tModLoader Mod List
Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
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Biome Barrage
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Download v0.1.2.3 (19.9 KB) |
Cal |
Biome Barrage is a fun mod which adds in bombs that will drop every 5 minutes, spreading a large amount of a solution at random.
Please check out my other mods: Memes Unleashed and Mooshroom Things. v.0.1.2.2 Added a one minute warning for bomb strikes Added a message that displays when a bomb is dropped. v.0.1.2.1 Added another stream of solution to every bomb New icon! v.0.1.1 Added random Solution Bomb dropping Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
The Forge
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Download v0.4 (138.7 KB) |
Nighlou |
The Forge is a sequel(?) to EXOsphere, interest is quite low and i forgot this existed for a long time
Patch notes: added "dev weapons", insanely powerful uber-tier items used to destroy pretty much everything added some recipes and stuff WARNING: DO NOT USE ATOM SPLITTER UNLESS YOU CAN CLEAR PROJECTILES, IT GENERATES AND INFINITE CYCLE OF LAG Localizer Package |
5 years ago | tModLoader v0.11.6.2 | Edit | Delete |
Lan's No More Banners
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Download v0.2 (25.5 KB) |
Lanboost |
Removes all banners from inventory on pickup, no more inventory clutter!
Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
Lan's No More Vanity
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Download v0.2 (25.3 KB) |
Lanboost |
Removes all vanity from inventory on pickup, no more inventory clutter!
Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
Lan's House Builder
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Download v0.11.5 (92.1 KB) |
Lanboost |
Creates decent houses with a click, perfect for lazy people!
NOTE: uses resources (builder item can be crafted with 1 dirt) Changelog: V. 0.11.5: - Added better failure message to better indicate what is wrong V. 0.11.4: - Fixed/added null checks for basically everything in DrawCursor as this is apperently needed #notsalty who knows if this will actually help... V. 0.11.3: - Fixed/changed the cost to take either a torch or a gel+wood V. 0.11.2: - Added a message for the missing items when crafting a house. - Added a real better cursor image for stone houses. - Added snapping to tiles for the cursor image. - Fixed an issue on multiplayer, when crafting a stone house the server created a wood house. Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
Lan's Auto Join Team
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Download v0.2 (20.8 KB) |
Lanboost |
Automatically joins the red team whenever you play terraria, perfect for lazy people!
Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
Lan's Shared Map [Beta]
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Download v0.21 (22.5 KB) |
Lanboost |
Localizer Package |
4 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Lan's Simple Healthbar
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Download v0.2.2 (25.2 KB) |
Lanboost |
Always shows a personal healthbar, the same shown under other players!
Changelog: V. 0.2.1: - Fixed issue with mana and health potion only showing up when at full health V. 0.2.1: - Added configurable manabar - Added configurable potion sickness icon Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
Lan's Simple Mouse Highlight
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Download v0.2 (21.4 KB) |
Lanboost |
Always shows a ugly cursor, so you don't lose it!
Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
The Power of Wood
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Download v0.1 (13.8 KB) |
Potatonob21 |
The Power of Wood is a work in progress mod. So far i have only added 2 new swords. I may Add a new enemy npc and a boss i'll also update the sword models and its projectiles in the future.
Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
TerraTyping
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Download v0.1.3.1 (298 KB) |
CrimsonTek |
Levitate: Protects the user from ground attacks.
Volt Absorb: Allows the user to heal from electric attacks. Lightning Rod: Attracts electric projectiles, and makesit immune to electric attacks. Motor Drive: Speeds the user up when hit by electric attacks, and makes it immune. Water Absorb: Allows the user to heal from water attacks. Storm Drain: Attracts water projectiles, and makes the user immune to them. Flash Fire: Buffs the user when hit by a fire attack, and makes it immune to them. Sap Sipper: Makes the user immune to grass attacks. Thick Fat: Reduces the damage taken from ice and fire attacks. Fluffy: Reduces the damage taken from melee attacks, but increases the damage taken from fire attacks. Heatproof: Reduces the damage taken from fire attacks. Water Bubble: Reduces the damage taken from fire attacks, and powers up the user's water attacks. Justified: Powers up the user when hit by dark types. Water Compaction: Sharply raises the defense of the user when hit by a water attack. Steam Engine: Speeds the user up when hit by a water attack. Dry Skin: Damages the user in the heat. Heals the user in the rain. Mummy: Converts the attacker's ability to mummy temporarily. Corrosion: Allows the user's poison attacks to hit steel and poison types. Color Change: When hit, the user changes its type to the attacking type. Mold Breaker: The user ignores the opponents abilities. Sand Force: Powers up rock, ground, and steel attacks during sandstorms. Scrappy: Allows the user to attack ghostly enemies with normal and fighting attacks. Flammable: Increases the damage the user takes from fire, but reduces the damage taken from water. - Bug Fixes v0.1.2.4 - Fixed weapons doing more damage than they should in normal mode - Armor no longer shows a "damage penalty", despite not being weapons v0.1.2.3 - Fixed weapons having too much damage v0.1.2.2 - Minor updates to some code - Proper config file v0.1.2.1 - Made all Held Items rarer - Made bloody heart only drop during blood moons - Changed a few types v0.1.2.0 - Added Held Items for every type. + Silk Scarf (Normal Type) Crafted with 25 silk + Charcoal (Fire Type) Dropped by enemies in the underworld + Mystic Water (Water Type) Found while fishing + Magnet (Electric Type) Dropped by enemies in the underground + Miracle Seed (Grass Type) Sold by the Dryad for 40 gold + Never-Melt Ice (Ice Type) Crafted with 50 ice at an ice machine + Fighter's Belt (Fighting Type) Dropped during fighting + Poison Barb (Poison Type) Dropped by the Queen Bee + Soft Sand (Ground Type) [c/ba8c4e: Crafted with "> TerraTyping, created by CrimsonTek. What does it do? TerraTyping adds Pokemon-esque types to Terraria! Every vanilla weapon and enemy is given a type, and types that are effective will deal more damage. I included the 18 types found in Pokemon, as well as Blood and Bone to round out the Crimson and Dungeon biomes respectively. This mod adds no items or enemies yet, only functionality. This means you can try it in a world you've already started, and it won't mess up your game! Special Thanks to all the people that helped me with this mod. Translations |RU| Russian: Rostya |FR| French: LyDek |DE| German: Feutor Github: https://github.com/CrimsonTek/TerraTyping > My GitHub repository for the mod. Mod Homepage: https://discord.gg/RvPGKwz > My public Discord server for reports, suggestions, or anything else. ######## ######## ######## ######## Version History: v0.1.3.1 - Fixed the "melee type" response color when using "/type npc [npc name]". v0.1.3.0 - Added a new command: "/type" Try "/type [type]" to see the strengths and weaknesses of a given type. Try "/type npc [npc name]" to see the type of an NPC and it's strengths and weaknesses. - Added 22 new abilities for enemies. Levitate: Protects the user from ground attacks. Volt Absorb: Allows the user to heal from electric attacks. Lightning Rod: Attracts electric projectiles, and makesit immune to electric attacks. Motor Drive: Speeds the user up when hit by electric attacks, and makes it immune. Water Absorb: Allows the user to heal from water attacks. Storm Drain: Attracts water projectiles, and makes the user immune to them. Flash Fire: Buffs the user when hit by a fire attack, and makes it immune to them. Sap Sipper: Makes the user immune to grass attacks. Thick Fat: Reduces the damage taken from ice and fire attacks. Fluffy: Reduces the damage taken from melee attacks, but increases the damage taken from fire attacks. Heatproof: Reduces the damage taken from fire attacks. Water Bubble: Reduces the damage taken from fire attacks, and powers up the user's water attacks. Justified: Powers up the user when hit by dark types. Water Compaction: Sharply raises the defense of the user when hit by a water attack. Steam Engine: Speeds the user up when hit by a water attack. Dry Skin: Damages the user in the heat. Heals the user in the rain. Mummy: Converts the attacker's ability to mummy temporarily. Corrosion: Allows the user's poison attacks to hit steel and poison types. Color Change: When hit, the user changes its type to the attacking type. Mold Breaker: The user ignores the opponents abilities. Sand Force: Powers up rock, ground, and steel attacks during sandstorms. Scrappy: Allows the user to attack ghostly enemies with normal and fighting attacks. Flammable: Increases the damage the user takes from fire, but reduces the damage taken from water. - Bug Fixes v0.1.2.4 - Fixed weapons doing more damage than they should in normal mode - Armor no longer shows a "damage penalty", despite not being weapons v0.1.2.3 - Fixed weapons having too much damage v0.1.2.2 - Minor updates to some code - Proper config file v0.1.2.1 - Made all Held Items rarer - Made bloody heart only drop during blood moons - Changed a few types v0.1.2.0 - Added Held Items for every type. + Silk Scarf (Normal Type) Crafted with 25 silk + Charcoal (Fire Type) Dropped by enemies in the underworld + Mystic Water (Water Type) Found while fishing + Magnet (Electric Type) Dropped by enemies in the underground + Miracle Seed (Grass Type) Sold by the Dryad for 40 gold + Never-Melt Ice (Ice Type) Crafted with 50 ice at an ice machine + Fighter's Belt (Fighting Type) Dropped during fighting + Poison Barb (Poison Type) Dropped by the Queen Bee + Soft Sand (Ground Type) [c/ba8c4e: Crafted with Localizer Package |
4 years ago | tModLoader v0.11.8.4 | Edit | Delete |
Rubik's Weapons
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Download v0.1 (11.7 KB) |
FacePuncher731 |
Rubik's Weapons is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
Potion Accessories, Again
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Download v0.2 (58.3 KB) |
username |
Another attempt at making a somewhat balanced mod that adds equippable potions, made after getting tired of waiting until Solidified Potions gets updated to a recent version of tML. Current features:
* Accessory versions for all vanilla potion buffs and flasks, which cost 30 of their potions at an anvil (configurable) * Buff icons are still applied, as some sort of balancing, to prevent potion effects from being applied twice in case a normal potion is used, because I think it's faster to do it like this, because all other options I know don't do this, and hopefully to make compatibility with other mods easier in the future Possible future features: * Compatibility with potions from most mods I know * A way to achieve perfect balance by increasing the crafting cost if potion shop mods are detected * Maybe better sprites too, who knows Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
Swords & More
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Download v0.13 (173.1 KB) |
Uncle John (HY) |
Swords & More Mod is my very first mod (Note: Im not very good at coding). Please feel free to give us on our Discord (Link at homepage) to give us feedback and or your opinions on it and how us should improve!
Credit to Dilbo Daggins and for making sprites for the mod! You're awesome man ! :D Also special thanks to Rebmiami, who is also very helpful with sprites and codes! I owe you one! :D Also credit for everyone on the Discord for giving me suggestions and helping me! Also shout out to the Devs who put their mod codes on GitHub and on the Terraria forum thread! Included content: ~60 items (Melee, ranged, throwing and summoner included) 2 bosses (Both Post-ML) A new tier of weapons themed around serpents Planned content: More melee & ranged weapons Possibly a new boss Distinct minion buffs (Kinda hard) We the Swords & More community are trying really hard to fit many new stuff, and I think it's going pretty good! More members would be appreciated! Localizer Package |
5 years ago | tModLoader v0.11.7.1 | Edit | Delete |
Custom Dye Pack
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Download v1.0 (36.6 KB) |
Kazzymodus |
Adds a variety of new dyes.
Localizer Package |
5 years ago | tModLoader v0.11.4 | Edit | Delete |
Geoff's Mod
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Download v1.2.1 (1.1 MB) |
Geoff Copuc |
Geoff's Mod is a Mod that adds Weapons, Tools, Enemys, Bosses AND MORE.
Join the "Geoff's Mod" discord server to submit ideas that could be in the mod! (Server invite is the homepage) :Update Log: 1.2.1 Update: Bug fixes 1.2.0 Update: Added Eye of Geoff Music Added Eye of Geoff Staff Changed Orange Lens to a crafting item Added Orange Silencer (New Orange Lens) 1.1.9 Update: Meowbow is now obtainable from Moon Lord Added Orange Lens Added Life Fruit recipe 1.0.0 - 1.1.8 Logs on Homepage Localizer Package |
5 years ago | tModLoader v0.11.6.2 | Edit | Delete |
Project: Otherverse
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Download v0.1.1.1 (132.5 KB) |
Mathew Daniels |
Welcome to the slightly less broken and amateur sequel to OddModd. I call it - Project Otherverse.
I've switched up my username, but really, I am the same guy who made it. - - Main Features: Paper! For books, bright walls, and semisolid blocks. Camoflague! It's just wood and/or dirt blocks with the properties of paper. Paper Katana! For broke weebs. Apples! You... throw them. Material Bombs! Come in two varieties (normal and ultra) and two Materials (Sand and Dirt). Dryad Gun! No, it doesn't shoot Dryads. Yes, it's broken. Yes, I need to fix it. Mass! It's supposed to spread, but I'm dealing with difficulties. - - If you want to contribute to the mod, conact me on discord [@Mathew Daniels - Otherversian#5776] (Can also contact me on the "homepage" (Discord Server)) Localizer Package |
5 years ago | tModLoader v0.11.5 | Edit | Delete |
Survivaria - A Survival Mod
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Download v0.4.0.0 (1 MB) |
NuovaPrime, orian34, THE⦠|
Survivaria is a unique mod that adds in multiple new survival mechanics, tons of new items and more.
Features: Hunger - One of the 2 main resources in the mod, decreases slowly over time and gives increasing negative effects as it gets lower. The better food you eat the more hunger it will restore and the better bonuses you recieve. Thirst - The other main resource in the mod, also decreases slowly overtime and faster in hot environments, also gives more negative effects as it gets lower. Drinking more revitalizing drinks keeps you refreshed for longer and gives better effects. New food items - Over 100+ new foods and drinks to eat, the more time you spend making better meals the better the bonuses are. Don't slack on your diet! New crafing stations and survival items - A handful of new stations which assist in creating better food. Also don't forget your handy survival items that assist you in many ways! Changelog: V0.4.0.0 1) Added the Blood Analyzer and the Hydrolyzer Crystals, sold by the goblin tinkerer and skeleton merchant respectively. 2) Added seeds for all existing survivaria plants, you can harvest them using the new iron or lead trowels, or the rare dynasty trowel sold by the traveling merchant. 3) Fixed Cloudstalk generating only between two cloud blocks, instead of just hanging from them. 4) Fixed Cocolate not dropping if it's not a pure palm tree. 5) Changed the mutating smoothie to make it more pog. 6) Lowered thirst drain rate a bit. 7) Made Hunger and Thirst save whenever you leave and rejoin the world, no more rejoining to reset it. 8) Fixed bug where vanilla well fed foods still said the effects even if it didn't do that, only happens with hunger enabled. 9) Fixed bug where enemies dropped nothing if you didn't have fargo's soul mod enabled. 10) All plants now have a chance to decay off if left alive too long, this should help with the overabundance of plant spawns. 11) Added a config option to adjust plant spawn rates in the world. 12) Made fiery tuber an upside-down plant. 13) Fixed bleed root not spawning. 14) Lowered the growth and chance for plants to spawn even more. 15) Various minor tweaks. 16) Updated some drinks' sprites. 17) The gold of the capt'n drops. 18) Updated mod weakrefs. 19) Fixed item default properties, tiles won't consume for no reason and other weird behaviors. 20) Added negative stats tooltips. 21) Gourd is no more broken. 22) Added books and salt recipes using survivaria plants. 23) Adjusted and modified many spawn conditions for plants. 24) Fixed some 2x2 plants not being handled correctly. 25) Added Overhaul compatibility for wet sand, now you can grow amalgae properly. V0.3.2.2 1) Fixed bug where some foods couldn't be consumed but still gave their buffs, resulting in infinite food or drink. 2) Added Pop sensation and MRE. 3) Added new cross content foods with fargo's mutant/soul mod, a drop from the mutant boss and a food sold by the deviantt. 4) Changed the hunger and thirst drain multipliers to be floats, allowing it to go from x0-x3 instead of number values. 5) Fixed sounds not playing properly on many foods. 6) Decreased the chance and volume of the hungry and thirsty sounds. 7) Lowered the chance for plants to spawn. 8) New players now start with 4 MRE's to help last the first day or so. V0.3.2.1 1) Slightly reduced thirst and hunger drain rates. 2) Adjusted the recipes for filtered water, crimson blaze, hot blooded pot, grind stone and mortar and pestle. 3) Increased volume of the low hunger and thirst sounds. 4) Fixed bug where it consumed the item if you tried to place a tile even if it wasn't a valid spot. 5) Fixed bug where disabling hunger or thirst in the config didn't actually disable it. 6) Added config to disable hunger and food stats on potions. 7) Added configs to adjust hunger and thirst drain rate multipliers. V0.3.2.0 1) Slightly increased evil plants spawn rate. 2) Onfire and frozen debuff from food had doubled time. 3) Fixed bug where bigger foods just wouldn't give any stats. 4) Made plants appear on the minimap. 5) Cocolate drops properly now. 6) Added Spaghetti of Cthulhu, Super Salted Epineurium, Root of Evil, Honey-Filled Croissant and Endless Tripe Sausage. 7) Added hunger to potions. 8) Fixed some growing animations glitching out. 9) Fixed some plants dropping more items than they should. 10) Fixed bug where you could remove Nausea and Hyponatremia at the nurse. V0.3.1.1 1) Fixed gamebreaking bug where placables would be consumed even if you couldn't place it. V Localizer Package |
5 years ago | tModLoader v0.11.6.2 | Edit | Delete |
Configurable Growth Speeds
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Download v1.0 (9.2 KB) |
NuovaPrime |
A simple mod I created that lets you configure the world tick rate using modconfig. Don't know what the world tick rate is? The world tick rate dictates how fast things like plants and trees grow, and how fast blocks can spread (corruption will be quick).
Localizer Package |
5 years ago | tModLoader v0.11.4 | Edit | Delete |
Terry's Mutant Mod
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Download v0.1.1.5 (12.4 KB) |
Terry N. Muse |
All enemies have a chance to be replaced with Mutant Boss (Mutant Boss).
All bosses are replaced with Mutant Boss (Mutant Boss). Mutant Boss (Mutant Boss) inherits the stats and drops of the enemy it replaces. Mutant Boss (Mutant Boss). Localizer Package |
4 years ago | tModLoader v0.11.8.4 | Edit | Delete |