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Unusacies' Battle Rods

https://i.imgur.com/U7ZRRMT.png
Download v1.3.2.2 (730.3 KB)

Unusacies, JPAN

This mod adds a new class of Weapons, the Battle Rods, which are fishing rods that can attach to enemies (NPCs or Players with PVP enabled) and deliver damage over time. You can also fish with them.
Some rods only apply the damage over time, while others have secondary effects when stuck to the enemy and may have effects when simply lying in liquid.

This mod adds Battle Rods for each of the main tiers, from the weak Wooden Battle Rod to the really powerful Solar, Nebula, Stardust and Vortex Battle Rods.
It also includes several accessories that enhance the fishing class, from multi-lures to cast more than a bobber at once, hooks and metronomes that change your damage over time and fishing wires.

*Details on the Fishing Class*
To start using Battle rods, cast them as you would a normal fishing rod towards the target enemy. When the bob hits, you can wait for the bob to kill the enemy, or you can try and reel in the enemy by clicking and holding the left mouse button. This will either pull the enemy towards you (or you get pulled towards the enemy) or break the line.
Pressing the right mouse button will release the target from your hold, allowing you to recast towards any other enemy.

When choosing a Battle Rod, there are some things to consider:
- Damage is divided equaly between bobbers, so having more bobbers reduces the damage each bobber deals, but you can stick more than one bobber on the same enemy, so the difference is only visible if you manage to attach to multiple enemies.
- The bob time, or the time that passes between each damage being applied. Most early game Rods have 2 second bob times, but late game rods can go as low as 15 in game ticks in the default bob time.
- Tensile strength dictates how fast you and the enemy can be moving apart before reeling in breaks the line.
- Reel speed increase tells you how fast the enemy will go towards you (or you towards the enemy) when reeling in continuously.
- The hidden size multiplier (that usually increases slighty with improving rods) controls how big the enemy you try to reel in will actually come towards you. Enemies bigger than that will drag you towards them.

Fishing damage is calculated based on the biggest stat increase from the vanilla game, so if you are equipped with a 20% ranged increase, and no other damage increases, the rod will be receiving 20% increased damage, and still add all fishing damage buffs you might have.

Localizer Package
4 years ago tModLoader v0.11.8.3 Edit | Delete
Leveled Mod

https://i.imgur.com/AgWCWvg.png
Download v1.1.4 (2.4 MB)

Gotest, Webmilio

Leveled is a mod to add leveling to Terraria, while attempting to keep vanilla balance. This mod will not be including things such as classes, races, quests, and so on. Just Leveling.
Some things might not work correctly, such as proper projectile scaling by anything but players, due to tMod limitations.
Hearts, mana stars, equipment, and weapons are still VERY important to character strength.

Unleveled also supports this mod. So if you like interface mods, get Unleveled!

Please don't mix leveling mods. It extremely breaks the balance of the game and can also cause huge problems.

Notable additions:
*Levels and EXP.
*Max level is 100.
*Basic stats such as Stamina(HP), Strength(Melee), Resistance(Defense), Dexterity(Ranged), Agility(Throwing), Spirit(Summon), and Intelligence(Magic).
*Customizable stats that grant passive abilities and bonus basic stats.
*Passive abilities that you can enable or disable, at the cost of AP(Ability Points).
*A new stat "Armor" is essentially your total defense from equipment. Defense is your defensive power after the increase from your Resistance and level.
*EXP gain from mining pre-hardmode ores and fishing!
*Vanilla enemies have fixed levels. They will also scale up to a minimum level in Expert HardMode according to progression, but will not affect bosses.
*Enemies from mods will have their level reflect the level of the biome you're in. This isn't ideal for how the devs wanted their mod balanced and would need to support Leveled by giving them an appropriate level.
*Weapons that use mana have had their mana costs adjusted for the changes to maximum mana.

Tip: Entity HP bars will not show up until you unlock the Scan ability after leveling up a bit.

Credits:
*Gotest - Author, Coder, Spriter
*Webmilio - Coder, API

Special Thanks:
*ReLogic -> Terraria - Thank you so much for making a game that I have enjoyed for so long.


---Change Log---
--1.1.4--
*Changed the way NPC level data is stored. Big change to the API to allow easier compatibility.
*Added UpdateEquips override for the ability API.
*Fixed Aptitude and Finesse being swapped. You may want to get a stat reset if you used these.
*Updated Mana Shield and Barrier with their rebalances that the standalone received.
*Fixed an issue where NPCs that don't full heal like they're supposed to when they transform.
*Fixed an error when loading characters where having an ability active that no longer exists in the table. Such as an added ability from another mod.

--1.1.3--
*Implemented some of the balance changes introduced in the updated Standalone.

--1.1.2--
Updated for tMod 0.11.7.8.

--1.0.4.1--
*Fixed all NPCs level scaling.

--1.0.4--
*Updated to tMod 0.11.3
*Added a not so invasive tutorial for new players to help describe the mods features.
*Added seasonal effects to Power Flower, recommendation of AnArtBob.
*Adjusted damage scaling to be less major between levels.
*Fixed being unable to select world evil type when choosing Critical Mode.
*Fixed banner buff damage boost causing 300% more damage to projectiles.
*Fixed issue in multiplayer where modded enemy NPCs would not level scale to biome.

--1.0.3.4 to 1.0.3.7 --
These versions are hotfixes.
Currently working on bug: NPCs are all level 100.
*1.0.3.7 : Yoesph fix: NPCs no longer dissapear once hit.
*1.0.3.6 : Yoesph fix: old Leveled characters no longer explode.
*1.0.3.5 : Fixed critical bug in interface that made the game print an ungodly amount of errors in the chat.
*1.0.3.4 : Temporarily disabled the tutorial as its not complete.
*1.0.3.4 : [API]You can use the LeveledLanguageManager to add localized names and tooltips to your abilities, which was a obvious thing to do.

---1.0.3---
*Added a level cap to NPCs (same as the Player's).
*[API] Renamed NPCStats to LeveledNPCStats to prevent conflicting with other mods who are also unoriginal.

---1.0.2---
*Added API methods in NPCStats to make Town NPCs scale with custom conditions. See https://github.com/Arrenton/Leveled/wiki/NPCs.

---1.0---
*Massive reconstruction of the code of the mod to clean it up and make it easier to use.
*New API created to allow mod devs to give their mod support for Leveled.
*!!Native support for other mods has been removed and left to be done through the API.!!
*Made Ore EXP flags about 30% more efficient in RAM and in save data.
*The value that shows EXP to next level now says "MAX" when at level 100.
*New texture for the power flower.
*Weapons that use mana have had their mana costs altered according to the item's base rarity to be better fit with MP scaling. 40% to 170% respectively.
*Experience curve altered.
*Power Flower SP curve altered.
*Altered base stats from 3 to 2.
*Altered Damage/Defense/HP mul

Localizer Package
4 years ago tModLoader v0.11.8.3 Edit | Delete
Spirit Mod

https://i.imgur.com/IazpssG.png
Download v1.4.2.3 (66.1 MB)

Yuyutsu and the Unread F…

Spirit's 1.4.2 update, Sinister Sands, is here! It adds:

- 120 new items
- 19 new enemies
- Brand new **Scarabeus**, **Vinewrath Bane**, and **Snow Monger** complete overhauls
- New **Fathomless Vases**, an Underground Microstructure to explore and test your luck with...
- Completely overhauled **Dark Sepulchres**, now complete with new loot, a special encounter, *and* a miniboss encounter
- The new artificial **Hyperspace Biome**
- Gambler **Lootbox overhaul**
- 5 new music tracks
- New ambient effects, overlays, and sounds
- Countless resprites, bug fixes, weapon and NPC improvements, and **so much more!**


The Spirit Mod is a huge Terraria mod, with plenty of content to explore, new enemies to fight, and new weapons to wield.
Current content:
- 1350+ Items
- 210 NPCs, including boss minions, enemies, and town NPCs
- 8 New bosses with interesting AIs
- 6 New Minibosses to be fought in different events
- 2 New Events, The Tide and the Mystic Moon, to take on!
- 2 Biomes, the Briar and the Spirit Biome!
- And many secrets for you to find!
Check out the mod's discord for more information! We hope you enjoy the mod, and please report any issues you encounter :)




Localizer Package
4 years ago tModLoader v0.11.8.3 Edit | Delete
Auto Trash

https://i.imgur.com/gCuV8kL.png
Download v0.5.2 (78 KB)

jopojelly

Adds an Auto-Trash Slot:
Place items in the Auto-Trash slot to immediately trash them as they are picked up later. Useful for all those items that clutter your inventory.

Ctrl+Shift click inventory items to quickly add to auto trash list.

You can also use the config to have the Auto-Trash slot instead act as an Auto-Sell slot. In Auto-Sell mode, you automatically get coins when items are auto-trashed. The default is 15%, slightly less than the 20% you would get from shops.

Localizer Package
3 years ago tModLoader v0.11.8.3 Edit | Delete
Boss Checklist

https://i.imgur.com/lImjIWb.png
Download v1.1.6.1 (896.1 KB)

SheepishShepherd, jopoje…

Improved boss checklist
View more information about bosses
Set new records for the bosses you fight
Boss loot and collectible checklists

Boss despawn messages display in chat
Boss radar for bosses that are off-screen
Respawn timer appears while dead
Certain items like treasure bags appear on the map
"> Boss Checklist lets you view a boss checklist while playing so you can progress through bosses as you can handle them.

Toggle the checklist with the hotkey assigned to it in the settings. Visit 'Settings->Controls->Keybindings' to set or check the current hotkey.

If you would like a mod to be supported, please encourage the modder to add support to this mod.

Introducing the Boss Log, which enhances the traditional boss checklist experience with customization and features with configs.
Improved boss checklist
View more information about bosses
Set new records for the bosses you fight
Boss loot and collectible checklists

Boss despawn messages display in chat
Boss radar for bosses that are off-screen
Respawn timer appears while dead
Certain items like treasure bags appear on the map

Localizer Package
3 years ago tModLoader v0.11.8.3 Edit | Delete
Recipe Browser

https://i.imgur.com/mlOletU.png
Download v0.8.9.1 (491.4 KB)

jopojelly

Use the "Toggle Recipe Browser" hotkey to show/hide the recipe browser. (Assign it in the keybindings menu)

Use the "Query Hovered Item" hotkey to quickly bring up the recipe browser with the hovered item. (Assign it in the keybindings menu, I suggest middle click)

Click on any Recipe to see details. Use categories and search filter to find the recipe you want.

Alt click on a recipe to pin a recipe.

Place an item in the slot to find related recipes.

You can view extended crafting options in the Craft menu. Recipes that can be satisfied with multiple crafting steps will be here.

Also try out the Item Catalogue and Bestiary.

There is an integrated Help in the Recipe Browser as well.

If you get stuck during "Rebuilding Loot Cache", let me know which mod is causing the issue by contacting me on the discord server.

Localizer Package
3 years ago tModLoader v0.11.8.3 Edit | Delete
JoostMod

https://i.imgur.com/1bAxtuD.png
Download v0.9.0.1 (13.1 MB)

Joost8910

The Joostmod has to offer
450 new items
14 new armor sets
28 new placeable things (excluding banners)
11 new prefixes
14 new regular enemies
9 new minibosses
4 new bosses
2 new town npcs

Version 0.9.0.1
--- Weapons ---
Brawler's Glove
- Can no longer carry bosses even if they are knockback-susceptible
- Increased time latched onto a non-carryable enemy from 2 to 4 seconds
- Time limit now also applies to carryable enemies

Earthen Billhook
- Reduced Right Click attack speed
- Increased Right Click damage by 15%

--- Bug Fixes ---
Fixed issue where Gilgamesh would fall through the ground when transitioning phases during the lunge attack
Fixed launching multiplayer crashing and disabling the mod

Version 0.9
--- New Additions ---
Joostmod's Fifth Anniversary, a 10% chance drop from any Joostmod Boss
Storm Wyvern, new hunt available after the Wall of Flesh
Scroll of the Storm, reward item for the Storm Wyvern quest
Actual Mace, melee weapon found in gold chests with a 1 / 5 chance
Actual Flaming Mace, crafted upgrade to Actual Mace
Brawler's Glove, melee weapon sold by the travelling merchant

--- Weapon Changes ---
100 needles
- New sprite
1000 needles
- New sprite
Needle Wrath
- New sprite
Soul Spear
- Increased Use Time from 40 to 50
Duality Staff
- Now has a turn speed cap

Stone Fist
- New function: Right Click while fully charged to grab an enemy, allowing you to either pummel or throw it
- Attacking with fully charged punch now puts a launching effect on struck enemies that cause them to deal damage as they collide into other enemies
Dragon Tooth
- Use Time increased from 44 to 48
Earth Billhook
- Increased damage from 64 to 69
- Increased Boulder left click hit damage multiplier from 2.5 to 3

The Mustache
- New sprite
Ember Staff
- New minion sprite
Frostfire Staff
- New minion sprite
Gnome staff
- Damage increased from 30 to 42
- Minions now stab with close-range spears instead of shooting homing hats
- New Right Click function: holding Right Click will direct minions to raise shields that block enemies.
Cactus Staff
- Damage reduced from 200 to 150
- Minions now fire a barrage of 10 needles instead of single needles
Wand of the Forest
- Damage increased from 8 to 12
- Repeated use no longer stacks up leaves
Staff of Nature
- Damage increased from 29 to 44
- Repeated use no longer stacks up leaves
Pumpkin Staff
- Damage increased from 38 to 52
- Use Time reduced from 48 to 36
- Repeated use no longer stacks up pumpkins

--- Legendaries ---
- Legendary weapons can no longer receive prefixes
Revamped Scaling:
Pinkzor | +5% | (105% total)
Rogue Tomato | +5% | (110% total)
Forest's Vengeance | +5% | (115% total)
King Slime | +10% | (125% total)
Flowering Cactoid | +5% | (130% total)
Goblin Army | +10% | (140% total)
Eye of Cthulhu | +10% | (150% total)
ICU | +10% | (160% total)
Eater / Brain | +10% | (170% total)
Spore Spawn | +10% | (180% total)
Old One's Army | +10% | (190% total)
Queen Bee | +10% | (200% total)
Roc | +10% | (210% total)
Skeletron | +20% | (230% total)
Skeleton Demoman | +20% | (250% total)
Grand Cactus Worm | +20% | (270% total)
Imp Lord | +20% | (290% total)
Wall of Flesh | +35% | (325% total)
Pirate Invasion | +25% | (350% total)
Storm Wyvern | +75% | (425% total)
The Twins | +125% | (550% total)
The Destroyer | +125% | (675% total)
Skeletron Prime | +125% | (800% total)
Plantera | +400% | (1200% total)
Golem | +300% | (1500% total)
Duke Fishron | +300% | (1800% total)
Martian Invasion | +300% | (2100% total)
Mourning Wood | +150% | (2250% total)
Pumpking | +150% | (2400% total)
Everscream | +150% | (2550% total)
Santa NK1 | +150% | (2700% total)
Ice Queen | +150% | (2850% total)
Lunatic Cultist | +450% | (3300% total)
Nebula Pillar | +200% | (3500% total)
Solar Pillar | +200% | (3700% total)
Vortex Pillar | +200% | (3900% total)
Stardust Pillar | +200% | (4100% total)
Moon Lord | +900% | (5000% total)
JumboCactuar | +1000% | (6000% total)
SA-X | +1000% | (7000% total)
Gilgamesh and Enkidu | +1000% | (8000% total)

Boook's Bullet Hell
- New sprite
- Deals 40% reduced damage with any ammo classified as homing
- No longer shoot arrows
- Instead of a large rotary spread, it now fires with rate and accurac

Localizer Package
4 years ago tModLoader v0.11.8.3 Edit | Delete
Cheat Sheet

https://i.imgur.com/To43dyg.png
Download v0.6.6.4 (402.8 KB)

jopojelly, jofairden, rr…

Cheat Sheet is a tool for developers and those who just want to play around with any vanilla or mod item, recipe, or NPC. There are also tools to "paint" tiles to make building easier and faster.
Press K (or whatever hotkey you've assigned to "Toggle Cheat Sheet Hotbar") or click the button at the bottom center of your screen to view the Cheat Sheet Hotbar to access all the items. Press/Click again to hide it along with the selected item.

With the config, you can set tools to only be available to the host in multiplayer if you wish.

If you are using HEROsMod, you can selectively allow usage of tools in multiplayer. All the tools will be limited by the permissions assigned to your user.

See below for mod details, please note some buttons have a right-click feature as an addition to left-click.

Item Browser:
Click an item to grab a full stack of that item or Shift-click to move a full stack of that item immediately to your inventory. Right click to grab one, hold right click to grab quickly. The category buttons and the search field can be used to filter the list of items.

NPC Browser:
Click any NPC to spawn it in front of your character. Use categories and search filter to find the NPC you desire.

Recipe Browser:
Click on any Recipe to see details. Use categories and search filter to find the recipe you want.

Paint Tools:
Click to reveal the Paint Tools shelf.
--Eye Dropper: Use cursor to select tiles.
--Paint Tiles: Click to paint selected tiles. Click and drag to paint a tiled instance of selected tiles. Hold shift while dragging to constrain movement vertically or horizontally. Be very careful, stray clicks will override tiles and there is no undo function yet.
--Pallet Window: Store several tile selections.
--Schematics Browser: Submit builds to the schematics browser and explore other builds.

Extra Accessory Slots:
These slots appear to the left of your equipment. They will not affect you visually, but do affect stats as normal. Untested in multiplayer.

Auto-Trash Slot:
Now it's own mod, look for it on the Mod Browser.

Quick Clear Menu:
Use this menu to quickly clear either: items, projectiles or (de)buffs. Some features are untested in multiplayer.

Vacuum:
Left click to vacuum all current items in the world to you.
Right click to permanently vacuum items to you (until you stop playing or disable).

Quick Waypoints:
Left click to browse quick waypoints, this currently includes teleport to: spawn, hell, lihzahrd altar, dungeon and a random place.
Please note: temple teleport only works if there's a Lihzahrd Altar.

NPC Butcher Menu:
You can butcher (kill) hostile NPCs as well as Town NPCs using the Butcher menu.
This is programmed to exclude Target Dummies, Banners and Cultist spawned near the dungeon.

Spawn Rate Multiplier:
Cycle through settings for manipulating a spawn rate multiplier. (Spawn limit also affected) Fun for a challenge.

LightHack:
See through the darkness.

Next Update: Event Manager:
Start or stop all events.

Next Update: Boss Downer:
Allows you to set various bosses as defeated in the world.

Mod Extension Cheats:
Any cheats added by other mods will appear here. See the mod thread for info on how to add your own cheat buttons.

More tools will be added over time. Your input is highly appreciated, which you can leave by the Cheat Sheet forum post.

Localizer Package
4 years ago tModLoader v0.11.8.3 Edit | Delete
Example Mod

https://i.imgur.com/zKKgTq5.png
Download v0.11.8.3 (4.3 MB)

TML Team

Learn how to mod with tModLoader by exploring the source code for this mod.

Localizer Package
4 years ago tModLoader v0.11.8.3 Edit | Delete
Sander World
Download v1.0 (12.3 KB)

Sanderk35

Welcome to the description of Sander World.

=====================Colors==================

blue: weapons
yellow: fun (here you need to watch the stats of the item).
lime: Materials

====================Version==================

v1.0 :)

====================Twitch===================

I have a twitch channel: twitch.tv/skmodding
Soon I gonna make streams about making mods in Terraria

===================Discord===================

If you have ideas for this mod you can drop them in my discord server

discord.gg/M5NZ8gwJZH

=================Changelog===================

===================v1.0======================
-added Aluminium Rod (it is now useless)

Localizer Package
4 years ago tModLoader v0.11.8.2 Edit | Delete
DBT Addon
Download v1.0.9.2 (133.2 KB)

VibingCat

Next Time On DRAGON BALL TERRARIA.
Intended for use with postmoonlord

patched kaioken x3 not dropping from eater of worlds

Localizer Package
4 years ago tModLoader v0.11.8.2 Edit | Delete
Terraria Supercharged mod
Download v0.2.8 (2.1 MB)

Marisson_fr, Lazer, Dest…

Terraria Supercharged mod is a mod that adds at the moment:

- 8 ennemies
- 2 mini-bosses
- 25 accessories
- 7 crafting materials
- 1 tool
- 1 armor set
- 12 melee weapons
- 7 magic weapons
- 5 summon weapons
- 6 ranged weapon

the mod is still in developpement so dont expect something big right now.


if you want to know more about the mod, you can check out the official Discord server:
https://discord.gg/UKmYewm


last changes:

0.3.0
- added FIRST BOSS: The Cavernic centipede
- added rare jewel
- added Mod Icon
- Bambow is now crafted at workbench
- rebalanced stats of spore spirit, increased drop rate and spawn rate
- resprited spore spirit
- renamed Spore Spirit to sporit
- added mechanical clockbow
- added particles to slayser and mechanical clockbow projectiles
- increased slayser damage by 5
- tweaked the recipe of slayser
- sun harpy now fires sun feathers
- added blank scroll
- increased sun feathers dropped by sun harpy
- feather sunfall's sun feathers now inflict on fire
- added prism crystal
- added prism crystal block

0.2.9
- added feathered teapot


0.2.8
- bloodstain knife can now be upgraded to vampire knives with ectoplasm
- added tree ornament, mystical sand, muddy scope and force pebbles
- reduced spawn rates of gargantuan slimes
- golden slime can now drop gold ore


0.2.7
- reverted changes made to golden gel drop rates
- updated luminangel sprite
- added claw crusher
- added tomb launcher
- luminangel is now a summon
- updated luminangel tooltips
- added gargantuan bone slime and gargantuan Shell slime
- added digested fish bones
- added hemo shell
- obsidi coin is now replaced with hemo shell
- added bloodstain knife
- reduced blood jelly in life crystal recipe
- updated life shard tooltip
- added blood bath


0.2.6
- eoc summon has his damage back hoever he only does 7 damage
- golden slime staff has a reasonable sell price


0.2.5
- resprited golden slime staff, summon and buff
- added flight animation to golden slime summon
- changed recipe of golden slime staff
- removed contact damage of EOC summon
- reduced golden gel drop rates
- removed paricles effect from angel slimes (particle flood)
- added winged orb iten (luminangel light pet)
- added helio wings
- angel slimes now drop winged orb


0.2.4
- fixed angel slimes dealing 400 damage and 3000 hp


0.2.3
- fixed woodcrest multiclass badge increasing ranged damage instead of all damage
- added angel slime
- added 4 variants of angel slime
- sunfeather is now also dropped by angel slimes


0.2.2
- added life shard
- organ slimes now drop life shard
- added recipe for woodcrest multiclass badge
- reduced mama given by woodcrest multiclass badge by 10


0.2.1
- renamed magic knifes into starlight knifes and resprited them
- renamed knife pouch into knife fan
- resprited knife fan and updated tooltip
- knife fan no longers need luminite to craft
- changed recipe of starlight knifes to use 1 mana crystal and only 100 knifes
- added yellow light and particles to starlight knifes
- added bambow, flaming bambow, freezing bambow
- recolored reprogrammed probe buff
- flowery bar is now crafted on lizhard furnace
- fixed craft of woodcrest badges and reprogrammed probe staff
- added retina scepter


0.2.0
- renamed Corruflame Berserk Warhammer into Corruflame Warhammer, Crimblood Assassin Dagger into Crimblood Dagger and
Pearled Shinobi Katana into Prism's Katana
- resprited flowery bar, life blossom and Prism's Katana
- fixed corruflame warhamer's projectile dealing magic damage
- Prism's katana and it's projectile now inflict Confused on hit
- reduced corruflame warhamer projectile speed by 1 and damage by 15
- increased Crimblood Dagger projectile speed by 1
- increased Prism's katana damage by 20
- added crystal shards and souls of light to Prism's katana craft
- entierely changed Prism's katana projectile
- fixed the celestial heart beeing able to be crafted with nothing
- uptated Sun harpy's animation to be faster
- decreased spawn and drop rates of hardmode slime warrior
- recolored the container
- added glowing spores
- flowery bar now needs glowing spores to be crafted
- changed flowery bar tooltip to "Spiritual flower ingot used by jungle summoners"
- added spore spirit
- woodcrest sword reworked: shoots crystal projectiles but halved damage
- added light dust to sun harpy and golen slime
- added woodcrest armor, bow and hammer
- added woodcrest melee, magic, summon, ranged and multiclass badges
- added reprogrammed probe staff
- sharkron blastlancher does not need frost daggerfish anymore


*NOTE THAT SOME MIGHT BE MISSING DUE TO THE THING CRASHING*


0.1.9.1
- added but not inplein

Localizer Package
4 years ago tModLoader v0.11.8.2 Edit | Delete
Not A Big Mod

https://mirror.sgkoi.dev/direct/idkwhattoputhere.png
Download v1.1 (31.2 MB)

Azazel_luul


Localizer Package
4 years ago tModLoader v0.11.8.2 Edit | Delete
Destructible Tiles

https://i.imgur.com/4DWp0sy.png
Download v1.2.5 (79.1 KB)

hamstar

Tiles can now be destroyed with direct hits from projectiles. Configurable.

Localizer Package
4 years ago tModLoader v0.11.8.2 Edit | Delete
Mystery terraria
Download v0.1 (36.1 KB)

MYSTICAL CREATOR

Mod
Мод

Localizer Package
4 years ago tModLoader v0.11.8.1 Edit | Delete
Destiny 2 Arsenal
Download v0.1 (111.9 KB)

luzza

"Destiny 2 Arsenal" is a one-man mod that aims to port features, guns, armor and consumables from the world of Destiny 2 to Terraria.

v0.1 Patch List:

Added major Destiny 2 Beta weapons and armor sets, including:

- Riskrunner
- Sunshot
- Sweet Business
- Noble Constant Type 2 (Titan)
- Frumious (Hunter)
- Ego Talon IV (Warlock)
- Better Devils
- Copperhead-4SN
- Does Not Compute
- Minuet-42
- Nightshade
- Perseverance
- Phosphorus-MG4
- Retrofuturist
- Scathelocke
- The Showrunner
- Urchin-3SI

Added recipes for above items, only requiring several dirt blocks at any workbench for testing purposes, will be changed in v1.0.

Localizer Package
4 years ago tModLoader v0.11.8.1 Edit | Delete
Jar gun!
Download v0.1 (7.7 KB)

BruhSpaghettini

Jar gun!
This mod adds a jar gun!
Why are you still reading, there's no more information!

Localizer Package
4 years ago tModLoader v0.11.8.1 Edit | Delete
Mod of Armageddon
Download v0.2 (38 KB)

CorruptedX

A test mod. Nothing else? If I don't know you why and how are you here?

Localizer Package
4 years ago tModLoader v0.11.8.1 Edit | Delete
DirtyDirt
Download v0.1 (5.1 KB)

ME

This mod is just for converting dirt to stone in a 2 on 1 ratio.

Localizer Package
4 years ago tModLoader v0.11.8.1 Edit | Delete
BFTD
Download v0.1 (10.9 KB)

Dodges

Just add's a new cool mirror.

Localizer Package
4 years ago tModLoader v0.11.8.1 Edit | Delete
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