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Ancient Civilizations

https://i.imgur.com/oWg50TF.png
Download v0.1.4 (31.5 MB)

BlackSnow

Ancient Civilizations: A exploration of the land before the befallment of the Moonlord. Untold secrets of old, kingdoms long fallen, old evils, and much more!

Version 0.1 Mod Created

Version 0.1.1 New Melee Weapon added Called "Frost Dance"
- still buggy btw but thought you'd like it regardless
- new sprite for Blazing Sinularity and it's projectile
- reworked how Blazing Singularity functions and it's stats

Version 0.1.2
- icon added

Version 0.1.3

- added new stuff but all is still experimental and still being worked on
Version 0.1.4
- Github added

Credits:

Black Snow - Author, Lead Coder, Secondary Spriter, and Animator

Unamed_Tank - Spiriter

Contributors:

Stryke - Spriter

This is still heavy W.I.P(Moving to 1.4 soon)

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
Configurable Metal Detector

https://i.imgur.com/dv67ZAC.png
Download v0.4 (27.3 KB)

przmk

Configurable Metal Detector is a simple mod that allows you to configure values used by Metal Detector to determine which item in your vicinity is the most valuable. It basically lets you change priority of the items displayed by Metal Detector. Higher value means higher priority.

This mod has been created to change the behaviour of this item that prioritized Life Crystal over Hardmode ores, then expanded to cover all (vanilla) items detectable by this accessory.

The changes in the config should start working immediately.

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
CompactAccessories
Download v1.2.1 (40.6 KB)

Electrify


Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
Crystal Dragons Race Mod

https://i.imgur.com/2XgbbEZ.png
Download v1.7.3 (1.1 MB)

Kazun

Description:
The Crystal Dragons are a set of 7 dragon-like races based on Terraria's gemstones that provide impactful stat changes and unique 10-minute cooldown abilities for an interesting twist on the Terraria experience. Each race comes with a unique sprite and an always-displayed faintly glowing horn based on the gemstone of their species.

This mod was made for Terraria's 10th anniversary, and is based on the characters of my friend group that was first formed because of a Terraria playthrough. I dedicate this mod to Lake Gang:
Jave, Ghil, Drue, Ruggust, and Hetuni (who is very small).

Each race has its own playstyle:
Amethyst Dragon: Summoner / Healer. Mainly focuses on supporting their team.

Diamond Dragon: Melee / Tank. Frontlines-focused, has more defenses and health than average.

Topaz Kobold: All-rounder. Can use pretty much anything, but not as efficiently as the specialists. Great support because of their unique prefixes granted from their 10-minute ability.

Ruby Dragon: Ranged (Guns) / Offense. Strong spike damage and inherent wings, but not very good at much else besides guns and explosives and can't use magic.

Amber Raptor: Ranged (Bows) / Scout. Fast and maneuverable, but only really good with bows.

Sapphire Dragon: Mage / Offense. Better innate magic abilities and high damage potential with 10-minute ability, gain bonuses while submerged or in rain, but fragile due to half immunity frames and only really good at magic.

Emerald Dragon: Melee, Throwing (& Rogue) / Offense. Focused on critical hits, having high base crit and dealing more damage with crits, but less damage with non-crits.

Credits:
-Kazun (coding)
-Jave (spritework)
-MrPlague (base race mod)

Changelog:
1.7.3
- Fixed a bug with Topaz Kobolds being unable to use difficulty-changing items such as Revengeance while in Multiplayer.
NOTE: This fix required the removal of the functionality for HUGE walls being considered sunlight-blocking. This may cause problems in particularly large builds if there isn't a ceiling nearby, you may be considered "exposed" even if you're behind a large wall. I may look into fixing this later but this is MrPlague's code, so I need to look more deeply into the specifics for a fix here.

1.7.2
- Fixed a bug with the Gem Lock buff that caused the buff to repeatedly turn on and off while in range under certain game configurations.

1.7.1
- Fixed a bug where non-crystal-dragons would get an "ERROR: FindDragonType failed! Returning 0 (amethyst)" message spammed repeatedly in chat.

1.7.0
- Added Bonuses when nearby a Gem Lock with a slotted gem corresponding to your Dragon's gem (e.g. Amethyst Gem Locks only provide bonuses for Amethyst Dragons). These bonuses can stack up to 5 times:

Amethyst: Increases the regen provided by Amethyst Aura by 1 per gem (Max +5).
Diamond: Reduces damage taken by 2% per gem (Max -10%).
Topaz: Increases the likelihood of rolling a rare prefix by 2.5% per gem (base chance ~16%, max bonus brings this to ~28.5%). At 5 stacks, also increases the chance of the legendary prefix from 0.5% to 0.8%.
Ruby: Increase Gun/Explosive damage by 2% per gem (max +10%)
Amber: Increase Bow speed by 4% per gem (max +20%)
Sapphire: Reduce mana cost by 2% per gem (Max -10%)
Emerald: Increases Melee, Thrown (Calamity-specific: and Rogue) crit chance by 2% per gem (Max +10%)

- Adjusted Spirit Codex unlocks to unlock earlier. Now unlocks new spells after defeating Skeletron, Wall of Flesh, and any Mechanical bosses (changed from WoF, Any Mech, and Plantera).
"> Description:
The Crystal Dragons are a set of 7 dragon-like races based on Terraria's gemstones that provide impactful stat changes and unique 10-minute cooldown abilities for an interesting twist on the Terraria experience. Each race comes with a unique sprite and an always-displayed faintly glowing horn based on the gemstone of their species.

This mod was made for Terraria's 10th anniversary, and is based on the characters of my friend group that was first formed because of a Terraria playthrough. I dedicate this mod to Lake Gang:
Jave, Ghil, Drue, Ruggust, and Hetuni (who is very small).

Each race has its own playstyle:
Amethyst Dragon: Summoner / Healer. Mainly focuses on supporting their team.

Diamond Dragon: Melee / Tank. Frontlines-focused, has more defenses and health than average.

Topaz Kobold: All-rounder. Can use pretty much anything, but not as efficiently as the specialists. Great support because of their unique prefixes granted from their 10-minute ability.

Ruby Dragon: Ranged (Guns) / Offense. Strong spike damage and inherent wings, but not very good at much else besides guns and explosives and can't use magic.

Amber Raptor: Ranged (Bows) / Scout. Fast and maneuverable, but only really good with bows.

Sapphire Dragon: Mage / Offense. Better innate magic abilities and high damage potential with 10-minute ability, gain bonuses while submerged or in rain, but fragile due to half immunity frames and only really good at magic.

Emerald Dragon: Melee, Throwing (& Rogue) / Offense. Focused on critical hits, having high base crit and dealing more damage with crits, but less damage with non-crits.

Credits:
-Kazun (coding)
-Jave (spritework)
-MrPlague (base race mod)

Changelog:
1.7.3
- Fixed a bug with Topaz Kobolds being unable to use difficulty-changing items such as Revengeance while in Multiplayer.
NOTE: This fix required the removal of the functionality for HUGE walls being considered sunlight-blocking. This may cause problems in particularly large builds if there isn't a ceiling nearby, you may be considered "exposed" even if you're behind a large wall. I may look into fixing this later but this is MrPlague's code, so I need to look more deeply into the specifics for a fix here.

1.7.2
- Fixed a bug with the Gem Lock buff that caused the buff to repeatedly turn on and off while in range under certain game configurations.

1.7.1
- Fixed a bug where non-crystal-dragons would get an "ERROR: FindDragonType failed! Returning 0 (amethyst)" message spammed repeatedly in chat.

1.7.0
- Added Bonuses when nearby a Gem Lock with a slotted gem corresponding to your Dragon's gem (e.g. Amethyst Gem Locks only provide bonuses for Amethyst Dragons). These bonuses can stack up to 5 times:

Amethyst: Increases the regen provided by Amethyst Aura by 1 per gem (Max +5).
Diamond: Reduces damage taken by 2% per gem (Max -10%).
Topaz: Increases the likelihood of rolling a rare prefix by 2.5% per gem (base chance ~16%, max bonus brings this to ~28.5%). At 5 stacks, also increases the chance of the legendary prefix from 0.5% to 0.8%.
Ruby: Increase Gun/Explosive damage by 2% per gem (max +10%)
Amber: Increase Bow speed by 4% per gem (max +20%)
Sapphire: Reduce mana cost by 2% per gem (Max -10%)
Emerald: Increases Melee, Thrown (Calamity-specific: and Rogue) crit chance by 2% per gem (Max +10%)

- Adjusted Spirit Codex unlocks to unlock earlier. Now unlocks new spells after defeating Skeletron, Wall of Flesh, and any Mechanical bosses (changed from WoF, Any Mech, and Plantera).

Localizer Package
3 years ago tModLoader v0.11.8.5 Edit | Delete
Buff Display
Download v1.0.1 (15.7 KB)

MFanatik

This mods displays debuffs and buffs above npcs.
Although not all mods apply debuffs the vanilla terraria way, so in some cases they will not show up.
For example a lot of calamity's debuffs work this way.

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
Clutter Party
Download v0.21 (22.3 KB)

Mod_Crumpet

This mod sucks, but hey, that's kinda the point. Annoy your friends with pre-boss early game and post-Moonlord lategame items. Also adds a couple fun utility items.

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
Vanilla Addons!
Download v1.0.0.1 (14 KB)

Foxyboy55

Are you getting tired of some of Vanilla Terraria's mechanics or recipes or sprites? Want a change? Well then this is the mod for you!

This mod expands on Vanilla Terraria, and improves it!

This mod makes the game much more balanced, by changing recipes

It also changes some vanilla resprites of items! And makes them look nicer

If you enjoy this mod, make sure to check out my main mod, Mystic Lands!

This mod also has some cross-compatibility with Mystic Lands and Thorium!

Changes:
- Changed the Rainbow Stained Glass recipe to include amber!!!!!!
- Changed the Gem hook recipes (as they are too good to be obtained easily)!!!!!!
- Changed the Amber Staff recipe (to be the same as the other gem staves)!!!!!!
- Added a recipe for Leather with Vertebra!!!!!!
- Resprited Stones item icon!!!!!!
- If you have Thorium enabled with the mod, then the celestial sigil will be resprited to include the Celestial Fragment, Shooting Star Fragment and the White Dwarf Fragment onto it!!!!!!
- If you have Thorium enabled with the mod, then the Super Healing Potions recipe will altered, to require 7 greater healing potions and one of each of the Thorium fragments to make 7 super healing potions!!!!!!

Version 1.0.0.1 changelog:
- Added Thorium collaberation

More to come in the future!

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
Death Counter

https://i.imgur.com/paVRbl2.png
Download v0.1.9 (15.3 KB)

Xin

Death Counter - remember how many times you died?
/deaths --displays all deaths, active players deaths
/deaths <playerName> --displays specific player deaths

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
I Hate Bats

https://i.imgur.com/jhfaLrW.png
Download v0.1.2 (12.1 KB)

RobTheBoss

This is a simple mod for anyone who hates Bats and would like a simple way to adjust their difficulty. I got the idea for the mod from a cousin who really, REALLY hates Bats.

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
Race Vanities Crystal Dragon Races

https://i.imgur.com/YvmUvz9.png
Download v0.5.6 (461.3 KB)

Electrify

Crystal Dragons Race Mod!

!!All credits goes to Mr.Plague, Shaggy, Kazun and Jave!!"> I see there is confusion on the reason or use of my mod- originally I made it so I could look like a race without being it, or look like a race with our having the mod enabled to save space or prevent crashing for those who can't handle the mod. I understand why it's seen as useless but there is a use if not to you!

Anyway this update is adding a new mod to the races Crystal Dragons Race Mod!

!!All credits goes to Mr.Plague, Shaggy, Kazun and Jave!!

Localizer Package
2 years ago tModLoader v0.11.8.9 Edit | Delete
Easy Cell Phone
Download v1.1 (10.4 KB)

Exterminator

Makes the mechanic sell all the materials for a Cell Phone.

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
Summoner Modifiers

https://i.imgur.com/MxFjjT4.png
Download v1.0.1 (33.8 KB)

pbone

Ever wish you could have custom prefixes on your summoner weapons? Wish you could have something other than ruthless?
This mod adds 12 new prefixes for summoner weapons, replacing the magic ones they could get.

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
Quiet Boss Fight
Download v0.1 (7.5 KB)

Gaelyte

Quiet Boss Fight is a mod aiming to make boss fights easier by either removing or highly decreasing NPC natural spawn during a boss fight (on config).

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
Seabean's Add-On Races
Download v2.0.3.1 (182 KB)

Seabean

Credits:
-MrPlague (creator of original mod and template)
-Seabean (me, spriter and coder)

Changes:

Werewolf:
-Removed aggro increase"> My first attempt at a Terraria mod, some add-on races for MrPlague's Races mod!
Currently includes the Otterian and Werewolf races.

Credits:
-MrPlague (creator of original mod and template)
-Seabean (me, spriter and coder)

Changes:

Werewolf:
-Removed aggro increase

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
The Journey
Download v0.1.0.5 (14.4 KB)

Mhere09

This is a wip mod that will eventually be based on my Journey series of songs on my newgrounds (mhere09) and also some other bosses based on my other mods, so far only 8 weapons.
I am unsure if I will ever get far enough to base it off of the songs or if I will just dich it all but you'll just have to wait and see.

0.1.0.1 Added a weapon and changed around a few things.

0.1.0.2 Added not a rocket launcher, changed the butterflyknife sprite, and removed the joke weapons.

0.1.0.3 Removed knife because I forgot to remove that.

0.1.0.4 Finally removed all the joke ones i kept forgeting whitch ones were the joke ones.

0.1.0.5 Fixed grammar, removed joke weapons,

Localizer Package
3 years ago tModLoader v0.11.8.5 Edit | Delete
Hardcore Utilities

https://i.imgur.com/VWbqLHL.png
Download v1.0.1 (25.5 KB)

Haxerus

This is a mod that aids in the production of Terraria Hardcore videos.

Features:
- Allows you to hide player death messages and map markers
- Allows you to hide the offscreen player text when on the same team

Designed to be used with TMumbleLink.

Changelog

v1.0.1
- Added mod icon

v1.0
- Release

Localizer Package
4 years ago tModLoader v0.11.8.3 Edit | Delete
Terraria X-Treme
Download v1.12 (21.5 KB)

AHIBoyATX

Terraria X-Treme is a mod that aims to enhance the Vanilla version of Terraria. It is supposed to feel more like an update than a mod.

Adds 15 new Melee weapons along with changes to drop rates of vanilla items.
V.1.12
Simple Patch with lower chance for mod zombie arms and higher chance for vanilla zombie arm
Changed drop rate for slime staff

V.1.11
Gave Armalgamation Projectiles

V.1.10
Added New Zombie Arm Types, Fungus, Bloody, Frozen, and The Armalgamation

V.1
Added 11 new melee weapons, Scythes

Note,
After a few updates, old change logs will be deleted.

Localizer Package
3 years ago tModLoader v0.11.8.4 Edit | Delete
MushPeller

https://i.imgur.com/hTrIMvh.png
Download v1.2 (6.9 KB)

Maker of the Mushpeller

... this mod has been updated to a new mod called Propellers
all items fromthis mod are disabled and moved to Propellers

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
CTMI

https://i.imgur.com/7wdnTdx.png
Download v1.1.0.2 (43.9 KB)

Socksonme

CTMI - short for Craftable Travelling Merchant Items.
All that this Mod does is it simply adds recipes for the difficult to obtain Travelling Merchant items which can be so infuriating to get.

Feedback:
If you have any ideas on how I could improve the recipes/any suggestions for Mods that I could make the Mod compatible with, if you can, please reply to the forum post, as I'd like to improve the mod in any way I can.

Mod support:
Currently, the Mod accounts for Calamity's recipes and items for the Travelling Merchant.

Changelog:

1.1.0.2
- Removed unnecessary config value

1.1.0.1
**REVISION**
So, apparently, I'm a dumbass and the mods already do what I've *mostly been doing, which is adding their materials to the recipe groups that are Vanilla (such as the wood recipe group),
however they do that on their own.
*The exception here was Calamity

1.0.1.2
- Fixed an issue with the mod not working at all without Calamity

1.0.1.1
- Fixed an issue where the Gatligator wouldn't show up as a recipe

1.0.1
- Added recipes for paintings and team blocks

1.0.0.1
- Added GitHub repo - icon now shows up

1.0.0
- Mod Released

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
Kill the Angler

https://i.imgur.com/stZWGUP.png
Download v0.1.2 (13.3 KB)

Firefloy

This mod allow you to attack and kill the angler with any weapons.
The Angler will also be attacked by other town npcs.
You can summon angler with Angler item made with 1 wood at workbench.

0.1.2 update :

- The angler now spawn on the player when summoned with the item.

Localizer Package
4 years ago tModLoader v0.11.8.4 Edit | Delete
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