the bottom of the description.
Sorry for this empty update, but i'm not on 1.4 tModLoader yet, and the whip update should be soon.

Update 0.1:
- Slime Shield
- Slime Charm
- Slime Quiver
- Slime In A Bottle
Update 0.2:
- Slimeron (Melee)
- Slime River
- Slime Rifle
- Moved all these Slime things to post Eater of Worlds/Brain of Cthulu keeping it more balanced
Update: 0.3:
- Weapons got a bit buffed
Hardmode Accessories counterparts:
- Slime In Hallowed Bottle
- Hallowed Slime Charm
- Hallowed Slime Quiver
- Hallowed Slime Shield
Update 0.3.1:
- Slimeron shoots enchated sword particle instead of enchanted boomerang now.
- Slime river is working now visually but it looks Aqua Scepter now.
Update 0.3.2:
- Balanced Slime River and fixed description
- Fixed item Rarities
Update 0.4:
- Thrower Accesories!
- Fixed Hardmode accesories craftings (They need now their pre-hardmode counterpart)
Update 0.4.1:
- Nerfed Slime In A Bottle and its Hardmode Upgrade
Update 0.5:
- Accesorries are now visible as vanity!
Update 0.6:
- Slime Wings. Yes I added Wings when i have to make a weapon i promised like month ago lol.
- Slimes In The Bottles are now vanity. Yay
Update 0.7:
- Accessories got another upgrade! They're craftable with Lunar Fragments. Don't worry Throwers, you also receive this upgrade ;)
Update 0.7.1:
- Slime River shoots Ice Bolts now.
Update 0.8:
- Added 3 thrower weapons. Yes, 3.
Update 0.8.1:
- Slimeron Rework
- Rework of every item crafting.Crafting now uses Normal Gel instead of blocks and Anvil is no more most used crafting station in this
mod, and i gave Solidifer more logic use.
- Introducing: Rainbow Gel
Update 0.8.2:
- buffed Lunar Slime Knife

Notes:
- Summoner Weapon in 1.4
- No updates because i'm out of ideas, sorry.

Contact:
Discord: GoldenGamerPL#8598
Szlachta Community Discord server: https://discord.gg/5nDMhcKJpp

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
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