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Display Name Version | Size Author Last Updated tModLoader Version Downloads | Hot
Terraria but everyone is spinning (now support player!)
Download v0.5 (17.3 KB)

DrunkenCat

Every NPCs and projectile in the game is spinning
V0.2
-now support projectile
-NPCS now spin slower

V0.3
- give non flying npc hovering ai so that they can float

V0.4
- all non flying npc now will bounce up on tile collide instead of hovering
- fixed the bug invincible Golem

V0.4.1 (emergency update)
-Moon Lord now able to spin again

V0.5
-now support player.By using the "Spinning Player" can be craftfor free to turn this effect on/off!
*WARNING : spinning effect may cause dizziness or other sickness use at your own risk!*

Localizer Package
4 years ago tModLoader v0.11.7.5 Edit | Delete
Barrels of Weapons
Download v0.4 (39.7 KB)

gaetes

A weapons mod that brings about 15 new weapons to the game. I have a thumbnail in the files, but too bad I have to create an account on some website and install the desktop app if I want a picture to be slapped on my mod.

Localizer Package
4 years ago tModLoader v0.11.7.5 Edit | Delete
Craftable Treasure Bags

https://i.imgur.com/VQDHC73.png
Download v0.16 (205.1 KB)

Setnour6


- Ancients Awakened
- Azercadmium
- Calamity
- Elements Awoken
- Enigma
- Joost
- Mod of Redemption
- Pinkymod
- Qwerty's Bosses and Items
- Shadows of Abaddon
- Spirit
- Split
- Thorium
- Ultranium
= Overhauled most/all recipes and/or added a treasure item.

*Updates will be less frequent due to real life complications.*

Q: "Why are there multiple modded treasure bag recipes popping up?"
A: I don't know how to utilize recipe groups for modded items. I only know how to utilize recipe groups with vanilla items.

If you have any questions or concerns, feel free to message me on YouTube or Email. Social platforms I use are listed below.

~~~~~~

YouTube: Setnour6
SoundCloud: Setnour6
Spotify: Setnour6
Email: set.nour6@gmail.com

~~~~~~

Version 0.16:
- The mod data wipe bug occured again, so the description and everything else is likely bugged now. Fix this please.
- The event ended. Thanks to those that participated.
- Fixed a description mistake where Thorium wasn't listed as having overhauled recipes (indicated by the star ).
- Fixed an issue where the Spirit Pendant would have some of the same tooltips as the Bismite Pendant (Spirit Mod)
- Added Danger Pendant and Abyssal Pendant, which can only be obtained if the Thorium Mod is enabled.
- Added two Soul Pendants (one is charged) and the Xenium Pendant for the Mod of Redemption.
- All Vanilla boss treasure bags now require Danger Shards to craft (If the Thorium Mod is enabled).
- Changed all of the recipes for the Thorium Mod and Mod of Redemption boss treasure bags. (Removing weapon loot to craft, adding herbs and other items to craft with, pendants as well, etc.)
- Fixed an issue where Omega Oblitorator's treasure bag costed 24 Oblitorator brains to craft instead of 1 (Mod of Redemption).
- Ukko's Treasure Bag is no longer craftable, due to it not including an expert mode item (Mod of Redemption)
- Fixed some pendant stuff that I do not remember.
- Buffed and nerfed all pendants for the Ancients Awakened Mod. (basically more things that happen)

Version 0.15.1:
- Reworked all pendants, due to a fatal tModLoader bug that wiped out all of my game data and mod data.
- I was able to recover the recipe code, but not the pendant codes. I was trying to redo the pendant codes as best as I could, hopefully matching them up with that they used to look like, and improving them.
- Made some minor adjustments to some of the recipes for the Ancients Awakened Mod.
- Plantera's Treasure Bag now requires a Plantera Flower (If the Ancients Awakened Mod is enabled)

Version 0.15:
- EVENT: You can now craft a pre-hardmode treasure bag of your choice with the Celebratory Pendant, which appears upon character creation. Thank you all for 50,000 Downloads!
- You only have two chances, so choose wisely ;)
- Updated the title from Craftable Treasure Bags - Modded Bags Included to Craftable Treasure Bags. Everyone knows that it's not vanilla-restricted.
- All Vanilla bosses now require Gold/Platinum pendants.
- Added Bismite Pendant and Spirit Pendant, which can only be obtained if the Spirit Mod is Enabled.
- Changed all of the recipes for the Spirit Mod boss treasure bags. (Removing weapon loot to craft, adding herbs and other items to craft with, pendants as well, etc.)

All other versions are listed through the homepage (the button/link goes to the Github releases and shows the changelog for each release)"> Have you ever wanted to get expert mode exclusive boss drops in normal mode? Well now you can, with Craftable Treasure Bags. This mod allows you to get expert mode items in normal mode, from crafting boss treasure bags and opening them right in normal mode!

This mod contains recipes for all vanilla boss treasure bags (Not including the Wall of Flesh and bosses/minibosses from the Old One's Army).
All treasure bags are to be crafted with an empty treasure bag at a Demon Altar, as well as certain items that can be used to make treasure bags (and modded ones). Make sure to also have the boss summoning item (some recipes may require other items instead of boss summoning items).
Craft an empty treasure bag with 10 silk at a loom.
Craft a boss treasure bag with boss loot and the respective boss summon item (some other recipes require different items as well besides boss loot only).
Some modded recipes do not use boss summon items to make the treasure bag.

This mod includes modded treasure bag recipes for the following mods:
- AlchemistNPC
- Ancients Awakened
- Azercadmium
- Calamity
- Elements Awoken
- Enigma
- Joost
- Mod of Redemption
- Pinkymod
- Qwerty's Bosses and Items
- Shadows of Abaddon
- Spirit
- Split
- Thorium
- Ultranium
= Overhauled most/all recipes and/or added a treasure item.

*Updates will be less frequent due to real life complications.*

Q: "Why are there multiple modded treasure bag recipes popping up?"
A: I don't know how to utilize recipe groups for modded items. I only know how to utilize recipe groups with vanilla items.

If you have any questions or concerns, feel free to message me on YouTube or Email. Social platforms I use are listed below.

~~~~~~

YouTube: Setnour6
SoundCloud: Setnour6
Spotify: Setnour6
Email: set.nour6@gmail.com

~~~~~~

Version 0.16:
- The mod data wipe bug occured again, so the description and everything else is likely bugged now. Fix this please.
- The event ended. Thanks to those that participated.
- Fixed a description mistake where Thorium wasn't listed as having overhauled recipes (indicated by the star ).
- Fixed an issue where the Spirit Pendant would have some of the same tooltips as the Bismite Pendant (Spirit Mod)
- Added Danger Pendant and Abyssal Pendant, which can only be obtained if the Thorium Mod is enabled.
- Added two Soul Pendants (one is charged) and the Xenium Pendant for the Mod of Redemption.
- All Vanilla boss treasure bags now require Danger Shards to craft (If the Thorium Mod is enabled).
- Changed all of the recipes for the Thorium Mod and Mod of Redemption boss treasure bags. (Removing weapon loot to craft, adding herbs and other items to craft with, pendants as well, etc.)
- Fixed an issue where Omega Oblitorator's treasure bag costed 24 Oblitorator brains to craft instead of 1 (Mod of Redemption).
- Ukko's Treasure Bag is no longer craftable, due to it not including an expert mode item (Mod of Redemption)
- Fixed some pendant stuff that I do not remember.
- Buffed and nerfed all pendants for the Ancients Awakened Mod. (basically more things that happen)

Version 0.15.1:
- Reworked all pendants, due to a fatal tModLoader bug that wiped out all of my game data and mod data.
- I was able to recover the recipe code, but not the pendant codes. I was trying to redo the pendant codes as best as I could, hopefully matching them up with that they used to look like, and improving them.
- Made some minor adjustments to some of the recipes for the Ancients Awakened Mod.
- Plantera's Treasure Bag now requires a Plantera Flower (If the Ancients Awakened Mod is enabled)

Version 0.15:
- EVENT: You can now craft a pre-hardmode treasure bag of your choice with the Celebratory Pendant, which appears upon character creation. Thank you all for 50,000 Downloads!
- You only have two chances, so choose wisely ;)
- Updated the title from Craftable Treasure Bags - Modded Bags Included to Craftable Treasure Bags. Everyone knows that it's not vanilla-restricted.
- All Vanilla bosses now require Gold/Platinum pendants.
- Added Bismite Pendant and Spirit Pendant, which can only be obtained if the Spirit Mod is Enabled.
- Changed all of the recipes for the Spirit Mod boss treasure bags. (Removing weapon loot to craft, adding herbs and other items to craft with, pendants as well, etc.)

All other versions are listed through the homepage (the button/link goes to the Github releases and shows the changelog for each release)

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
Kool Aid Man
Download v0.2 (46.8 KB)

toxicityandsweat

A mod about the Kool Aid Man.

Localizer Package
4 years ago tModLoader v0.11.7.7 Edit | Delete
Mik's shenanigans
Download v0.3 (12 KB)

mik

Just a bunch of shenanigans i've put together, idk dont ask

Localizer Package
4 years ago tModLoader v0.11.7.5 Edit | Delete
Completion Mod

https://i.imgur.com/LIRai3D.png
Download v1.0.4 (28.3 KB)

convicted tomatophile (S…

v1.0.4
- Added endless potions.

v1.0.3
- Hotfix.

v1.0.2
- Fixed rare issue that caused items to not have any stats (maybe).

v1.0.1
- Internal code organization, added a mod icon. :wegud:

v1.0.0
- Endless variants of all vanilla ammo."> Yet another infinite items mod.

v1.0.4
- Added endless potions.

v1.0.3
- Hotfix.

v1.0.2
- Fixed rare issue that caused items to not have any stats (maybe).

v1.0.1
- Internal code organization, added a mod icon. :wegud:

v1.0.0
- Endless variants of all vanilla ammo.

Localizer Package
4 years ago tModLoader v0.11.7.5 Edit | Delete
Salmon Cannon
Download v1.0.2 (17.9 KB)

Hollow

Haven't you always wanted a salmon that's actually a gun? No? Too bad! This mod adds exactly that, as well as an upgraded Super Salmon Cannon, now available for only 5 easy payments of $199.99

Warning! These guns are balanced for use with the Calamity mod, and will be somewhat overpowered in comparison to vanilla weapons accessible at the same point.

Localizer Package
4 years ago tModLoader v0.11.7.5 Edit | Delete
Entropey
Download v0.3.2 (4.6 MB)

THEWHY

Entropey is a small content mod that adds in 11 new bosses, 1 new biome and a few new items. It is currently still in development.

Update 1.3.2:
icon


Join the official discord: https://discord.gg/YyYCgHX5

aaaaaaaaaaaaaaaaaaaaaaaaaaaa

Localizer Package
4 years ago tModLoader v0.11.8 Edit | Delete
Maplestory's font
Download v0.1 (42.2 KB)

Jokie

Hi ! I'm doing a mod about MapleStory. (TerraStory, who will be published in some weeks) Since my work is far from finished, I decided to make a simple mod with the fonts I used. Enjoy !

- jokie.

Localizer Package
4 years ago tModLoader v0.11.7.5 Edit | Delete
A Random Mod
Download v0.2.1 (62.6 KB)

Magi

#A Random Mod
This mod is actually, as the name suggests, pretty random. please download it!
#Developers
Magi∆
#Items
Soul Calibrator: Adamantite Bar x10, Gold Bar x10, Iron Bar x10
Car Key: Mythril Bar x10, Iron Bar x10

Localizer Package
4 years ago tModLoader v0.11.7.5 Edit | Delete
Oresome!

https://i.imgur.com/LgWqMEV.png
Download v0.5.0.1 (105.9 KB)

TerraStag

Oresome!

Do you think you don't have enough weaponary in your arsenal? Craft the autohammer and combine two bars together to get a stronger material for your armor, weapons and tools! Pretty Oresome, don't you think? Also, this mod gives a little bit of love to the mixed class by giving it more armor pieces to choose from when entering Hardmode (Coming Soon).

Learn more about the mod or report issues about it on its homepage."> Oresome!

Do you think you don't have enough weaponary in your arsenal? Craft the autohammer and combine two bars together to get a stronger material for your armor, weapons and tools! Pretty Oresome, don't you think? Also, this mod gives a little bit of love to the mixed class by giving it more armor pieces to choose from when entering Hardmode (Coming Soon).

Learn more about the mod or report issues about it on its homepage.

Localizer Package
4 years ago tModLoader v0.11.7.5 Edit | Delete
Craftable Dyes
Download v1.1 (15.4 KB)

Aurakhalis

Are you ever tired of scouring your world for Strange Plants just to get a dye you don't like? Well fear no more!

Craftable Dyes makes every single Strange Dye (excluding Dev Dyes) craftable with a new item, Colorless Dye. Just bring a Strange Plant to a Dye Vat, and boom, Colorless Dye.
Each dye will only be craftable at the time it is meant to be obtained via the Dye Trader.

Localizer Package
4 years ago tModLoader v0.11.7.5 Edit | Delete
Vidal's Post-Moon Lord Content

https://i.imgur.com/5Q8UhI5.png
Download v1.2.1.1 (43.7 KB)

Vidal

Vidal's Post-Moon Lord Content is the Post-Moon Lord part of Vidal's Content Mod (vcm1804).

This mod requires Calamity Mod to be enabled.

Update 1.2.1 - Release

Localizer Package
4 years ago tModLoader v0.11.7.5 Edit | Delete
AnimLib
Download v0.1.0.4 (94 KB)

TwiliChaos

AnimLib is a mod library, meant to be utilized by other mods.
As a library mod, this does nothing on it's own.
The purpose of this mod is for other mods to easily create
more complicated animations for sprites of their players.

For modders interested in using the mod to create animations,
visit the GitHub repository at
https://www.github.com/TwiliChaos/AnimLib

Localizer Package
4 years ago tModLoader v0.11.7.7 Edit | Delete
League Of Champions (LoL)
Download v4.6 (436.7 KB)

Samson Diazz

This mod adds swords and soon will add armours, more swords from Talon a champion from League of Legends.

Added Feature: 4.0

New Sword: Enduring Sword a hardmode weapon that requires Terra Blade, TalonRake, And Chrolophyta
to be done, This weapon is gonna be hard to get later on from now this is the recipe.
shoots projectiles faster than terra blade more knockback more critic, can shoot through walls,
and has Ichor And Onfire Debuffs.

Redesinged Sprites: Expect from TalonRake, Every projectile and Sword had got a new sprite.

Nerfs: Talon Rake got less damage now but you can get it more earlier on perfect weapon for
Pre Bosses but gets surpass easily later on.

YasuoHasaki Weapon got nerfed now the attack velocity is lower but the projectile is way faster.

Thinking Features for next update:
I want to make an accesory of trinity an item from League Of Legends,
Vanity armor of Talon And Yasuo
A new Ranged weapon.



Added Feature 4.6

Buff: TalonRake now shoots 6 projectiles and they are homing projectiles, Also Enduring Sword
Has homing Projectiles.

Next Features:
New accesory, New Vanity Armor and End Game Sword

Localizer Package
4 years ago tModLoader v0.11.7.5 Edit | Delete
No, Not The Bees!
Download v1.0 (5.3 KB)

Chem

Makes bee projectiles use local NPC immunity.
Now you can pulverize WoF with Beenades easier.
Yup, that's it.

Localizer Package
4 years ago tModLoader v0.11.7.5 Edit | Delete
Creeper, Aw Man
Download v1.7.5 (3.2 MB)

ChemAtDark

Aw man, here we go again.
This is a mod that adds Minecraft's iconic hissing, exploding mascot to Terraria.

Current Features:
3 variants of Creepers: Standard, Charged, and exclusive to Creeper, Aw Man, the Stealth Creeper.
1 pet: An adorable Creeper Hatchling who rides into the night on a Phantom!
1 tile: A Jukebox that plays music!

---Version History---
1.7.5
[~] Updated author name
[~] Fixed Creepers sometimes dropping stacks of 0 Explosive Powder
[~] Creepers no longer spawn in multiplayer (compatability is hard and I can't be asked to fix it at the moment, all the related items are still available however)

1.7.4
[~] Creepers of all types now detonate when set aflame, an easy way to dispatch earlygame Creepers with the Wand of Sparking, though you won't get any loot this way
[~] Adjusted some text related to the Creeper Hatchling pet

1.7.3
[~] The description of Creeper's Awe will now warn you that the resulting explosion will also hurt you, apparently I forgot to test that

1.7.2
[~] Stealth Creeper actually inflicts Unstable in Eternity Mode, they also do less damage in Eternity Mode to make it matter
[~] Removed Stealth Creeper auras because it makes more sense for it to be stealthy, auras remove that stealthiness. Besides, their other abilities make up for the lack of auras

1.7.1
[~] Standard Creeper's large aura now properly displays dirt particles instead of stone, whoops

1.7
[+] After some consideration, support for Eternity Mode for Fargo's Soul Mod has been reimplemented, though not everything related to it is present at the current moment, the following features have been added:
[~] All Creeper types have a small aura of Stoned
[~] Standard Creepers have a large aura of Antisocial
[~] Stealth Creepers have a large aura of Marked for Death
[~] Charged Creepers have a huge aura of Lightning Rod
[~] Creeper explosions inflict Defenseless and Stunned for 5 seconds, as well as Fused for 15 seconds if you survive the initial hit
[~] Stealth Creepers will also inflict Unstable for 10 seconds with their explosion
[~] Standard Creepers can detonate even if you're behind a wall, they also have a chance of spawning as Stealth Creepers in prehardmode
[~] Stealth Creepers are completely silent and don't take damage from water sources, they also cannot be targeted by homing projectiles under any circumstances
[~] Charged Creepers have significantly more health, their resistance to damage is unchanged
[~] Creeper's Awe drops from Charged Creepers, which gives attacks a chance to inflict Fused, it can no longer be placed like a furniture item

1.6.3
[~] Player detection now uses CanHit instead of CanHitLine, as it has been determined to be more accurate

1.6.2
[+] Added an easter egg to the Creeper pet
[+] Suspicious Looking Gunpowder is significantly easier to obtain and is now once again a guaranteed drop from Charged Creepers

1.6.1
[+] Stealth Creepers have slightly more damage resistance when cloaked
[~] Ranged projectiles will now miss Stealth Creepers when they are at full health, however they are not as quick at exploding in this case

1.6
[~] Added a friendly reminder to remove the old version of Creeper, Aw Man from your enabled list

1.5
[~] Stealth Creepers have more damage resistance when cloaked at least halfway and cannot be critically hit when fully cloaked

1.4.1
[~] Fixed an issue with Charged Creepers exploding

1.4
[~] Drops from Creepers now require some sort of interaction with the player, no more lava farms though not that they worked with Stealth and Charged Creepers anyway

1.3
[~] Sped up the standard Creeper's fuse time
[~] Lowered all Creepers' damage resistance a bit

1.2
[~] Stealth Creepers briefly lose their invisibility after being hit, they also take a while longer to blow up but are somewhat quieter to compensate

1.1
[+] Added recipes for grenades, bombs, and dynamite using explosive powder and iron/lead, these recipes will become obselete pretty quickly but at least you'll have a use for all that explosive powder in prehardmode
[~] Adjusted explosive powder drop rate for charged Creepers because I forgot to

1.0
Changes from previous release:
[+] Code is cleaned up and generally better
[+] Added banners
[~] A namespace change was in order
[~] Initial time for Creepers to play their "say" sound is randomized
[~] Time between Creeper "say" sounds is slightly longer, from 2-5 seconds to 3-7 seconds
[~] Standard Creepers should have better collision detection logic when deciding to blow up
[~] Stealth Creepers have a slightly different sprite, it looks pretty menacing now
[~] A few changes to how Creepers explode, they no longer use a projectile
[~] Jukebox now plays C418 - Wait instead of M

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
BareEssentials: Boss Fight Lives
Download v1.0.1 (29.1 KB)

Rasy (Implementer) and K…

Boss Fight Lives is intended to be used in a muiltiplayer game.

Lets you limit respawn-scumming in multiplayer by adding an option to limit the number of respawns allowed during a bossfight.

Localizer Package
4 years ago tModLoader v0.11.8 Edit | Delete
Mod of Truth
Download v0.3.3 (36.8 KB)

Dqvid

Dqvid Mod of truth is a hobby of some stupid teenager. I hope you enjoy.

Localizer Package
4 years ago tModLoader v0.11.7.5 Edit | Delete
Valhalla Mod [Beta]

https://i.imgur.com/LoNinEl.png
Download v0.3.0.3 (4.2 MB)

Tamet & G.A.S.

What is it?

Valhalla Mod is mostly inspired by Omnir's Nostalgia Pack which was based on references like LOTR, FF etc. That's why there are many references in our mod too. You can find many things based on Norse Mythology, Games (SMB, Bomberman, RoR, Dota 2...). Another main idea of our mod is adding things that can fill the gaps in terraria like new weapon types to standard classes like Glaives and Aura Staffs, or expanding base weapons like Dartguns.

Mod status

Mod is now in Beta. Having one person that code and one that make sprites is not effective way of making mod. That might change in the future but for now there will be long gaps between updates. Big updates will be released every 2-3 months and I hope mod will get it's version 1.0 in 2021 or 2022. For now we need your feedback to make things that are in mod more intresting and balanced.

Valhalla Mod includes:
-500+ new items
-75+ new Enemies
-1 Boss
-2 new Town NPCs
-50+ new Tiles


Tags:
[Test] - May come in the future/Probably not work well
[Only Test] - Item only for tests

[Hell] - Hell Update
[Thunder] - Thunder Update
[Tar] - Tar Biome Update
[Nano] - Nano Update
[L&N] - Light And Night Update

Update List:
0.3.0.3
-Updated the localization files

0.3.0.2
-Updated the localization files
-Added new Pun Based Items.
-Added Backpacks to every weapon that missed a Backpack before.
-Replaced Tin ore blocks with Copper ore blocks.
-Massively overhauled the Dwarf's help dialogue
-Buffed Terratrident back to it's old glory.
-Removed Herobrine.
-Base Wing Velocity has been rescaled from 3.1415 per block to 2.7182 per block
-Added Big Fungus
-Removed Small Fungus
-Added Foot Fungus
-Gold Chest 2 doesn't spawn during Windy Days and Frost Moon Event
-Calamity mod is now blocked in Silesia Region of Commonwealth of Poland
-Touching grass no longer kills Redditors
-Other major changes

0.3.0.1
-Fixed Colossal Carnage Treasure Bag drop
-Added new items to Great Present
-Slightly buffed Magic Claw and Rising Tide
-Added some tooltips
-Added sound to appearing and disappearing windows
-Improved some hitboxes
-Other minor changes

0.3.0
-Added the "Coldfather" miniboss and new enemies to Frost Legion
-Added a new "Colossal Carnage" Boss (works only in singleplayer)
-Added a Booty Mimic to Pirate Invasion, with new drops
-Added the first "Community Pet Contest" pet: Axolotl in a bubble!
-Added Geomancer and Shaft Sentinel to caverns
-Added new enemies to underground snow biome
-Reworked Corrode weapons and added new ones
-Added new furnitures
-Recoded auras and glaives
-Resprited some items and enemies
-Fixed some multiplayer bugs
-Some code clean ups
-Other minor changes

0.2.1
-Added Ifrit and Dark Lord items
-Added Plant Pots
-Reworked glaives
-Updated some spawn conditions
-Updated spawn of Dwarven Anvils
-Some balance changes
-Other minor changes

0.2.0.1
-Fixed some spawn conditions
-Rebalanced Glass Shield

0.2.0
-Added new Sludge enemies and Corrode items
-Added new Bee enemies and bee items
-Added new desert items
-The Emperor's Expert Mode AI has been improved
-Some auras got revamped
-Added new Items, Enemies, Buffs and Tiles
-Many balance changes
-Fixed some bugs associated with Boss Checklist
-Some sprites updates
-Some code clean ups
-Updated the localization files
-Other minor changes

0.1.3
-Halloween is here! Try some new spooky items: Spider Dart, Pumpkin Lights, Pumpkinade
-Added new Items: Glass Shield, Jade Storm, Jade Orb Staff and some unobtainable ones for future updates
-The Emperor's AI has been improved
-Some balance changes
-Other minor changes

0.1.2
-Mod now supports Yet Another Boss Health Bar and Boss Checklist
-Fixed some The Emperor boss multiplayer bugs
-Fixed some item values (damage, price, etc.)
-Fixed some problems with enemy banners
-Other minor changes

0.1.1.2
-Added Mod Icon

Localizer Package
3 years ago tModLoader v0.11.8.8 Edit | Delete
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