tModLoader Mod List
Display Name | Version | Size | Author | Last Updated | tModLoader Version | Downloads | Hot | |
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Throwers Helper
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Download v1.0.1 (20.7 KB) |
valkyrienyanko |
Throwing items are never consumed anymore.
Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
The Hell Breaker
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Download v0.1 (3.2 KB) |
zelay2008 |
Hi, This is my first mod so...Uh..Don't really judge me. Anyway I made the sword overpowered...Mostly because you need 666 Solar fragments..Heh Good luck farming the towers, Like i said first mod...so Enjoy!
And I'm garbage at descriptions! :D Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Paco Mod
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Download v0.6 (10.9 KB) |
Paco |
Paco Mod is a pretty cool mod, it adds plenty new guns and swords.the new update it brings new sprites much cooler than the others
Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
The Doggo Mod
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Download v0.7.2 (227.2 KB) |
Doggo and Piers |
doggo#9841 on discord.
Made mostly by Piers, the dev who made the Yoshi's Island Mod. Go check it out! Also try the Inlustris Mod, Qwerty's Bosses and Items, and Mod of Redemption! Warning. Please install a mod that lets you spawn in items, or else you'll have to wait for Hellstone just to see the floofy boy! Also contains Ralsei, whom can arrive once you spawn in a Chao Egg. (By the way, did I mention I reccomend a cheat mod for use with this?) Why? I don't know. Ask Piers. He's pretty chill. All sprites belong to their original creators. (Namely the Ralsei sprites, ripped straight from Deltarune until I sprite an actual Ralsei.) CHANGELOG: V0.6.0 - Squashed some nasty bugs, cleaned up a few tooltips, added a (currently WIP) yoyo that does nothing dont craft it V0.6.9 - The nice update. Added an entire armor set dedicated to different people. This is technically V0.7 of the mod. V0.7.2 - Touched up some items. The Chao seems to have disappeared. Moved the weapons to Hellstone-tier. Nerfed Ralsei's armor, which seems to have been resprited. Added the Fortnite Burger."> Greetings, player! Welcome to the Doggo Mod! This mod will primarily focus on random content additions that make no sense. The main "creator" (despite not coding most of this himself) is doggo#9841 on discord. Made mostly by Piers, the dev who made the Yoshi's Island Mod. Go check it out! Also try the Inlustris Mod, Qwerty's Bosses and Items, and Mod of Redemption! Warning. Please install a mod that lets you spawn in items, or else you'll have to wait for Hellstone just to see the floofy boy! Also contains Ralsei, whom can arrive once you spawn in a Chao Egg. (By the way, did I mention I reccomend a cheat mod for use with this?) Why? I don't know. Ask Piers. He's pretty chill. All sprites belong to their original creators. (Namely the Ralsei sprites, ripped straight from Deltarune until I sprite an actual Ralsei.) CHANGELOG: V0.6.0 - Squashed some nasty bugs, cleaned up a few tooltips, added a (currently WIP) yoyo that does nothing dont craft it V0.6.9 - The nice update. Added an entire armor set dedicated to different people. This is technically V0.7 of the mod. V0.7.2 - Touched up some items. The Chao seems to have disappeared. Moved the weapons to Hellstone-tier. Nerfed Ralsei's armor, which seems to have been resprited. Added the Fortnite Burger. Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Catastroclysm Mod
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Download v1.75 (9 KB) |
Darvanis2 |
Oh my god. 1475 downloads. THAT IS SO MANY. Thank you so much for taking the time to look at this dumb little mod. As a little celebration, I added a weapon that is crafted out of 420 dirt... Enjoy ;)
-=CURRENTLY HAS!=- 3 items -=PLANNING TO ADD=- A pickaxe, and an Axe, although this will take a while as the code is not my friend. NOTE: You will most likely have to download this mod MANY times. I am constantly updating it to fix bugs and have resprites for weapons, so yeah. Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
MerchantsPlus
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Download v0.18.1 (174.3 KB) |
valkyrienyanko |
90 unique shops with almost every item in Terraria spread across all merchants.
Even the guide, nurse, angler, tax collector and old man are now merchants! Although not all the items are unlocked at once, you will need to defeat bosses and other types of enemies to progress. Currently there is no wiki, the best way to learn how everything works is by looking directly at the source linked below. Want to help contribute? Here are some ways you can contribute: - Suggesting new shops / items. - Suggesting price changes / item condition changes for making the mod more balanced. - Listing items that have no sell value. Items + Sell more items based on bosses / enemies defeated. + Some items get 'upgraded' as you progress. + Sell items based on what you currently have equipped. + Items that had no sell values now have unique sell values. Dialog + Quests (Quests give you hints on what you need to do to unlock more items) (WIP) Extra + Merchants have a chance to drop items on death. (disabled by default) + 300 health for all merchants. (disabled by default) + Slightly reduced sizes. (disabled by default) + Shoot different projectiles based on bosses defeated. (disabled by default) Planned + Accessory that gives discount on all shop items + Accessory that makes coins drop on enemy hit / kill + More complex UI's conveying more information to the player about shops and items including things such as quests Source: https://github.com/Valks-Terraria-Mods/MerchantsPlus Special Thanks - To everyone in the tModLoader Discord for all your generous help - To ReLogic for making Terraria - To the team that made tModLoader possible in the first place =========================================== v0.18 Added missing dev set to clothier shop. All boss bags now have unique sell values based on world difficulty. ALL vanity items now have unique sell values. ALL armour items now have unique sell values. ALL block items now have unique sell values. (of course I missed a few, that's for you guys to point out :P) Lots of other things that did not have sell value now have sell value. v0.17.1 Hotfix which fixes the Witch doctors and Dye Traders shops not cycling properly. v0.17.0 Added 'UniversalSeedCost' set at 1 gold. Arms Dealer: Combined Msc shop with Guns shop The stylist now says something useful. Wings are no longer just 'Demon Wings' in Merchant shop. The clothier now sells Yoraiz0r's Spell for 2 plat once you defeated the ancient cultist. Adding missing vanity dev sets to the clothier clothing shop: Yoraiz0r, Skiph, Will, Aaron The Dye Trader now has multiple shops and sells ALL the dyes. Added 'UniversalDyeCost' set at 1 gold. The Witch doctor now has a "Wings" shop and sells ALL the wings. Removed Dye Vat from Dye Trader Removed individual unique enemy kill requirements for all the dyes as it was a unnecessary level of complexity. Removed Clentaminator from Steampunker v0.16.0 Added 'UniversalVanityCost' set at 5 gold. Applied 'UniversalVanityCost' to all vanity items in Party Girl shop. Added config option 'ShopPriceMultiplier'. Reduced universal accessory cost from 25 to 20 gold. The mechanic no longer sells EVERY furniture set, instead she sells their respective materials. Party girl vanity items moved to Clothier merchant. You no longer need to press the shop button whenever you click the cycle shop button. LOTS of prices have been tweaked. More items now require 'progression levels' to unlock. The mod has been abstracted on a whole new level! v0.15.0 Universal pet cost reduced from 25 to 5 gold. Guide shop items have been tweaked. Removed empty shop in Merchant shop. v0.14.0 The Tinkerer no longer sells everything in 'chunks', the items are spread more out meaning you have to progress for fewer rewards now. v0.13.0 Streamlined the dialog for all the merchants. It's plain and boring now. In future updates, quests will be shown in dialog. Quests will tell the player how to unlock more items in the merchants shops. Added config options for toggling merchant drops and projectiles. The idea of quests have been implemented into Goblin Tinkerer dialog. v0.12.0 Shop category index now resets and is ready for next time you view the shop. Complete overhaul of the Angler merchant, every item has not been over looked. Fixed several potential bugs. v0.11.0 Merchant extra life, alternate Dialog and scaling are now disabled by default in the configs. More price refactoring. v0.10.0 Merchant no longers sells all the pets at once, you need to "> This mod adds over 90 unique shops with almost every item in Terraria spread across all merchants. Even the guide, nurse, angler, tax collector and old man are now merchants! Although not all the items are unlocked at once, you will need to defeat bosses and other types of enemies to progress. Currently there is no wiki, the best way to learn how everything works is by looking directly at the source linked below. Want to help contribute? Here are some ways you can contribute: - Suggesting new shops / items. - Suggesting price changes / item condition changes for making the mod more balanced. - Listing items that have no sell value. Items + Sell more items based on bosses / enemies defeated. + Some items get 'upgraded' as you progress. + Sell items based on what you currently have equipped. + Items that had no sell values now have unique sell values. Dialog + Quests (Quests give you hints on what you need to do to unlock more items) (WIP) Extra + Merchants have a chance to drop items on death. (disabled by default) + 300 health for all merchants. (disabled by default) + Slightly reduced sizes. (disabled by default) + Shoot different projectiles based on bosses defeated. (disabled by default) Planned + Accessory that gives discount on all shop items + Accessory that makes coins drop on enemy hit / kill + More complex UI's conveying more information to the player about shops and items including things such as quests Source: https://github.com/Valks-Terraria-Mods/MerchantsPlus Special Thanks - To everyone in the tModLoader Discord for all your generous help - To ReLogic for making Terraria - To the team that made tModLoader possible in the first place =========================================== v0.18 Added missing dev set to clothier shop. All boss bags now have unique sell values based on world difficulty. ALL vanity items now have unique sell values. ALL armour items now have unique sell values. ALL block items now have unique sell values. (of course I missed a few, that's for you guys to point out :P) Lots of other things that did not have sell value now have sell value. v0.17.1 Hotfix which fixes the Witch doctors and Dye Traders shops not cycling properly. v0.17.0 Added 'UniversalSeedCost' set at 1 gold. Arms Dealer: Combined Msc shop with Guns shop The stylist now says something useful. Wings are no longer just 'Demon Wings' in Merchant shop. The clothier now sells Yoraiz0r's Spell for 2 plat once you defeated the ancient cultist. Adding missing vanity dev sets to the clothier clothing shop: Yoraiz0r, Skiph, Will, Aaron The Dye Trader now has multiple shops and sells ALL the dyes. Added 'UniversalDyeCost' set at 1 gold. The Witch doctor now has a "Wings" shop and sells ALL the wings. Removed Dye Vat from Dye Trader Removed individual unique enemy kill requirements for all the dyes as it was a unnecessary level of complexity. Removed Clentaminator from Steampunker v0.16.0 Added 'UniversalVanityCost' set at 5 gold. Applied 'UniversalVanityCost' to all vanity items in Party Girl shop. Added config option 'ShopPriceMultiplier'. Reduced universal accessory cost from 25 to 20 gold. The mechanic no longer sells EVERY furniture set, instead she sells their respective materials. Party girl vanity items moved to Clothier merchant. You no longer need to press the shop button whenever you click the cycle shop button. LOTS of prices have been tweaked. More items now require 'progression levels' to unlock. The mod has been abstracted on a whole new level! v0.15.0 Universal pet cost reduced from 25 to 5 gold. Guide shop items have been tweaked. Removed empty shop in Merchant shop. v0.14.0 The Tinkerer no longer sells everything in 'chunks', the items are spread more out meaning you have to progress for fewer rewards now. v0.13.0 Streamlined the dialog for all the merchants. It's plain and boring now. In future updates, quests will be shown in dialog. Quests will tell the player how to unlock more items in the merchants shops. Added config options for toggling merchant drops and projectiles. The idea of quests have been implemented into Goblin Tinkerer dialog. v0.12.0 Shop category index now resets and is ready for next time you view the shop. Complete overhaul of the Angler merchant, every item has not been over looked. Fixed several potential bugs. v0.11.0 Merchant extra life, alternate Dialog and scaling are now disabled by default in the configs. More price refactoring. v0.10.0 Merchant no longers sells all the pets at once, you need to Localizer Package |
3 years ago | tModLoader v0.11.8.8 | Edit | Delete |
Moon Lord Weapon Nerfs
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Download v0.1 (3.6 KB) |
Alphakip |
I thought the moon lord weapons were a bit too broken, so I took them down a couple notches. 'nuff said.
~1.0~ Nerfed the damage of: SDMG Last Prism Terrarian Celebration Lunar Flare Star Wrath Projectiles Balanced with Ancients Awakened in mind. Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Hatred Arrows
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Download v1.6.1.0 (6.7 KB) |
JTrocks55 |
Hatred Arrows is a simple mod that adds a special new arrow type called Hatred Arrows, as well as the Hatred Bow.
The arrows home in on enemies with a high velocity and can be crafted with 150 regular arrows, 5 Souls of Fright, and 5 Souls of Night, producing 150 Hatred Arrows. The Hatred Bow (when used with the Hatred Arrows) will launch 2 to 6 of them in a single burst. This can be crafted with 12 Hallowed Bars, 6 Souls of Fright, and 6 Souls of Night. Both require Mythril/Orichalcum anvils. Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
No Expert Boss Health Scaling
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Download v1.4.1 (25.3 KB) |
valkyrienyanko |
Removes expert boss health scaling and replaces with vanilla boss scaling from normal mode. Useful if you have a lot of people with not-so-good gear on your server trying to tag along in the playthrough.
Does not work in multiplayer or with modded npcs. Localizer Package |
3 years ago | tModLoader v0.11.8.8 | Edit | Delete |
Tungsten Bullets
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Download v0.1 (2.8 KB) |
flaming910 |
Tungsten Bullets is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Platform Helper
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Download v3.0.1 (11 KB) |
valkyrienyanko |
Ever get tired of creating a arena for the Wall of Flesh? This mod fixes that! This mod will help you place platforms faster! While holding the hotkey you specified in the controls menu, and placing a platform of any style, four additional platforms will be placed in front of you! If you are only holding three platforms, than only 3 platforms will be placed!
Enjoy! v2.0 Now works with any block! v1.3 Fixed bug where others could not see block changes on screen. Localizer Package |
3 years ago | tModLoader v0.11.8.8 | Edit | Delete |
My little toybox!
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Download v0.1.3 (23.9 KB) |
d_Kyle_b |
A MyLittleToybox is a very little mod, what are adding some new items.
This is my first mode. Im trying to make this cool! List of new items: ----------------------------------------- Noob's stick - crafting by 10 dirt bars! ----------------------------------------- That all! Mod will be regularly updated. Changelogs: 0.1, 11.11.18 - mod was published in the mod browser 0.1.1, 12.11.18 - small update:added ingots out of the dirt, and scepter of daybloom 0.1.2, 14.11.18 - yet another small update:was balanced some weapons added Seven and updated attack of daybloom scepter 0.1.3, 15.11.18 - added Noob's stick Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Rose Quartz
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Download v1.1 (10.2 KB) |
Sharpfart |
This Mod is a Sneak-peek for a bigger project, Steven Terraverse!
Steven Terraverse aims to add as much SU content to Terraria as possible. Currently, we need lots of help. (Mostly for spriting, and help with advanced programming) Click Mod Page down below, if you are interested. ------------------------------------- This mod adds: -Rose's Sword -1x Pink Dye -1x Muramasa -1x Life Crystal -10x Silver Bars And -Rose's Dress -Wedding Dress -Life Crystal ------------------------------------- Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
cut bone
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Download v0.1 (2.9 KB) |
a3dg |
cut bone is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Reforge Armor
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Download v1.0 (9.4 KB) |
Dark-Assassin |
Reforge Armor by Dark-Assassin
Visit homepage for description and changelog Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Power Attacks
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Download v1.2.1.1 (60.2 KB) |
Dark-Assassin |
Power Attacks by Dark-Assassin
Visit homepage for description and changelog Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Slime Stuffs
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Download v1.571 (36.3 KB) |
TheK |
This mod adds to the game different items that are crafting from slime.
Version 1.571 -Updated Icon.png -Added Slime Bullet (Very beautiful, when with slime gun) -Added MEGA items (7) (Crafting with "MEGA Slime Bars") Version 1.22 -Added Icon.png Version 1.21 -Added 1 item (Shield) -Added true items (6) (Crafting with "True Slime Bars") Version 1.15 -Removed some items (Yoyo and S-dong) Version 1.01 -Added 2 more NPC -Added Slime Bars (Now items crafting by this item) Version 0.74 -Added 1 more NPC Version 0.51 -Added Slime Katana -Added Slime Dong -Now Gun crafting on anvils Version 0.4 -Added Slime Gun Version 0.3 -Added Slime YoYo Version 0.2: -Bug fix Version 0.1: -Added Slime Sword Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Extra Accessories
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Download v0.1.4.7 (14.2 KB) |
darkstormshade |
A mod that adds in class specific accessories for pre-hardmode through to moonlord.
Make sure you check for new updates occasionally :P Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Fish and Chips
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Download v0.5 (89.6 KB) |
Nic246 |
Fish and Chips adds fishing stuff like...
- A new damage class, the Gupmancer that does fish damage - 8 new fish themed weapons - Crystal Serpent and Toxikarp can be changed into fish damage - 6 new armor sets for the Gupmancer class - Gupmancer progression until golem??? idk i need to add more weapons - Adds food like Tempura, and of course, Fish and Chips, both buffs pertaining to the Gupmancer class Youd think id have added fishing poles, but no, not yet at least. This mod more-so focuses on the damage side of things than actual fishing. Localizer Package |
6 years ago | tModLoader v0.10.1.5 | Edit | Delete |
Reference the Gungeon
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Download v1.2.0.3 (479.1 KB) |
Tyfyter (Tyfyter2002 on … |
You can probably guess what game this is a reference to from the title.
That's right, whatever I felt like referencing that could benefit from the mechanics I programmed... Enter the Gungeon is a pretty cool game though, you should check it out! No, this was not sponsored. Changelog: 1.2.0.2: Major fix with WorldGen, now compatible with Calamity 1.2.0.1: Gungeon bandoleer fixes. 1.2: Slightly nerfed dark souls references. Fixed stuck chime bug. Added "Schrodinger's ranged weapon". Added crossbow (is crossbow). Added plague crossbow (is more kill). Added Hexagun (instead of turning things into chickens it just does more things that I programmed it to do. Now that's real magic!). Added "Tactical" Pistol. Switched to a superior nullable type, but that will be meaningless to anyone who hasn't used System.Nullable<T>. 1.1: Gungeon bandoleer now has infinite slots. Gungeon bandoleer now generally works better. Added a few more passives (Alpha Bullets, Omega bullets, etc.) Gave the gungeon bandoleer its own texture. Added "Schrodinger's ranged weapon" 1.0: Technically out of open beta now. Finally actually added passive items. Added a knife. It's kind of cool. Fixed Nightwatch Ogris not using multishot (and added yet another "unintentional feature") Buffed and renamed old hero's bow. Added hero's bow. Fixed hex daggers visual glitch when you have a multishot boost. Fixed changelog spacing. 0.4: Added things, but I forgot to change the changelog when I added them, so just know that there's more things (Including a weapon with a synergy) Me:"Note to self: you haven't released this one yet, and you might as well just move this line to the next version." Also me:"releases 0.3 without ever releasing 0.2" 0.3: Added a little bit of calamity-based balancing (with no stat changes and nothing changed at all if you don't have calamity). Added a gun that you might not want to use with bright bullets if you have epilepsy (it's also the first thine I've made that's a reference to a synergy). Added a few guns based solely on random puns. Added 3 weapons that belong in this mod even less than the pyromancy flame, I'm honestly just adding anything that fits with the mechanics at this point. 0.2: Accidentally skipped 0.2. 0.1.1: fixed an item or two. fixed a recipie or two. fixed a spell or two. 0.1: inital release Only guns are Fightsabre, Marine Sidearm(using its original name), Sticky Crossbow(renamed to crossboom for resons mentioned in the tooltip), and a few dark souls based spell-casting weapons. Special Thanks to: The Tmodloader dev team, without them, this wouldn't be possible... not just because they developed the api, also because I have no clue what I'm doing a quarter of the time and half of that results in glitch items and crashes (the other half makes "features") The other people in the tmodloader discord (Mostly Dark;Light tbh) Dodge roll games, they inspired this mod and ten of the items in it. And the 23 people who downloaded version 0.1 (especially #23, who downloaded it while I was developing 0.1.1, but will likely never know) Localizer Package |
5 years ago | tModLoader v0.11.6.2 | Edit | Delete |