tModLoader Mod List
| Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
|---|---|---|---|---|---|---|
Fargo's Both Evils
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Download v3.1 (97.8 KB) |
Fargowilta, kittenchilly |
This mod will create both Corruption and Crimson on any world created while it is enabled, as well as a whole bunch of other stuff to allow you to do everything concerning both evils in once world!
NEW UPDATE - V 3.1 -Fixed Key of Flight tooltip NEW UPDATE - V 3.0 -- Generation -Both evil biome chests now generate in the dungeon! -You can have both evil biomes generate during hard mode! -- New Item - Key of Flight: Craft using 15 souls of flight, place in a chest and you'll be able fight the other evil biome's mimic! -- Drops - Eye of Cthulhu: drops both evil's drops at the same time in normal mode, expert mode however only gives one or another evil's drops randomly per treasure bag. - Dryad: Now sells both evil's seeds and powders during a blood moon. - Steampunker: Now sells both evil's clentaminator solutions during a blood moon or solar eclipse. -- Config -You can now toggle if you want the biomes to avoid eachother or to just be placed randomly around the world in the config. Avoiding eachother is the default. -Both evil biomes generating in hard mode is a toggle for players that want more challenge. It defaults to off. -- Bug Fixes -ACTUALLY (hopefully) fixed the issue where world generation would get stuck at corruption pits. -Fixed a crashing bug where the world would only generate if the dungeon was on a specific side. -Generating worlds should be way more stable overall. Localizer Package |
4 years ago | tModLoader v0.11.8 | Edit | Delete |
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Pointy Sticks Mod
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Download v0.2 (8.8 KB) |
nolan1218 |
Pointy Sticks Mod is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
Fargo's Fallen Stars
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Download v1.1 (10 KB) |
Fargowilta |
This mod makes Fallen Stars appear more often. Config in game to set how much more often
Default is 2x fallen stars, up to 500x NEW UPDATE - V 1.1 -Increased max rate to 500x NEW UPDATE - V 1.0 -Added a config to set the Fallen Star rate going from normal rate to 100x rate Localizer Package |
5 years ago | tModLoader v0.11.6.2 | Edit | Delete |
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Sword of Gaia
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Download v0.330.3 (139.7 KB) |
Sinaqua |
Simple Things to learn Terraria modding. Changelog at bottom.
!!BALANCE IS WIP!! Honestly, it's not balanced right now. Mostly indev recipies and the like. Slowly getting there as testing progresses. -DESCRIPTION- Weapons: !!ALL RECIPIES SUBJECT TO CHANGE, THIS MOD IS VERY WIP, BUT IT IS STILL FUNCTIONAL/SAFE TO USE!! Sword of Gaia: Hardmode Arkhalis, longer reach and higher damage. Crafted from the Arkhalis and any Cobalt bar. Namesake of mod. New custom slash animation + emits light now! Color/recipe/name subject to change. Can be upgraded once more with Luminite. Shadowflame Dagger: Buffed Shadowflame Knives. Crafted from Shadowflame Knives. Daybreaker: Daybreak Upgrade for post-Moonlord. Faster and more damage. Crafted with Daybreak, Luminite Bar, and 15 Solar Fragments. Hammer of Gaia: Automatic Buffed Paladins Hammer (90dph ---> 150dph). I got tired of repeatedly clicking, Okay? Crafted with Paladins Hammer. AER-14, Improved Laser Rifle, crafted from Laser Rifle, 10 Metoric bars and 3 lens. Little less damage than SDMG or round-about. Uses 4 mana/shot Converted AER-14, as above but uses ammo rather than mana, projectile changes to whatever ammo you use. Crafted from AER-14. Can be converted back to the normal AER-14. Beam Rifle, crafted from 10 Hallowed bars, 10 Metoric Bars, and 3 Lens. Fires a Long-Range beam that bounces off of walls. Great for hitting everything in a cave at once. 4 Mana/Shot. Crystallus, 15 Solar fragments, 10 crystal shards, 1 Omni-Bar. Fires 5 SoG that seek. Semi-slow launch rate. Sealed Scroll: One Thousand Knives, 15 Nebula Fragmnets, 10 crystal shards, and an empty scroll (made from a book). Uses 5 mana/shot, fires 1 SoG that seeks. Fast. Recipe WIP. Balance WIP. Items: Psudeo Omni-Bar: crafted from all pre-Hardmode Bars (including those not spawned in a single world eg. BOTH Iron and Lead required). Crafted at Hellforge. Hardmode Psudeo Omni-Bar: As above, but Hardmode Bars. Crafted at Adamantite Forge. Omni-Bar: The 2 Psudeo Omnibars crafted with a Luminite Bar at an Ancient Manipulator. Used for this mod's penultimate crafting. Trinkets: Attuned Vial: 5 Omnibars at an Ancient Manipulator. 20 Armor Accessory that increases your minion count by 15 and buffs their damage by 100%. Azure Band: 5 Omnibars. Magical accessory that eliminates magic costs and increases health regen. Does not make you immortal, don't get cocky. Scroll of Lava-Wading: Omnibar and lava charm. Grants total immunity to lava and fire blocks. Prevents the "On Fire!" debuff. Probably the earliest Omnibar equipment to get. Golden Stone O' Life: 10 Omnibars, 10 Gold Bars, 10 Hallowed Bars. Rediculously powerful artifact that increases your health to around 1,000 and gives you standard life regen about on-par with the Shiny Stone, without needing to hold still. Omnicell Swarm: 15 Stardust Fragments and 2 Omnibars; spawns 5 Omnicell protectors, these take no minion slots and do base 120 damage. Try them, I recommend. Health/Other: Resonant Starcell: Omnibar, 15 Stardust Fragments, and a Super Healing Potion yields 10. Heals 500 Health. More things with Omnibars Soon! Omni-Armor is planned and being worked on. Everything except Omni-Bar equipment is crafted at a standard workbench. Anything done with Omnibars (besides the two sub-omnibar items) is done at the Ancient Manipulator. Enjoy, or don't. I don't own you. -------------------------------------- Plans: Bossmelter orb: Expensive consumable that summons a temporary minion. Does Extreme damage, but only to things that have ove X000 Health. Useless as a horde protection. Hordemelter orb: as above, but only targets things under X00 health, fires many seeking projectiles over its lifetime before dying. Used as either "emplacement" horde protection or maybe followers? Add in more weapons/abilities. Add special ammo for the AER-14 (or other guns, it's just meant to compliment the AER-14) Eventual plans (Don't Expect Soon): Learn how bosses work and code in an Omnibar Boss (Thinking like the mechanical bosses, but much, much stronger), drops Omnibars/Trinkets/Equipment. Omni tools/Weapons Omni Armor Actual In-Game icons for added stuff, rather than vanilla icons. //Somewhat done?? Shout out to my testers helping me along with Ideas and the such: Alaunus adth3759 Changelog v0.330.3: Fixed some misspellings, typos. Changelog v0.330.1: Added Omnicell Swarm. Changed SoG's slash, and added another version to be upgraded after moonlord. Balanced damages and some crafting recipies. Reworked how both seeking projectiles and the minions think. Changelog: v0.321.1: Lowered SoG brightness + changed how it moves. Now spawns particles (fancy!). Fixed an issue whe Localizer Package |
4 years ago | tModLoader v0.11.8 | Edit | Delete |
Fargo's Fish Anything
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Download v0.4.1 (8.9 KB) |
Fargowilta |
-You can fish any item from any water
-Items with lower rarities are more common -Have fun NEW UPDATE - V 0.4.1 -Added an icon! -Items with negative rarity can now be caught (custom rarities, fishing junk, quest fish) -Vanity items and furniture have a 20% of being rerolled now -Having over 50 fishing power will increase reroll chance to 50% -Items with rarity 7 and higher cannot be fished until Hard Mode NEW UPDATE - V 0.3 -High Fishing power now makes rarer items more common Localizer Package |
4 years ago | tModLoader v0.11.8.4 | Edit | Delete |
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Fargo's Testing Mod
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Download v1.4.2 (12.3 KB) |
Fargowilta |
This mod is useful for testing purposes!
Features include: -A god mode that starts on and is more powerful than any others :tm: -Time never moves -Rain can never happen -Right click to map teleport All features can be toggled NEW UPDATE - V 1.4.2 -God Mode is now toggleable NEW UPDATE - V 1.4 -Renamed the mod -Added Paused Time, No Rain, and Map Teleport Localizer Package |
4 years ago | tModLoader v0.11.8 | Edit | Delete |
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Pickaxe Axe and Hammer
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Download v0.1 (9.2 KB) |
Nobody |
Pickaxe Axe and Hammer is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
Castled's Token Addon
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Download v0.5.6.5 (558.9 KB) |
Castled |
Localizer Package |
5 years ago | tModLoader v0.11.7.5 | Edit | Delete |
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Ammo+
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Download v0.4.1 (20.6 KB) |
CoolDoods |
Ammo+ is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
Dangerous Depths
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Download v0.1.9 (222.4 KB) |
Buttercup |
The caves of your world echo and rustle in wait...
0.1.9 Changelog: - Added Dungeon Moss and several related potions - Added Irradiated Slimes and Irradiated Gel 0.1.8 Changelog: - Updated the tile sprite for Ancient Stardust - Added several party-related items - Decreased Gold Bat and Brain of Confusion spawn rates - The Brain of Confusion can no longer pass through tiles 0.1.7 Changelog: - Updated homepage because there's a forum post now! Woohoo! Okay, so I lied about the regular updates. The next one will add stuff, I promise! 0.1.6 Changelog: - We have a discord now! Regular updates will resume now 0.1.5 Changelog: - Added an icon! 0.1.4 Changelog: - Lowered the frequency of falling glittering stars during star showers - Added a new mob and rare drop - Other minor changes that I can't remember 0.1.3 Changelog: - Gold Bats are now rare - Updated the sprite for the Shooting Star 0.1.2 Changelog: - Added two new underground mobs - Added a new overworld miniboss, the Slime Prince - Fixed Starry Dracos being able to spawn in the sky regardless of circumstances ~Buttercup Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
Lan's Unlimited Buff Slots
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Download v0.2.1 (21.7 KB) |
Lanboost |
Gives the player an extra 200 buff slots so buffs doesn't override each other. Now uses TModLoader's internal code for this.
Changelog: V. 0.2.1: - Added config to set the max buff slots Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
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sealsword
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Download v0.1 (44.5 KB) |
seal the deal |
sealsword is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
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BoulderBoyMod
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Download v1.5 (15.7 KB) |
SpaghettiLord1010 |
This mod adds the infamous "Boulder Boy" - a lethal weapon you should only use if you are convinced that you can use it.
Also adds a "Magic Barrier" that helps you to catch your breath. Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
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Naruto Mod (Ninja's Quests)
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Download v0.96 (496.1 KB) |
DominatoryPrograms |
Naruto Mod (Ninja's Quests) :
Want see something added or bug fixed Comment on a video on youtube (DominatoryPrograms) Made By : Ragz10/DominatroyPrograms State: W>I>P GitHub: https://github.com/DominatoryPrograms/NinjaQuest Dont Right Click to undo any Buffs From This Mod Alot to add and change and do! (All Changelog Info at Github!) Started Working ON Mod Again so look forward to weekly or bi-weekly updates! Version 0.9: Whats New: *Properly Visual and text verification of MS and EMS *Adjusted the drainage of Sharingan.(Tomoe 3 and EMS no longer drains.) *Adjusted Chakra Recharge rate *Added Some New Quests *Added Substitution Jutsu Version 0.85: What's New: *Sharingan *Mangekyo Sharingan & EM Sharingan *Byakugan (Buff) Please Note : Sharingan & Byakugan is added as a Hotkey! *Reduced Sharingan Awakening and Tomoe lvling Time! Look forward to : More Jutsus More Download Special Items Possible New Enemies Localizer Package |
4 years ago | tModLoader v0.11.8.1 | Edit | Delete |
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cheat calamity bosses
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Download v0.1 (8.2 KB) |
bjng |
cheat calamity bosses is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
Lan's Auto Summon
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Download v0.2.7 (29.5 KB) |
Lanboost |
Automatically summons whatever is in hotkey slot 9, perfect for lazy people!
Changelog: v. 0.3.1: - Added changelog! - Fixed issue with multi projectile summons https://github.com/Lanboost/TModLoader_LansAutoSummon/issues/1 Localizer Package |
4 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Lan's Simple Healthbar
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Download v0.2.2 (25.2 KB) |
Lanboost |
Always shows a personal healthbar, the same shown under other players!
Changelog: V. 0.2.1: - Fixed issue with mana and health potion only showing up when at full health V. 0.2.1: - Added configurable manabar - Added configurable potion sickness icon Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
Lan's Uncraft Items
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Download v1.31.3 (49.7 KB) |
Lanboost |
Make you able to uncraft items, meaning you will destroy the item and get the resource back (or a % of it), this is done with the hammer button to the right of inventory!
Now supports disabled token recipes for: ImkSushisMod and TokenMod Localizer Package |
6 years ago | tModLoader v0.11.5 | Edit | Delete |
TerraTyping
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Download v0.1.3.1 (298 KB) |
CrimsonTek |
Levitate: Protects the user from ground attacks.
Volt Absorb: Allows the user to heal from electric attacks. Lightning Rod: Attracts electric projectiles, and makesit immune to electric attacks. Motor Drive: Speeds the user up when hit by electric attacks, and makes it immune. Water Absorb: Allows the user to heal from water attacks. Storm Drain: Attracts water projectiles, and makes the user immune to them. Flash Fire: Buffs the user when hit by a fire attack, and makes it immune to them. Sap Sipper: Makes the user immune to grass attacks. Thick Fat: Reduces the damage taken from ice and fire attacks. Fluffy: Reduces the damage taken from melee attacks, but increases the damage taken from fire attacks. Heatproof: Reduces the damage taken from fire attacks. Water Bubble: Reduces the damage taken from fire attacks, and powers up the user's water attacks. Justified: Powers up the user when hit by dark types. Water Compaction: Sharply raises the defense of the user when hit by a water attack. Steam Engine: Speeds the user up when hit by a water attack. Dry Skin: Damages the user in the heat. Heals the user in the rain. Mummy: Converts the attacker's ability to mummy temporarily. Corrosion: Allows the user's poison attacks to hit steel and poison types. Color Change: When hit, the user changes its type to the attacking type. Mold Breaker: The user ignores the opponents abilities. Sand Force: Powers up rock, ground, and steel attacks during sandstorms. Scrappy: Allows the user to attack ghostly enemies with normal and fighting attacks. Flammable: Increases the damage the user takes from fire, but reduces the damage taken from water. - Bug Fixes v0.1.2.4 - Fixed weapons doing more damage than they should in normal mode - Armor no longer shows a "damage penalty", despite not being weapons v0.1.2.3 - Fixed weapons having too much damage v0.1.2.2 - Minor updates to some code - Proper config file v0.1.2.1 - Made all Held Items rarer - Made bloody heart only drop during blood moons - Changed a few types v0.1.2.0 - Added Held Items for every type. + Silk Scarf (Normal Type) Crafted with 25 silk + Charcoal (Fire Type) Dropped by enemies in the underworld + Mystic Water (Water Type) Found while fishing + Magnet (Electric Type) Dropped by enemies in the underground + Miracle Seed (Grass Type) Sold by the Dryad for 40 gold + Never-Melt Ice (Ice Type) Crafted with 50 ice at an ice machine + Fighter's Belt (Fighting Type) Dropped during fighting + Poison Barb (Poison Type) Dropped by the Queen Bee + Soft Sand (Ground Type) [c/ba8c4e: Crafted with "> TerraTyping, created by CrimsonTek. What does it do? TerraTyping adds Pokemon-esque types to Terraria! Every vanilla weapon and enemy is given a type, and types that are effective will deal more damage. I included the 18 types found in Pokemon, as well as Blood and Bone to round out the Crimson and Dungeon biomes respectively. This mod adds no items or enemies yet, only functionality. This means you can try it in a world you've already started, and it won't mess up your game! Special Thanks to all the people that helped me with this mod. Translations |RU| Russian: Rostya |FR| French: LyDek |DE| German: Feutor Github: https://github.com/CrimsonTek/TerraTyping > My GitHub repository for the mod. Mod Homepage: https://discord.gg/RvPGKwz > My public Discord server for reports, suggestions, or anything else. ######## ######## ######## ######## Version History: v0.1.3.1 - Fixed the "melee type" response color when using "/type npc [npc name]". v0.1.3.0 - Added a new command: "/type" Try "/type [type]" to see the strengths and weaknesses of a given type. Try "/type npc [npc name]" to see the type of an NPC and it's strengths and weaknesses. - Added 22 new abilities for enemies. Levitate: Protects the user from ground attacks. Volt Absorb: Allows the user to heal from electric attacks. Lightning Rod: Attracts electric projectiles, and makesit immune to electric attacks. Motor Drive: Speeds the user up when hit by electric attacks, and makes it immune. Water Absorb: Allows the user to heal from water attacks. Storm Drain: Attracts water projectiles, and makes the user immune to them. Flash Fire: Buffs the user when hit by a fire attack, and makes it immune to them. Sap Sipper: Makes the user immune to grass attacks. Thick Fat: Reduces the damage taken from ice and fire attacks. Fluffy: Reduces the damage taken from melee attacks, but increases the damage taken from fire attacks. Heatproof: Reduces the damage taken from fire attacks. Water Bubble: Reduces the damage taken from fire attacks, and powers up the user's water attacks. Justified: Powers up the user when hit by dark types. Water Compaction: Sharply raises the defense of the user when hit by a water attack. Steam Engine: Speeds the user up when hit by a water attack. Dry Skin: Damages the user in the heat. Heals the user in the rain. Mummy: Converts the attacker's ability to mummy temporarily. Corrosion: Allows the user's poison attacks to hit steel and poison types. Color Change: When hit, the user changes its type to the attacking type. Mold Breaker: The user ignores the opponents abilities. Sand Force: Powers up rock, ground, and steel attacks during sandstorms. Scrappy: Allows the user to attack ghostly enemies with normal and fighting attacks. Flammable: Increases the damage the user takes from fire, but reduces the damage taken from water. - Bug Fixes v0.1.2.4 - Fixed weapons doing more damage than they should in normal mode - Armor no longer shows a "damage penalty", despite not being weapons v0.1.2.3 - Fixed weapons having too much damage v0.1.2.2 - Minor updates to some code - Proper config file v0.1.2.1 - Made all Held Items rarer - Made bloody heart only drop during blood moons - Changed a few types v0.1.2.0 - Added Held Items for every type. + Silk Scarf (Normal Type) Crafted with 25 silk + Charcoal (Fire Type) Dropped by enemies in the underworld + Mystic Water (Water Type) Found while fishing + Magnet (Electric Type) Dropped by enemies in the underground + Miracle Seed (Grass Type) Sold by the Dryad for 40 gold + Never-Melt Ice (Ice Type) Crafted with 50 ice at an ice machine + Fighter's Belt (Fighting Type) Dropped during fighting + Poison Barb (Poison Type) Dropped by the Queen Bee + Soft Sand (Ground Type) [c/ba8c4e: Crafted with Localizer Package |
4 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Terry's Mutant Mod
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Download v0.1.1.5 (12.4 KB) |
Terry N. Muse |
All enemies have a chance to be replaced with Mutant Boss (Mutant Boss).
All bosses are replaced with Mutant Boss (Mutant Boss). Mutant Boss (Mutant Boss) inherits the stats and drops of the enemy it replaces. Mutant Boss (Mutant Boss). Localizer Package |
4 years ago | tModLoader v0.11.8.4 | Edit | Delete |