tModLoader Mod List
Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
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TownNpcSpawnDolls
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Download v1.2 (103.6 KB) |
Neuronalon |
NpcSpawnDolls allows you to spawn vanilla NPCs with a buildable doll.
To make the dolls, the NPC must have appeared the regular way. So it is fair to use these dolls. I recommend you to use the Recipe Browser Mod to see the recipes. Have Fun! ------------------- UPDATE 1.1 -TravelingMerchantDoll and SkeletonMerchantDoll have been added. -Added non-consumable versions of the dolls! ------------------- UPDATE 1.2 Crafting recipe improvements. The Wizard, Truffle and Goblin Tinkerer are now easier to get. ------------------- Localizer Package |
5 years ago | tModLoader v0.11.6.1 | Edit | Delete |
Zenith Pickaxe
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Download v1.2.5 (103.6 KB) |
RandomComputerUser |
Adds 5 pickaxes to the game:
- Jungle Pickaxe - Midnight Pickaxe - Terra Pickaxe - Zenith Pickaxe - True Zenith Pickaxe Use the Guide and some pre-existing pickaxes to view the recipes for the new pickaxes. If you're experiencing lag, try disabling shaders in this mod's configuration menu. The True Zenith Pickaxe can switch between slow, medium, and fast mining speeds. Right clicking while the fast speed mode is active will throw pickaxes similarly to how the Zenith in 1.4 throws swords. v1.2.5 (2021-02-18) - Updated Midnight Pickaxe and Jungle Pickaxe sprites - True Zenith Pickaxe slow mode is now faster when smart cursor is enabled and slower when smart cursor is disabled - Projectiles and shaders now render correctly when both game zoom and UI zoom are above 100% - Minor tweak to shaders v1.2.4 (2021-02-16) - True Zenith Pickaxe recipe requirements updated: > All modded pickaxes are searched to find the highest pickaxe power (limited to 300%) > If highest (limited) power is above 230%, at least one pickaxe with at least the highest (limited) power is required to craft the True Zenith Pickaxe > Pickaxes with at least 500% power or 1000 damage do not activate the requirement, but may be used if the requirement is active > Pickaxes with at least 1000 damage may only be used if they also satisfy the pickaxe power requirement - Added a slow mode to the True Zenith Pickaxe - Shaders are now visible while the game is paused - Tweaked shaders - Optimized netcode v1.2.3.1 (2021-02-15) - Fixed shader going in wrong direction while in reversed gravity v1.2.3 (2021-02-15) - True Zenith Pickaxe now requires a stronger pickaxe (up to 300% pickaxe power) to craft if one exists in another mod and can be crafted itself - Lowered Luminite Bar requirement for True Zenith Pickaxe from 200 to 100 - Reduced pickaxe power of Zenith Pickaxe to 230% - Updated motion of True Zenith Pickaxe projectiles - Reduced damage of Zenith Pickaxe and True Zenith Pickaxe - True Zenith Pickaxe now appears smaller in projectile - Updated shaders - Updated dusts v1.2.2 (2021-02-14) - Slightly buffed True Zenith Pickaxe Fast Mode - Removed unused textures v1.2.1 (2021-02-14) - Fixed invisible True Zenith Pickaxe projectile bug (should now show Jungle Pickaxe) v1.2.0 (2021-02-13) - Added Terraria Community Forums homepage - Added the Jungle Pickaxe, Midnight Pickaxe, and Terra Pickaxe - Added shaders and a new configuation option - Improved custom smart cursor logic - Zenith Pickaxe now respects pickaxe power (True Zenith Pickaxe can still mine blocks above its pickaxe power) - Tweaked motion of True Zenith Pickaxe projectiles - Slightly reduced damage of True Zenith Pickaxe projectiles - Updated Fast Mode UI - Improved multiplayer support (hopefully) - Fixed slight stuttering when using non-fast right-click on the True Zenith Pickaxe - Fixed bugs related to autopause - Removed accidental debug text - Updated dusts The rest of the changelog can be found on the homepage Localizer Package |
4 years ago | tModLoader v0.11.8 | Edit | Delete |
Wrench Mod
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Download v1.3.1.2 (103.6 KB) |
Haku |
Adds some special tools for mechanics:
- Spark Wrench (Activates wires directly, so you don't need switches. Activating a wire ontop of a torch or lamp will not change its state, but the wire will still be tripped.) - Frame Wrench (Like the spark wrench but for a single tile.) - Light Wrench (Places invisible light sources which become visible when activated with a wire.) - Bag of Wires (An infinite supply of wires.) Adds two enemies to provide logic gates before the steampunker arrives: - T flip-flop - D flip-flop Adds pistons to move blocks around with: - Normal pistons (push blocks 1 tile, bounces players, npcs, and projectiles) - Spiked pistons (push blocks 1 tile, and can pull blocks back 1 tile, damages players and npc, bounces projectiles) - Long pistons (can push blocks an infinite distance, and can pull blocks back, bounces players, npcs, and projectiles) - Static variants (same as regular pistons except players, npcs, and projectiles are not affected - reducing lag significantly. Tiles will not update.) Information on pistons: - Sprites designed by Orion (thank you!) - Pistons do not work in multiplayer. - All pistons are instant, this means they can extend and retract more than once per tick. - Pistons will push the player, if the player is pushed by two pistons at once the velocity added will be doubled. - A piston can extend and retract more than once per tick in order to increase the velocity further. - Pistons will push wires, tiles, liquids, and walls. A wall can only be pushed if it has a wire or a tile placed on it, this is the same for liquids. - If a piston tries to push too many blocks, the last block will be broken to make a space for the other ones to move into. - If a piston tries to pull too many blocks, the last block will be ignored and won't move. - All blocks can be broken, if you use pistons to break into the lihzahrd temple early or mine late-game ore, that is your choice. - The strength of each piston type can be altered in the config file, 7 is recommended. Note: - If you are looking for animated, more decorative pistons for doors and other things, take a look at Project_Logic from Rartrin. (Not fully implemented) Localizer Package |
4 years ago | tModLoader v0.11.8 | Edit | Delete |
Ultimate Craft
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Download v0.11.8.6 (103.5 KB) |
Demo Beasty |
Localizer Package |
5 years ago | tModLoader v0.11.6.2 | Edit | Delete |
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Download v0.4.1.5 (103.5 KB) |
Myth Overseer |
Vengeful Myths
Mod and Most Sprites by Myth Overseer Some sprites are made by Arhi998 "Destroy the enemy! Leave no trace of them!" Update Changes: - New Tile - Recipe changes! - Damage Rebalance... again - Prototype 36 now drops premilium/dynimium scrap, it can be converted into bars"> Vengeful Myths Mod and Most Sprites by Myth Overseer Some sprites are made by Arhi998 "Destroy the enemy! Leave no trace of them!" Update Changes: - New Tile - Recipe changes! - Damage Rebalance... again - Prototype 36 now drops premilium/dynimium scrap, it can be converted into bars Localizer Package |
3 years ago | tModLoader v0.11.8.5 | Edit | Delete |
Calamity Vanilla Item Recipe Changes
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Download v1.5 (103.2 KB) |
SoaringGecko |
Calamity Vanilla Item Recipe Changes does exactly that (adds the vanilla crafting changes from Calamity)
Please note this mod does not work while Calamity is enabled Localizer Package |
4 years ago | tModLoader v0.11.7.8 | Edit | Delete |
SuperHammer
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Download v0.3 (103.2 KB) |
sean |
SuperHammer is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Localizer Package |
5 years ago | tModLoader v0.11.6.2 | Edit | Delete |
Honor Bound
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Download v1.3.1.1 (102.9 KB) |
hamstar |
Binds you to play by honor codes. Can be adjusted in-game and then locked in for a given world. The following mods are required to run this:
- Durability: Items and armor break with use. - Lives: Finite number of deaths (unless playing hardcore). - Injury: Excessive damage lowers max health. - Stamina: Activity is limited by accumulated fatigue. - Capitalism: Shop prices increase with spending. - The Lunatic: Bosses must be killed by a time limit. - Losing Is Fun: Assorted tweaks for gameplay fairness. - Hamstar's Helpers: Assorted utility/library functions. Localizer Package |
5 years ago | tModLoader v0.11.6.2 | Edit | Delete |
HUD Elements Lib
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Download v5.0.0.4 (102.8 KB) |
hamstar |
This is a library mod for mods to define HUD-space UI elements that are able to be repositioned freely (alt+click to drag). Elements smartly avoid overlapping each other and vanilla HUD elements (if desired).
Note: This mod will not do anything without another mod to make use of it (hence, a library mod). Localizer Package |
3 years ago | tModLoader v0.11.8.9 | Edit | Delete |
DimensionKeeper
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Download v0.1.0.4 (102.8 KB) |
Kinoler |
Mod contains an API for handling the locations in the world. Can only be used from another mods.
Search on GitHub for more information. Localizer Package |
4 years ago | tModLoader v0.11.7.8 | Edit | Delete |
Mortem Mod (Beta)
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Download v0.1 (102.7 KB) |
BlastHatcheT |
Localizer Package |
4 years ago | tModLoader v0.11.8.1 | Edit | Delete |
NPC AI Changer (Now with an AI Randomizer)
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Download v2.0.2 (102.6 KB) |
TheBlackAbyss |
The NPC AI Changer mod has 2 different features, one being a timer-based AI randomizer and the other being an AI changer using commands.
The timer-based AI randomizer will count down starting at the number of seconds set in the config until it hits 0. When it hits 0, it will randomly choose an AI from a list and apply it to every currently spawned and newly spawned enemy/boss, until the timer counts back down to 0 and another AI is picked. AI that requires a certian time of day or event will not be applied if that criteria isn't met. allows you to type in a command which changes the AI of every NPC to that AI. The command is "/AI number", where number is a whole number between 0 and 111 excluding the numbers 12, 27, 28, 29, 33, 34, 35, 36, 46, 47, 48, 59, 77, 78, 79, 81, 82, 84, 92, 93, 100, 101 and 104 because they will glitch out and despawn all the enemies if used. For example, "/AI 69" would give every NPC Duke Fishron AI! You can see what number corresponds to each AI here: https://terraria.gamepedia.com/AI Check out the config to access the balancing features and other settings. There is an item in this mod that opens a menu that links to my Discord Server, and my other stuff. Localizer Package |
3 years ago | tModLoader v0.11.8.9 | Edit | Delete |
The Super Cool Test Mod
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Download v0.1 (102.5 KB) |
irscy |
This is the Super Cool Test Mod. Introduces true solar fragments (dropped by dungeon guardian >:), that can be used to make the Death Stabber.
Yeah, not very much. update 1: pipis gun Localizer Package |
3 years ago | tModLoader v0.11.8.5 | Edit | Delete |
Gerd's Wardrobe
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Download v1.5 (102.2 KB) |
Mr.Gerd26 |
Ill put Vanity from my mods in here
Enjoy Localizer Package |
3 years ago | tModLoader v0.11.8.6 | Edit | Delete |
Mediocre's Weaponry
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Download v1.0 (102.1 KB) |
Mr.Mediocre |
Mediocre's Weaponry is a mod aiming to add weapons to the game progression.
This mod also features its own Final Sword crafting tree, which is an alternative to the Terra Blade. The mod is in early stage and will add new items with time. //////////////////////////////////////////////////////////// Special Thanks to: no one, because i'm alone in this. //////////////////////////////////////////////////////////// If you want to help me in anything, feel free to message me on discord Mr. Mediocre#6046 Have fun with the mod and feel free to send suggestions or report bugs! Localizer Package |
3 years ago | tModLoader v0.11.8.5 | Edit | Delete |
Vending Machines
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Download v1.2.2 (102 KB) |
JPAN |
Vending Machines introduces to terraria players shops without requiring an NPC. These shops are activated by right-clicking the vending machine tile (from relatively close to it).
This mod includes a generic vending machine that can be built to provide shops for any NPC with a shop, including modded ones. To build them, you require iron,glass,wire, a switch and a Soul of <NPC>, which is obtained by killing a town NPC with a Soul Extractor sword. This mod is also meant as a base for people to build their own NPC-free shops, and includes an example "Easy Vending Machine" that can be copied to create your own vending machine. v1.2.2 Changelog - Simple port to tmodloader 0.11.6.1. Post in the forums if something got broken. v1.2.1 Changelog Changed the way custom vending machines are implemented: they are now fully compatible with Shop Expander. Vending Machines' SetupShop now takes a Chest instead of an Item[], allowing for expanding the chest.item size. Items over the limit will not be displayed unless your have a mod that allows it. Added Icon.2.0.4 ChangeLog Trying and fixing bug with Shop Expander v1.2.0.3 ChangeLog Fixed a bug where the traveling salesman vending machine did not update with a new day. v1.2.0.2 ChangeLog Fixed a bug where homing weapons homed in on vending machines. v1.2.0.1 ChangeLog Preliminary release for tmod 0.10, tested only with vanilla content. May be updated later if mod support broke. v1.2 Changelog - Soul extractor can now kill Vanilla Bound NPCs (and Tortured Soul Tax collector) and extract their Town NPC soul (exception being the Old Man/Clothier, for Reasons). - Added ATM (tax collector machine), Hair Dryer (Stylist hair styling machine) and Dye Ball Machine (Dye Trader Strange Plant trading). V1.1 changelog - Fixed Nurse removing quickstack and sort buttons from inventory - Added "Guide's Crafting Help Machine" and "Reforge Machine", which allow for recipe viewing and Reforging weapons respectively. -- These new recipes only appear if you have a "Soul of Guide" or "Soul of Goblin Tinkerer" with you, and while they say they can be crafted with any "Soul of NPC", they cannot. Localizer Package |
5 years ago | tModLoader v0.11.6.1 | Edit | Delete |
Heavy Metal Mod
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Download v0.4 (101.8 KB) |
Mr. Tsunami |
Localizer Package |
5 years ago | tModLoader v0.11.7.5 | Edit | Delete |
Wiki Browser
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Download v2.0 (101.6 KB) |
Rigatavr |
# WikiReader mod for tModLoader
## How this works * Open the console (Enter) * Type /wiki to get a blank window with an item slot * Place an item into the slot to get its page * IMPORTANT: Remove the item from the slot before closing the game. Closing the window will automatically return the item to the player, but closing the game will remove it. * Alternatively type /wiki [Search term]. If a page exists or a similar one can be found, it will show up. * Note: spaces are allowed, as well as any capitalisation. * Use the 3 radio buttons at the bottom of the page to switch between the text from the wiki and crafting information * If the search function is used (instead of the item frame), if an item can be found its crafting information will be presented, otherwise you will see a screen saying that the item could not be found. * You will also see this screen when searching for non item/tile things like NPCs ## Completed Features * Drop an item in a dialogue window to get its wiki page * String wrapping * Pagination * Background/frame * Loaded articles should have titles * If an Item does not have an individual page the closest page is loaded * E.g. "Chlorophyte Mask" should redirect to "Chlorophyte armor" * Version log * Allow the user to type the name of an item/npc if they can't place them in the window. * Make 3 windows (using radio buttons for navigation) displaying info from the wiki, what can be crafted with an item and what is needed to craft the item * Like a terrible version of Recipe Browser ## Known bugs/missing features * If an item is still in the slot when the game is closed (via crash or by the user), the item will be lost * Some sections are blank. * "== Crafting ==" is always blank * Whenever there are are differences between versions, on the wiki they are displayed as [Value 1] {icon} {icon}/[value 2] {icon} {icon} {icon}, this currently gets translated as [value1] /[value 2] * There is no indication as to which version values belong to * E.g. * "Crafting the full set with every helmet type requires 78 bars ( {icon} 390 / {icon} {icon} {icon} {icon}468 ore). " -> * "Crafting the full set with every helmet type requires 78 bars ( 390 / 468 ore). ## Nice-to-have features * allow hovering over items/NPCs and pressing a key to get the article about the thing under the cursor ## Version Log == 2.0 == Added crafting instructions (see completed features) == 1.1 == Added an icon == 1.0 == Out of alpha, no UX changes from 0.4, just internal tweaks == 0.4-alpha == Changed command to /wiki [Item name] Added handling for pages which could not be found using search == 0.3-alpha == Added an extra request to search for the item if an individual page does not exist Added version log == 0.2.1-alpha == Added titles == 0.2-alpha == Text is formatted (wrapped and split into pages) == 0.1-alpha == Articles can be loaded into a custom UI by putting an Item in item frame Localizer Package |
4 years ago | tModLoader v0.11.8.3 | Edit | Delete |
SimpleHome
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Download v0.0.0.7 (101.5 KB) |
Alas |
this mod is based completely on the boxinator mod belonging to W1K, the code belongs to him, I only took it to create more homes, the link to the original mod is this.
https://forums.terraria.org/index.php?threads/boxinator-a-mod-in-a-box-to-make-boxes-for-boxing-aka-lazy-instant-houses.55656/ the mod basically allows you to create a basic home and ready for an NPC to live in, you can also do it in different materials. Glowing Mushroom Cactus Cloud Coral Dirt Glass Candy Cane Pine Hay SunPlate Sandstone Wood Stone Stone Slab Gray Stone Brick Copper Plating Tin Plating Smooth Marble Smooth Granite Gold Brick Snow Pumpkin Ice Clay Brick a new basic Workshop and a Big WareHouse Soon I will add more, I hope you like it. Localizer Package |
7 years ago | tModLoader v0.10.1.4 | Edit | Delete |
Terra's Wing Compilation (UPDATED)
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Download v1.2 (101.5 KB) |
Caseratis (Original Crea… |
The original creator decided to stop updated her mods.
This mod is now being updated by Caseratis. Terra's Wing Compilation The replacement mod for "Terra's Prehardmode Wings" A mod that heavilly revolves around prehardmode wings, but also includes some hardmode wings aswell. This mod features cross mod compatibility with various mods What this mod offers ------ Just this mod - 9 New prehardmode wings, 5 new hardmode wings With Thorium - 4 New prehardmode wings With Calamity - 4 New prehardmode wings With Zocklukas - Ability to use Shadow Wings in place of Scale Wings and Crimson Wings in place of Tissue Wings for any recipes that require them Localizer Package |
4 years ago | tModLoader v0.11.7.8 | Edit | Delete |