tModLoader Mod List
Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
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Bioma Mod
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Download v0.21 (8.2 KB) |
SvenskaEldenVidja |
Bioma Mod
In this mod its nothing yet! So instal it if you want, but its arent gonna do anything. But its gonna be a big mod so im am gonna need time to do good spriteing and programing. If you want to support please contact me on discord. Suporting group: https://discord.gg/m8EWymd Things in the mod -Nothing Planed updates (Its arent gonna come anything in a longer time for i am creating another mod) -New Biome -New Mobs -New Blocks -New Items Other mods -SEVPack (Only made for fun and trying to make mods) Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
Cheaty Tools Reloaded
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Download v0.6 (127.7 KB) |
WitherTech |
Cheaty Tools Reloaded is a Rewrite of the mod Cheaty Tools. The reason for this rewrite is that
i lost my source code for the original mod when my computer got wiped. The code on github is very outdated so I had no fallback. The original is discontinued. Localizer Package |
5 years ago | tModLoader v0.11.6.2 | Edit | Delete |
[900Downloads!] Xenod
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Download v1.0.7 (222.5 KB) |
Halohunterx234 |
Xenod Mod is a mod designed to add a little more content to your terraria world and gameplay, it is meant to be played in a modpack as it is a small mod just to add a few more weapons and items.
homepage = https://forums.terraria.org/index.php?threads/xenod-mod.85098/ omg almost at 1k DLs!!! Thank yall! Heres a small update (sorry its small because preparing for the next big update :D ) V1.0.7 (900DLS Milestone and Small Update): -Changed the selling prices of all items to balance them -Changed the rarity of all items to balance too -1 Magic Weapon (However it is a WIP, so expect the done version in the next update) 500 Downloads Reached! Thanks you guys! As a reward, here are three new weapons and two materials We have a Icon too now! :D V1.0.6 (500DLS Celebration Update): -2 Boomerangs -3 Swords -2 Materials (Drop from vanilla bosses) V1.0.1 Is Here! (yep part II for those who were early): -3 Bows -2 Boomerangs -3 Throwing Items -3 Weapons -2 Ingots -1 Ore ((Spawns upon world generation, so create a new world in order to have the ore)) -2 Ammo -1 Material V1.0.0.1 -Minor fixes to some recipes V1(Total Content Added In): -13 BroadSwords -1 Shortsword -2 Weapons -5 Ingots -1 Pickaxe -1 Axe (Weapon) -3 Bows -4 Boomerangs -4 Throwing Items -1 ORE ((again, Spawns upon world generation, so please create a new world in order to have the ore)) -2 Ammo -3 Material -1 Magic Weapon ((WIP)) New Updates Will Come Soon! Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
FastBuilding
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Download v1.0 (6.4 KB) |
valkyrienyanko |
Placing tiles and hammering walls like butter.
Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
Shortsword+
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Download v0.1.8 (42.9 KB) |
64Discussions |
Shortsword+ adds 10 more shortswords craftable in pre-Hardmode and Hardmode.
They are a decent alternative that takes less crafting materials! Update 0.1.8 balances the prices of the shortswords. If you have any feedback to share feel free to DM me on Discord 64DD#8048 or find me on the tModLoader Discord server. Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
Mercenary Munitions Mod (TF2 Items)
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Download v0.2 (29.5 KB) |
AlexanderDMoon |
Mercenary Munitions Mod
DISCLAIMER: I do not own TF2, nor am I affiliated with Valve or the TF2 development team. This mod is being made for entertainment purposes only and is not intended to infringe on any copyrights. -------------------- This mod is small and simple; Mod the weapons from Team Fortress 2 into Terraria. Stock weapons and many of the Unique weapons from the game will be making their way into the mod in some way. This is a side-project that I decided to start on after my friend gave me the idea to make TF2 weapons to put into Alex's Assorted Arsenal. I decided to put the TF2 weapons into their own mod so my main mod doesn't get bogged down by any one specific set of weapons. Each weapon is made to resemble its TF2 counterpart as closely as possible. Exceptions or slight alterations may need to be made for some weapons, however. Hats and other cosmetics will make their way into the mod once at least all of the stock weaponry has been put into the mod. For more info, please join the Discord server: https://discord.gg/zQr4yce (remember that's it's case sensitive.) Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
NPC Controll
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Download v1.3 (135 KB) |
Saschahi |
This Mod is the Successor of my 2 other mods "NPC Protector" and "Boss Controll"
Are you annoyed from a certain type of Enemy and want to get rid of them all forever? Do you have a Dedicated Server and want more Control over NPCs? Wanna prevent your Town-NPCs from dying everytime a friend of yours decides he wants to spawn that boss too close to the Town-NPCs? Or do you want to prevent griefers in a public modded Server from starting hardmode by killing the wall of flesh? Wanna have all that in combination with Ingame-Changeable settins without having to reload? Then Oh-Boy do I have a Mod for you! This Mod has 2 Main functions 1. It lets you disable any enemy Spawn you want 2. You can make any Type of NPC invincible And the best part? It's compatible with HEROsMod! If it's detected to be installed on your Server, we add our own Permission to HEROsMods Permission System! How do you configure the Mod? Esc -> Settings -> Mod Settings -> NPC Control You can add NPCs to one of the 2 lists by clicking the + and clicking on the empty field to choose an NPC Or delete an NPC out of the lists by clicking the trashcan to the left of each NPC. If you want Changelogs, please join the Discord (Homepage button) Localizer Package |
3 years ago | tModLoader v0.11.8.5 | Edit | Delete |
Item Control
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Download v1.3 (44.2 KB) |
Saschahi |
Welcome to my 2nd Mod! If you like this mod you're sure to like my other Mod "NPC Control"!
At the moment this mod has only 1 Feature: - Ban Items of your choosing (They're getting deleted and a Chat Message pops up) Hope this will help some Server Owners with their "Item Frame" problems and such. Also compatible with Items from other mods! How to use: 1. Ingame go to settings 2. Click Mod Configuration 3. Click "Item Control: ItemConfig" 4. Add Items of your choosing to the list 5. Click Save after you put the banned items on the list. Planned features - Excempts for getting checked Localizer Package |
3 years ago | tModLoader v0.11.8.5 | Edit | Delete |
GodStrike
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Download v0.1 (7.4 KB) |
Tosuu |
GodStrike is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
Not Enough Homing
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Download v0.5 (84.3 KB) |
Deltius |
Ok so this adds a lot of homing bullets which are arguably unbalanced but who cares I wanted something cool as my first mod that others hadn't done
So the dirt bullet is overpowered it takes 1 dirt to make 999 of them and they arent consumable. The rest are made with 1 bar of their type and give 70 of them. They all have a green trail. The only 2 that are different are the vortex and ultimate. The vortex takes 3 vortex fragments. The ultimate take 3 vortex fragments and 1 luminite bar. All are made at a normal anvil. Upcoming features: - endless pouches Changelog: V0.5 - Added endless pouches for all bullets V0.4 - Changed default trail from green (the one chlorophyte still uses) to custom colours depending on the bullet V0.3 - Added crimtane bullet as I forgot to add it in 0.2 V0.2 - Added bullets for all ores except Mythril, Orichalcum, Palladium, Cobalt V0.1 - Added dirt and gold bullets Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
CHUNKY
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Download v0.3.0 (8.8 MB) |
Chunky Norris |
Chunky is a collage of things I see, hear, or read that I wanted to experience in Terraria.
It is NOT multiplayer compatable. Update 0.3.0: Added a post-moonlord event and a way to switch bodies. Also furthered the skills system a little. Sprites are a work in progress. Localizer Package |
4 years ago | tModLoader v0.11.8 | Edit | Delete |
True mod
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Download v4.0 (52.3 KB) |
Eirazyth |
True mod adds content that might help in your modded endevours. right now it is a small but powerful mod and it will expand.
-1 enemy -8 weapons -two weapons have projectiles Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
Biome Barrage
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Download v0.1.2.3 (19.9 KB) |
Cal |
Biome Barrage is a fun mod which adds in bombs that will drop every 5 minutes, spreading a large amount of a solution at random.
Please check out my other mods: Memes Unleashed and Mooshroom Things. v.0.1.2.2 Added a one minute warning for bomb strikes Added a message that displays when a bomb is dropped. v.0.1.2.1 Added another stream of solution to every bomb New icon! v.0.1.1 Added random Solution Bomb dropping Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
Lan's Uncraft Items
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Download v1.31.3 (49.7 KB) |
Lanboost |
Make you able to uncraft items, meaning you will destroy the item and get the resource back (or a % of it), this is done with the hammer button to the right of inventory!
Now supports disabled token recipes for: ImkSushisMod and TokenMod Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
Fargo's Rainbow Mod
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Download v1.1 (15.9 KB) |
Fargowilta, pbone, Oli.H |
NEW UPDATE - V 1.1
-World gen now ignores certain tiles so you can technically do a full playthough on a Rainbow World. Rainbow Mod makes all players, projectiles, NPCs, tiles, and more rainbow! Generate a world for a unique playthrough.. Localizer Package |
4 years ago | tModLoader v0.11.7.5 | Edit | Delete |
Survivaria - A Survival Mod
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Download v0.4.0.0 (1 MB) |
NuovaPrime, orian34, THE⦠|
Survivaria is a unique mod that adds in multiple new survival mechanics, tons of new items and more.
Features: Hunger - One of the 2 main resources in the mod, decreases slowly over time and gives increasing negative effects as it gets lower. The better food you eat the more hunger it will restore and the better bonuses you recieve. Thirst - The other main resource in the mod, also decreases slowly overtime and faster in hot environments, also gives more negative effects as it gets lower. Drinking more revitalizing drinks keeps you refreshed for longer and gives better effects. New food items - Over 100+ new foods and drinks to eat, the more time you spend making better meals the better the bonuses are. Don't slack on your diet! New crafing stations and survival items - A handful of new stations which assist in creating better food. Also don't forget your handy survival items that assist you in many ways! Changelog: V0.4.0.0 1) Added the Blood Analyzer and the Hydrolyzer Crystals, sold by the goblin tinkerer and skeleton merchant respectively. 2) Added seeds for all existing survivaria plants, you can harvest them using the new iron or lead trowels, or the rare dynasty trowel sold by the traveling merchant. 3) Fixed Cloudstalk generating only between two cloud blocks, instead of just hanging from them. 4) Fixed Cocolate not dropping if it's not a pure palm tree. 5) Changed the mutating smoothie to make it more pog. 6) Lowered thirst drain rate a bit. 7) Made Hunger and Thirst save whenever you leave and rejoin the world, no more rejoining to reset it. 8) Fixed bug where vanilla well fed foods still said the effects even if it didn't do that, only happens with hunger enabled. 9) Fixed bug where enemies dropped nothing if you didn't have fargo's soul mod enabled. 10) All plants now have a chance to decay off if left alive too long, this should help with the overabundance of plant spawns. 11) Added a config option to adjust plant spawn rates in the world. 12) Made fiery tuber an upside-down plant. 13) Fixed bleed root not spawning. 14) Lowered the growth and chance for plants to spawn even more. 15) Various minor tweaks. 16) Updated some drinks' sprites. 17) The gold of the capt'n drops. 18) Updated mod weakrefs. 19) Fixed item default properties, tiles won't consume for no reason and other weird behaviors. 20) Added negative stats tooltips. 21) Gourd is no more broken. 22) Added books and salt recipes using survivaria plants. 23) Adjusted and modified many spawn conditions for plants. 24) Fixed some 2x2 plants not being handled correctly. 25) Added Overhaul compatibility for wet sand, now you can grow amalgae properly. V0.3.2.2 1) Fixed bug where some foods couldn't be consumed but still gave their buffs, resulting in infinite food or drink. 2) Added Pop sensation and MRE. 3) Added new cross content foods with fargo's mutant/soul mod, a drop from the mutant boss and a food sold by the deviantt. 4) Changed the hunger and thirst drain multipliers to be floats, allowing it to go from x0-x3 instead of number values. 5) Fixed sounds not playing properly on many foods. 6) Decreased the chance and volume of the hungry and thirsty sounds. 7) Lowered the chance for plants to spawn. 8) New players now start with 4 MRE's to help last the first day or so. V0.3.2.1 1) Slightly reduced thirst and hunger drain rates. 2) Adjusted the recipes for filtered water, crimson blaze, hot blooded pot, grind stone and mortar and pestle. 3) Increased volume of the low hunger and thirst sounds. 4) Fixed bug where it consumed the item if you tried to place a tile even if it wasn't a valid spot. 5) Fixed bug where disabling hunger or thirst in the config didn't actually disable it. 6) Added config to disable hunger and food stats on potions. 7) Added configs to adjust hunger and thirst drain rate multipliers. V0.3.2.0 1) Slightly increased evil plants spawn rate. 2) Onfire and frozen debuff from food had doubled time. 3) Fixed bug where bigger foods just wouldn't give any stats. 4) Made plants appear on the minimap. 5) Cocolate drops properly now. 6) Added Spaghetti of Cthulhu, Super Salted Epineurium, Root of Evil, Honey-Filled Croissant and Endless Tripe Sausage. 7) Added hunger to potions. 8) Fixed some growing animations glitching out. 9) Fixed some plants dropping more items than they should. 10) Fixed bug where you could remove Nausea and Hyponatremia at the nurse. V0.3.1.1 1) Fixed gamebreaking bug where placables would be consumed even if you couldn't place it. V Localizer Package |
5 years ago | tModLoader v0.11.6.2 | Edit | Delete |
bean weapons
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Download v0.1.3 (36.2 KB) |
Kepcakum |
this mod is not complete but enjoy some bean themed items
features so far: bean ore - spawns in very large chunks baked beans - material made of bean ore and fallen stars bean blade - bean themed melee weapon bean staff - bean themed magic weapon bean bow - ranged weapon that fires beans can of beans - basically a better health potion to be added in future updates: maybe balance out the damage numbers enemies bosses? Localizer Package |
5 years ago | tModLoader v0.11.6.2 | Edit | Delete |
Random Additions
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Download v0.9.2 (91.6 KB) |
BenPlusYT |
Random Additions is a mod that adds random stuff to the game.
CHANGELOG: v0.1: Added Mini Gun, Medi Gun, Biggun, and Biggest Gun. v0.2: Added some swords, the Dirt Bar, and the Dirt Vest. v0.3: Added Adhesive and Adhesive Bandage. v0.3.1: Added Flex Tape because I forgot to in the last update. v0.3.2: Now fully open-source! v0.3.3: Renamed Adhesive Bandage to Band-Aid because I am a big dumb. v0.4: Added Dirt Hat and Dirt Pantaloons. v0.4.1: Buffed the dirt set and changed crafting recipe for Dirt Bar. v0.4.2: Added a recipe for Band-Aid that does not require leather. v0.4.3: You can now place Dirt Bars. v0.5: Added Mega Buster. v0.5.1: Buffed Mega Buster. v0.5.2: Added an alternate recipe for Mega Buster. v0.6: Added Sharp Gun. v0.6.1: Fixed Sharp Gun's tooltip and rarity. v0.6.2: Nerfed Sharp Gun and added a projectile to Burning Super Death Sword. v0.6.3: Fixed BSDSProjectile. v0.7: Added the Blue Bomber vanity set. v0.7.1: Buffed Mega Buster again. v0.8: Added Security Armor and Combat Armor. v0.8.1: Changed the recipe for Security Armor. v0.9: Added the BFG-9000 and the Energy Cell. v0.9.1: Buffed the BFG (as if it wasn't already powerful enough!) v0.9.2: We now have a Github repository! Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
Chaos RPG
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Download v1.0.3 (35.7 KB) |
Gortart |
Chaos RPG is a very lightweight RPG mod.
In contrast with other RPG mods, Chaos RPG players don't have levels in traditional sense. Instead, they have stat levels which means you can max out all stats if you grind a lot. See the linked forum post for more information. Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
Industrial Pickaxes (Auto-smelt Pickaxes!)
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Download v5.0.7 (233.3 KB) |
Crimsanity |
Industrial Pickaxes adds some pickaxes with a special ability at their disposal, inspired by the Zenith Forge from Keybrands+.
They can smelt whole bars from ores, the chance is based on how many ores it takes to smelt a bar, the less ore needed, the better the chance. There is a catch of course, they're much more expensive than ordinary pickaxes and are considerably slower, plus they can't smelt alloys of the same or a later tier. For an example of what an industrial pickaxe can do, the Blazing Molten Pickaxe can smelt Copper/Tin, Iron/Lead, Silver/Tungsten, Gold/Platinum and Cobalt/Palladium (etc), but not Hellstone since it's an alloy of the same tier as the pickaxe. There are Industrial Pickaxes for pretty much every tier starting with the Enchanted Pickaxe, which can be bought from the Merchant after defeating the Eye of Cthulhu, all the way to the endgame. TL;DR Adds several new pickaxes that can smelt bars from ores It even has mod support! Currently supported mods... - Shadows of Abaddon (Solus Flarium Pickaxe and Draconic Asthraltite Picksaw + Ores) - Calamity (Viridescent Blossom Pickaxe + Ores) - Thorium (Ores Only) - Mod of Redemption (Experimental Nano Pickaxe + Ores) - Elements Awoken (Master Manipulator Only) - Spirit Mod (Ores Only) - Qwerty's Bosses and Items (Ores Only) - Ultranium (Ores Only) Next planned mod: Polarities Support for mods will be added one by one. (But in some special cases, multiple may be added) Let it be known that the more you demand support for a specific mod, the more it'll be delayed. (Well not really, but it's very annoying) The same goes for demanding support to be rushed, we'll take as much time as we need, no more no less. Support for just about every mod that have pickaxes and ore are already planned. As for what pickaxes will be industrialized, we only have plans for those obtained post-Moonlord. They must be a considerable upgrade from Lunar tier. (So tools like the Terrarium Canyon Splitter or the Gallant Pickaxe won't be supported, since you get them shortly after Moon lord, and Industrial Celestial Pickaxe already exists for that purpose) This mod pairs very well with Veinminer, just make sure to have the tool equipped while veinmining, otherwise remaining ore will drop as normal. Developers... Ideas and sprites - DirgeofSwans Code and Master Manipulator sprite - ChemAtDark Some bug fixes and code cleaning - GoodPro712 Contributors... Help with multiplayer compatibility - CrazyContraption Glowmask helper - Qwerty Version History: 5.0.7 [+] Added a much more convenient way to apply the Industrial prefix to standard pickaxes, sold by the Merchant [-] Removed the ability to obtain the Industrial prefix via reforging 5.0.6 [~] Updated amount of ore required to smelt Auric Ore to match its new conversion rate since Calamity 1.5 [~] Fixed a bug that would cause the mod to not work after a reload 5.0.5 [~] Added a config option to shorten the world entry message 5.0.4 [~] Adjusted Experimental Nano Pickaxe recipe, it no longer requires cyberscrap or KS3 drops, instead using their respective Mk3 counterparts 5.0.3 [~] Updated some of Loreholder's quotes 5.0.2 [~] Fixed mod-specific pickaxes not loading for whatever reason 5.0.1 [~] Whoops, forgot to change some decription stuff 5.0.0 - Rewarded Patience [+] The smelting system has been revamped, using the new system backported from 1.4 Industrial Pickaxes! This doesn't affect gameplay, but it DOES have a significant boost on code performance and efficiency, which is always nice [+] Finally added support for multiplayer! Took long enough... [+] Added a prefix available to all non-industrial pickaxes that will allow you to smelt ores, with the same drawback of being slowed down [-] Removed support for Ancients Awakened, a soul for a soul 4.8.2 [~] Cross-mod pickaxes are now unloaded if the respective mods are not enabled 4.8.1 [~] Enchanted Pickaxe and its skins now emits particles on swing 4.8.0 - Tying Up Loose Ends [+] Added a new skin for the A.C.D.E. and Violet Thaumaturgy [+] Added the Enchanted Pickaxe, a new prehardmode industrial pickaxe, bought from the Merchant after the Eye of Cthulhu is defeated The Enchanted Pickaxe is now the first industrial pickaxe you can obtain, no more waiting to get the Blazing Molten Pickaxe! [+] Added the Steampunk Excavator, a new hardmode industrial pickaxe, bought from the Steampunker after any mechanical boss is defeated The Steampunk Excavator bridges the gap between the Blazing Molten Pickaxe and Graceful Chlorophyte Pickaxe 4.7.4 [~] Fixed a multiplayer issue with the A.C.D.E. 4.7.3 [+] Added support for Qwerty's and Ultranium [~] Avali Manipulator got Localizer Package |
3 years ago | tModLoader v0.11.8.5 | Edit | Delete |